Player Matchup

Shiva
Shiva
AokiMï
Shiva
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 19L
1,451 Elo+
Solo
Erlang Shen
Erlang Shen
Glizzy Scoo
Erlang Shen
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 30L
1,653 Elo+
Party 3
Ullr
Ullr
Name You Hate
Ullr
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,724 Elo+
Party 3
Hercules
Hercules
RedZoneReed
Hercules
Level 119
God Stats
2W - 3L
1,557 SR
Queue Stats
326W - 303L
1,458 Elo+
Party 2
Anubis
Anubis
X69ROCketX69
Anubis
Level 89
God Stats
2W - 1L
1,430 SR
Queue Stats
86W - 83L
1,498 Elo+
Party 2
Team Averages
Level 96
1,497 SR
1,557 Elo+

VS

Team Averages
Level 119
1,586 SR
1,488 Elo+
Ishtar
Ishtar
BIG_ELL_GETS_DOE
Ishtar
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,410 Elo+
Solo
Apollo
Apollo
D-Pidds
Apollo
Level 123
God Stats
2W - 1L
1,719 SR
Queue Stats
114W - 101L
1,544 Elo+
Party 1
Poseidon
Poseidon
Lights__Outt
Poseidon
Level 135
God Stats
2W - 2L
1,427 SR
Queue Stats
110W - 102L
1,460 Elo+
Party 1
Gilgamesh
Gilgamesh
The_Zucker_
Gilgamesh
Level 118
God Stats
3W - 3L
1,538 SR
Queue Stats
199W - 196L
1,475 Elo+
Solo
Shiva
Shiva
Trakusmaximus
Shiva
Level 125
God Stats
3W - 1L
1,745 SR
Queue Stats
96W - 88L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AokiMï
Shiva
12
0 / 4 / 5
6,536
817
4,055
10,109
10,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
Glizzy Scoo
Erlang Shen
10
0 / 4 / 2
5,945
743
3,367
6,430
3,369
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 7
6,187
773
5,042
7,882
3,572
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
RedZoneReed
Hercules
14
3 / 3 / 5
7,266
908
9,710
12,162
15,547
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
13
6 / 6 / 2
7,812
977
8,680
9,311
4,923
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 12
7,586
948
7,186
8,017
3,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Apollo
D-Pidds
Apollo
14
2 / 2 / 11
7,799
975
7,956
8,352
3,683
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Lights__Outt
Poseidon
14
4 / 0 / 14
8,262
1,033
8,491
4,597
1,785
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
The_Zucker_
Gilgamesh
15
10 / 1 / 10
9,233
1,154
8,742
9,249
10,624
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Breastplate

Breastplate

+20
Physical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 3 / 16
7,989
999
8,771
10,006
13,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
84
9
Kills
21
21
Deaths
9
21
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Shiva
AokiMï
Shiva
0
4
5
0.63
W
1
3
12
2.33
W
Apollo
D-Pidds
Apollo
2
2
11
3.75
L
Erlang Shen
Glizzy Scoo
Erlang Shen
0
4
2
0.25
W
Poseidon
Lights__Outt
Poseidon
4
0
14
11
L
0
4
7
0.88
L
Hercules
RedZoneReed
Hercules
3
3
5
1.83
W
Gilgamesh
The_Zucker_
Gilgamesh
10
1
10
15
W
4
3
16
4
L
Anubis
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,854
Damage
41,146
45,894
Taken
40,221
37,890
Mitigated
32,751
12,478
Healing
15,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
AokiMï
Shiva
4,055
946
336
2,040
10,109
10,479
0
1,491
8,618
0
12,838
W
7,186
3,630
772
1,306
8,017
3,283
1,820
2,037
5,980
0
15,859
W
Apollo
D-Pidds
Apollo
7,956
3,870
669
2,260
8,352
3,683
2,172
1,965
6,387
0
14,812
L
Erlang Shen
Glizzy Scoo
Erlang Shen
3,367
1,606
19
827
6,430
3,369
0
1,187
5,243
0
6,334
W
Poseidon
Lights__Outt
Poseidon
8,491
1,507
1,409
1,340
4,597
1,785
731
1,321
3,276
19,240
0
L
5,042
2,751
121
1,415
7,882
3,572
0
2,278
5,604
0
10,366
L
Hercules
RedZoneReed
Hercules
9,710
1,824
548
5,258
12,162
15,547
0
3,274
8,888
0
14,871
W
Gilgamesh
The_Zucker_
Gilgamesh
8,742
3,340
2,593
2,477
9,249
10,624
669
1,934
7,315
0
12,477
W
8,771
1,040
464
1,743
10,006
13,376
80
1,423
8,583
1,836
14,700
L
Anubis
8,680
343
0
1,914
9,311
4,923
0
1,834
7,477
14,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,746
Gold Earned
40,869
62
Minions Killed
87
0
Camps Cleared
0
690,200
Distance Traveled
895,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,536
817
18
2
0
143,039
0
W
Ishtar
7,586
948
24
3
0
171,712
0
W
Apollo
7,799
975
24
3
0
172,315
0
L
Erlang Shen
5,945
743
8
1
0
117,331
0
W
Poseidon
8,262
1,033
27
3
0
188,593
0
L
Ullr
6,187
773
12
2
0
122,063
0
L
Hercules
7,266
908
14
2
0
180,511
0
W
Gilgamesh
9,233
1,154
5
1
0
181,472
0
W
Shiva
7,989
999
7
1
0
180,980
0
L
Anubis
7,812
977
10
1
0
127,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role