Player Matchup

Achilles
Achilles
NoobMahster_69
Achilles
Level 65
God Stats
3W - 7L
1,418 SR
Queue Stats
49W - 63L
1,349 Elo+
Party 1
Kukulkan
Kukulkan
RootBeer139
Kukulkan
Level 44
God Stats
1W - 4L
1,553 SR
Queue Stats
11W - 22L
1,430 Elo+
Party 1
Athena
Athena
RuinZ ClownZ
Athena
Level 50
God Stats
3W - 1L
1,584 SR
Queue Stats
413W - 359L
1,443 Elo+
Solo
Ao Kuang
Ao Kuang
SwaggyP2433
Ao Kuang
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 44L
1,433 Elo+
Party 1
Xbalanque
Xbalanque
michaelweber22
Xbalanque
Level 69
God Stats
3W - 0L
1,947 SR
Queue Stats
28W - 36L
1,414 Elo+
Party 1
Team Averages
Level 65
1,600 SR
1,414 Elo+

VS

Team Averages
Level 91
1,577 SR
1,468 Elo+
Atlas
Atlas
IdenticalCard
Atlas
Level 111
God Stats
8W - 9L
1,698 SR
Queue Stats
215W - 252L
1,504 Elo+
Solo
Cernunnos
Cernunnos
KILLSofJ
Cernunnos
Level 86
God Stats
6W - 5L
1,706 SR
Queue Stats
83W - 84L
1,498 Elo+
Party 2
Kukulkan
Kukulkan
Kiya23
Kukulkan
Level 123
God Stats
8W - 10L
1,570 SR
Queue Stats
594W - 568L
1,457 Elo+
Solo
Fenrir
Fenrir
Pope__Francis98
Fenrir
Level 68
God Stats
2W - 4L
1,554 SR
Queue Stats
33W - 34L
1,489 Elo+
Party 2
Mulan
Mulan
fab2213
Mulan
Level 68
God Stats
36W - 34L
1,358 SR
Queue Stats
110W - 121L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
3 / 1 / 0
6,613
551
4,776
9,210
9,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
RootBeer139
Kukulkan
11
0 / 2 / 1
6,325
527
4,089
5,426
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
10
1 / 1 / 0
6,531
544
1,809
8,784
6,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
SwaggyP2433
Ao Kuang
11
1 / 0 / 1
6,422
535
2,795
8,668
3,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
michaelweber22
Xbalanque
10
0 / 0 / 1
5,634
470
5,506
5,836
2,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,854
488
2,619
11,150
6,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
KILLSofJ
Cernunnos
10
0 / 1 / 1
5,324
444
5,018
5,634
2,035
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Kiya23
Kukulkan
1
0 / 0 / 0
3,735
311
0
0
0
11
3 / 1 / 0
5,928
494
4,265
8,382
3,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
fab2213
Mulan
11
1 / 2 / 0
6,232
519
4,004
9,230
5,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
5
Kills
4
4
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Cernunnos
KILLSofJ
Cernunnos
0
1
1
0.5
L
Kukulkan
Kiya23
Kukulkan
0
0
0
0
W
Achilles
3
1
0
3
L
3
1
0
3
W
Kukulkan
RootBeer139
Kukulkan
0
2
1
0.25
W
Athena
1
1
0
1
W
Ao Kuang
SwaggyP2433
Ao Kuang
1
0
1
1.5
L
Mulan
fab2213
Mulan
1
2
0
0.5
W
Xbalanque
michaelweber22
Xbalanque
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,975
Damage
15,906
37,924
Taken
34,396
23,591
Mitigated
18,445
9,310
Healing
9,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,619
942
0
3,072
11,150
6,864
0
3,673
7,477
21,164
0
L
Cernunnos
KILLSofJ
Cernunnos
5,018
2,113
0
2,014
5,634
2,035
384
608
5,026
0
39,957
L
Kukulkan
Kiya23
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
4,776
202
0
1,453
9,210
9,491
0
0
8,780
0
30,996
L
4,265
1,173
0
1,277
8,382
3,763
396
2,289
5,999
0
27,768
W
Kukulkan
RootBeer139
Kukulkan
4,089
313
0
500
5,426
1,847
478
667
4,667
43,876
0
W
Athena
1,809
382
0
2,957
8,784
6,741
161
1,208
7,576
24,727
0
W
Ao Kuang
SwaggyP2433
Ao Kuang
2,795
261
0
2,051
8,668
3,181
68
105
8,519
50,185
0
L
Mulan
fab2213
Mulan
4,004
446
0
3,299
9,230
5,783
0
2,123
6,479
0
32,950
W
Xbalanque
michaelweber22
Xbalanque
5,506
2,652
0
2,349
5,836
2,331
736
639
5,197
0
39,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,525
Gold Earned
27,073
287
Minions Killed
188
0
Camps Cleared
0
1,183,841
Distance Traveled
940,717
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,854
488
18
2
0
234,584
0
L
Cernunnos
5,324
444
63
5
0
217,575
0
L
Kukulkan
3,735
311
0
0
0
1,424
0
W
Achilles
6,613
551
40
3
0
222,893
0
L
Fenrir
5,928
494
49
4
0
255,095
0
W
Kukulkan
6,325
527
70
6
0
223,839
1
W
Athena
6,531
544
41
3
0
248,244
0
W
Ao Kuang
6,422
535
77
6
0
282,444
3
L
Mulan
6,232
519
58
5
0
232,039
3
W
Xbalanque
5,634
470
59
5
0
206,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role