Player Matchup

Thor
Thor
 
Thor
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Darompwn
Hercules
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 82L
1,473 Elo+
Party 1
Skadi
Skadi
Excadrill04
Skadi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,791 Elo+
Party 2
Tiamat
Tiamat
Gmvalban
Tiamat
Level 157
God Stats
3W - 3L
1,533 SR
Queue Stats
541W - 568L
1,549 Elo+
Party 1
Cerberus
Cerberus
Ottis210303
Cerberus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,540 Elo+
Party 2
Team Averages
Level 95
1,507 SR
1,571 Elo+

VS

Team Averages
Level 130
1,446 SR
1,512 Elo+
Zeus
Zeus
Ale77
Zeus
Level 146
God Stats
2W - 4L
1,446 SR
Queue Stats
99W - 91L
1,513 Elo+
Party 4
Chiron
Chiron
BadMadafaca
Chiron
Level 128
God Stats
6W - 4L
1,500 SR
Queue Stats
88W - 83L
1,509 Elo+
Party 3
Serqet
Serqet
EmiSMX3
Serqet
Level 156
God Stats
4W - 5L
1,352 SR
Queue Stats
80W - 54L
1,515 Elo+
Party 4
Nox
Nox
FrankyTopo
Nox
Level 68
God Stats
1W - 4L
1,186 SR
Queue Stats
300W - 287L
1,512 Elo+
Party 3
Hercules
Hercules
MrSantiSMX3
Hercules
Level 150
God Stats
5W - 5L
1,746 SR
Queue Stats
142W - 131L
1,512 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
7 / 3 / 1
8,714
545
9,437
11,893
4,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Darompwn
Hercules
13
0 / 3 / 0
6,998
437
3,115
10,901
8,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 8 / 1
7,233
452
11,328
12,027
4,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Gmvalban
Tiamat
13
1 / 5 / 4
8,023
501
9,719
13,286
6,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Ottis210303
Cerberus
12
1 / 3 / 3
7,779
486
7,258
18,244
17,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Ale77
Zeus
15
2 / 6 / 3
9,687
605
7,033
13,238
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chiron
14
6 / 2 / 6
8,661
541
14,234
12,712
5,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
EmiSMX3
Serqet
15
8 / 0 / 6
9,319
582
9,329
11,496
5,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 2 / 9
8,621
539
7,609
14,344
13,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
MrSantiSMX3
Hercules
16
3 / 1 / 2
9,932
621
8,956
11,732
11,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
11
Kills
22
22
Deaths
11
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
7
3
1
2.5
W
Zeus
Ale77
Zeus
2
6
3
0.58
W
Chiron
6
2
6
4.5
L
Hercules
Darompwn
Hercules
0
3
0
0
W
Serqet
EmiSMX3
Serqet
8
0
6
11
L
2
8
1
0.31
W
3
2
9
3.75
L
Tiamat
Gmvalban
Tiamat
1
5
4
0.6
W
Hercules
MrSantiSMX3
Hercules
3
1
2
4
L
Cerberus
Ottis210303
Cerberus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,857
Damage
47,161
66,351
Taken
63,522
41,301
Mitigated
39,725
16,286
Healing
23,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,437
2,768
0
4,080
11,893
4,607
0
1,434
9,862
0
55,346
W
Zeus
Ale77
Zeus
7,033
1,396
0
3,476
13,238
4,297
1,390
6,098
7,140
85,684
0
W
Chiron
14,234
6,476
555
3,486
12,712
5,940
0
1,779
10,889
0
67,175
L
Hercules
Darompwn
Hercules
3,115
791
0
3,439
10,901
8,079
0
816
9,245
0
37,917
W
Serqet
EmiSMX3
Serqet
9,329
3,946
0
6,397
11,496
5,096
118
2,415
9,081
0
61,959
L
11,328
4,841
0
1,003
12,027
4,118
452
1,884
9,984
0
51,068
W
7,609
1,498
1,533
2,801
14,344
13,315
0
4,305
10,039
24,591
0
L
Tiamat
Gmvalban
Tiamat
9,719
661
0
2,612
13,286
6,792
0
6,087
7,151
57,034
0
W
Hercules
MrSantiSMX3
Hercules
8,956
2,419
0
5,626
11,732
11,077
826
2,336
8,840
0
74,066
L
Cerberus
Ottis210303
Cerberus
7,258
1,071
73
5,079
18,244
17,705
0
4,421
13,261
32,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,747
Gold Earned
46,220
413
Minions Killed
494
0
Camps Cleared
0
1,614,986
Distance Traveled
1,573,331
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,714
545
91
6
0
345,163
1
W
Zeus
9,687
605
159
10
0
284,179
0
W
Chiron
8,661
541
105
7
0
295,908
1
L
Hercules
6,998
437
68
4
0
345,229
2
W
Serqet
9,319
582
94
6
0
370,086
2
L
Skadi
7,233
452
84
5
0
302,164
0
W
Nox
8,621
539
19
1
0
316,656
4
L
Tiamat
8,023
501
93
6
0
298,071
3
W
Hercules
9,932
621
117
7
0
306,502
2
L
Cerberus
7,779
486
77
5
0
324,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role