Player Matchup

Yu Huang
Yu Huang
ElusiveProwler
Yu Huang
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
243W - 239L
1,536 Elo+
Party 3
Pele
Pele
InternalKitty666
Pele
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 167L
1,528 Elo+
Party 3
Fenrir
Fenrir
JustAHappyBear
Fenrir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,466 Elo+
Party 1
Charybdis
Charybdis
PaulKerseyy
Charybdis
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,466 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rakai159
Tsukuyomi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,384 Elo+
Party 1
Team Averages
Level 97
1,500 SR
1,476 Elo+

VS

Team Averages
Level 83
1,600 SR
1,481 Elo+
Nemesis
Nemesis
Arsêne
Nemesis
Level 95
God Stats
118W - 90L
1,746 SR
Queue Stats
350W - 296L
1,588 Elo+
Solo
Sobek
Sobek
Blockh3dd
Sobek
Level 87
God Stats
37W - 48L
1,467 SR
Queue Stats
87W - 94L
1,457 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IRSasquatch
Morgan Le Fay
Level 89
God Stats
30W - 31L
1,522 SR
Queue Stats
90W - 98L
1,404 Elo+
Party 2
Gilgamesh
Gilgamesh
ScoDucks1
Gilgamesh
Level 98
God Stats
18W - 15L
1,631 SR
Queue Stats
427W - 386L
1,560 Elo+
Solo
Ishtar
Ishtar
Texastrash27
Ishtar
Level 48
God Stats
12W - 11L
1,635 SR
Queue Stats
62W - 72L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
15
0 / 0 / 2
7,712
701
9,286
5,986
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 2 / 1
7,751
705
3,218
5,064
2,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 6 / 2
8,318
756
8,021
14,856
7,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
PaulKerseyy
Charybdis
16
1 / 5 / 2
8,400
764
5,556
13,200
5,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Rakai159
Tsukuyomi
15
3 / 8 / 5
8,244
749
10,612
17,755
7,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arsêne
Nemesis
17
9 / 1 / 6
9,750
886
11,610
10,051
4,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Blockh3dd
Sobek
14
0 / 3 / 10
8,202
746
2,459
12,438
12,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
IRSasquatch
Morgan Le Fay
17
4 / 3 / 9
9,357
851
16,141
9,267
4,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ScoDucks1
Gilgamesh
16
6 / 2 / 10
9,416
856
10,936
18,976
18,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
16
2 / 0 / 4
8,505
773
6,143
5,893
2,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
9
Kills
21
21
Deaths
9
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Arsêne
Nemesis
9
1
6
12
W
Sobek
Blockh3dd
Sobek
0
3
10
1.67
L
Yu Huang
0
0
2
1
W
Morgan Le Fay
IRSasquatch
Morgan Le Fay
4
3
9
2.83
L
0
2
1
0.25
L
5
6
2
1
L
Charybdis
PaulKerseyy
Charybdis
1
5
2
0.4
L
Tsukuyomi
Rakai159
Tsukuyomi
3
8
5
0.69
W
Gilgamesh
ScoDucks1
Gilgamesh
6
2
10
5.5
W
Ishtar
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,693
Damage
47,289
56,861
Taken
56,625
24,736
Mitigated
42,278
6,001
Healing
7,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Arsêne
Nemesis
11,610
7,025
0
2,865
10,051
4,614
892
910
9,141
0
31,672
W
Sobek
Blockh3dd
Sobek
2,459
0
0
1,985
12,438
12,086
124
1,878
10,560
10,303
0
L
Yu Huang
9,286
332
0
896
5,986
2,871
0
1,159
4,775
31,129
0
W
Morgan Le Fay
IRSasquatch
Morgan Le Fay
16,141
1,033
0
637
9,267
4,615
1,109
1,777
7,490
44,961
0
L
3,218
650
0
564
5,064
2,191
0
650
4,273
0
23,283
L
8,021
2,284
0
882
14,856
7,085
0
4,847
9,732
0
19,847
L
Charybdis
PaulKerseyy
Charybdis
5,556
2,487
0
3,270
13,200
5,258
288
5,142
7,959
0
35,942
L
Tsukuyomi
Rakai159
Tsukuyomi
10,612
2,251
0
389
17,755
7,331
0
6,802
10,693
0
28,722
W
Gilgamesh
ScoDucks1
Gilgamesh
10,936
2,175
0
964
18,976
18,252
161
942
18,034
0
29,197
W
Ishtar
6,143
3,106
0
1,379
5,893
2,711
568
3,779
2,114
0
38,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,425
Gold Earned
45,230
231
Minions Killed
243
0
Camps Cleared
0
1,082,939
Distance Traveled
1,322,990
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,750
886
52
5
0
302,574
3
W
Sobek
8,202
746
11
1
0
262,280
0
L
Yu Huang
7,712
701
51
5
0
185,129
0
W
Morgan Le Fay
9,357
851
78
7
0
247,775
0
L
Pele
7,751
705
58
5
0
242,519
0
L
Fenrir
8,318
756
31
3
0
222,504
0
L
Charybdis
8,400
764
67
6
0
209,618
1
L
Tsukuyomi
8,244
749
24
2
0
223,169
0
W
Gilgamesh
9,416
856
36
3
0
271,753
0
W
Ishtar
8,505
773
66
6
0
238,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role