Player Matchup

Guan Yu
Guan Yu
Grandwizardo
Guan Yu
Level 108
God Stats
4W - 7L
1,739 SR
Queue Stats
37W - 45L
1,411 Elo+
Party 1
Chaac
Chaac
OTTO T00ND
Chaac
Level 26
God Stats
1W - 5L
1,500 SR
Queue Stats
2W - 11L
1,289 Elo+
Party 1
Artemis
Artemis
Pea Are Ohhh
Artemis
Level 67
God Stats
2W - 1L
1,455 SR
Queue Stats
127W - 114L
1,491 Elo+
Solo
Susano
Susano
UnshapenAndres
Susano
Level 50
God Stats
41W - 40L
1,542 SR
Queue Stats
176W - 192L
1,468 Elo+
Party 1
Zeus
Zeus
patches563
Zeus
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 39L
1,453 Elo+
Party 1
Team Averages
Level 74
1,547 SR
1,422 Elo+

VS

Team Averages
Level 93
1,491 SR
1,498 Elo+
Hel
Hel
ArrogantSheet57
Hel
Level 108
God Stats
6W - 6L
1,517 SR
Queue Stats
65W - 59L
1,458 Elo+
Party 2
Bastet
Bastet
Chrisval271125
Bastet
Level 114
God Stats
0W - 1L
1,525 SR
Queue Stats
54W - 35L
1,702 Elo+
Solo
Xbalanque
Xbalanque
DJTERMINATOR14
Xbalanque
Level 85
God Stats
26W - 23L
1,603 SR
Queue Stats
236W - 226L
1,497 Elo+
Party 2
Zhong Kui
Zhong Kui
KayOnGo-
Zhong Kui
Level 60
God Stats
0W - 2L
1,236 SR
Queue Stats
2W - 6L
1,322 Elo+
Solo
Ares
Ares
showtime345654
Ares
Level 100
God Stats
17W - 16L
1,577 SR
Queue Stats
214W - 207L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Grandwizardo
Guan Yu
12
4 / 1 / 10
7,401
1,480
4,591
4,894
3,584
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
12
1 / 0 / 8
6,304
1,261
3,550
2,130
2,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Pea Are Ohhh
Artemis
12
3 / 0 / 11
7,063
1,413
6,496
4,222
1,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 0 / 10
6,976
1,395
6,548
4,830
1,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 1 / 5
6,782
1,356
5,793
2,732
742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

402

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
5,770
1,154
2,576
6,677
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 2
5,938
1,188
6,150
9,392
2,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
DJTERMINATOR14
Xbalanque
11
1 / 4 / 1
6,186
1,237
4,505
6,999
2,560
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
KayOnGo-
Zhong Kui
10
0 / 0 / 0
5,130
1,026
0
0
0
10
1 / 3 / 0
6,304
1,261
2,813
8,175
6,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
16
Kills
2
2
Deaths
16
44
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
0
4
2
0.25
L
Xbalanque
DJTERMINATOR14
Xbalanque
1
4
1
0.38
W
Guan Yu
Grandwizardo
Guan Yu
4
1
10
9
L
Zhong Kui
KayOnGo-
Zhong Kui
0
0
0
0
W
Chaac
1
0
8
5
W
Artemis
Pea Are Ohhh
Artemis
3
0
11
8.5
W
3
0
10
8
W
5
1
5
7.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,978
Damage
16,044
18,808
Taken
31,243
10,968
Mitigated
13,308
5,942
Healing
3,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,576
247
1,007
1,114
6,677
1,628
0
1,352
5,253
12,507
0
L
6,150
1,046
0
923
9,392
2,977
0
928
8,330
0
21,786
L
Xbalanque
DJTERMINATOR14
Xbalanque
4,505
2,035
0
0
6,999
2,560
0
1,726
5,101
0
13,814
W
Guan Yu
Grandwizardo
Guan Yu
4,591
619
868
1,473
4,894
3,584
0
1,461
3,433
0
7,892
L
Zhong Kui
KayOnGo-
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
3,550
378
0
1,101
2,130
2,907
0
356
1,774
0
11,344
W
Artemis
Pea Are Ohhh
Artemis
6,496
3,592
0
1,462
4,222
1,779
0
1,633
2,589
0
18,584
W
6,548
1,396
0
1,038
4,830
1,956
0
1,020
3,810
0
17,494
W
5,793
31
0
0
2,732
742
0
919
1,813
13,043
0
L
2,813
36
0
384
8,175
6,143
0
1,787
6,388
6,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,526
Gold Earned
29,328
97
Minions Killed
78
6
Camps Cleared
3
531,797
Distance Traveled
364,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,770
1,154
17
3
1
80,805
0
L
Bastet
5,938
1,188
36
7
1
114,423
0
L
Xbalanque
6,186
1,237
22
4
1
88,487
0
W
Guan Yu
7,401
1,480
9
2
0
103,931
0
L
Zhong Kui
5,130
1,026
0
0
0
0
0
W
Chaac
6,304
1,261
9
2
0
108,940
0
W
Artemis
7,063
1,413
31
6
1
94,717
0
W
Susano
6,976
1,395
32
6
5
119,365
0
W
Zeus
6,782
1,356
16
3
0
104,844
0
L
Ares
6,304
1,261
3
1
0
80,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role