Player Matchup

Ishtar
Ishtar
AstralZombi3
Ishtar
Level 39
God Stats
2W - 2L
1,356 SR
Queue Stats
90W - 107L
1,353 Elo+
Solo
Baron Samedi
Baron Samedi
BiigNasty408
Baron Samedi
Level 67
God Stats
2W - 1L
1,291 SR
Queue Stats
235W - 237L
1,485 Elo+
Solo
Agni
Agni
CheekssClapped
Agni
Level 107
God Stats
2W - 2L
1,271 SR
Queue Stats
93W - 100L
1,377 Elo+
Party 1
Chernobog
Chernobog
Saturo-x
Chernobog
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,433 Elo+
Solo
Sun Wukong
Sun Wukong
Sureshotcod4fan
Sun Wukong
Level 107
God Stats
4W - 1L
1,601 SR
Queue Stats
118W - 104L
1,408 Elo+
Party 1
Team Averages
Level 74
1,404 SR
1,411 Elo+

VS

Team Averages
Level 90
1,573 SR
1,397 Elo+
Rama
Rama
Dib116221
Rama
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,501 Elo+
Party 2
Cliodhna
Cliodhna
JudoAkendo
Cliodhna
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 147L
1,276 Elo+
Solo
Nemesis
Nemesis
LJNKingSlayer
Nemesis
Level 127
God Stats
0W - 1L
1,709 SR
Queue Stats
3W - 4L
1,403 Elo+
Party 2
Cthulhu
Cthulhu
Surging Rage
Cthulhu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,338 Elo+
Party 2
Scylla
Scylla
VOIDxxWOLF
Scylla
Level 123
God Stats
2W - 1L
1,655 SR
Queue Stats
73W - 77L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
7 / 2 / 12
9,404
940
6,891
7,015
3,084
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
BiigNasty408
Baron Samedi
16
8 / 2 / 16
9,801
980
14,198
9,408
4,770
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 2 / 18
9,034
903
13,795
12,370
5,054
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
Saturo-x
Chernobog
16
3 / 1 / 18
8,892
889
8,025
7,455
3,578
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Sureshotcod4fan
Sun Wukong
15
6 / 3 / 12
9,279
928
13,316
15,123
14,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
0 / 7 / 5
6,994
699
2,640
12,017
5,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
JudoAkendo
Cliodhna
13
2 / 6 / 2
7,508
751
7,460
11,323
6,014
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
13
2 / 7 / 2
8,060
806
3,520
11,403
5,542
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Surging Rage
Cthulhu
14
1 / 5 / 6
8,345
835
7,495
16,171
20,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Scylla
VOIDxxWOLF
Scylla
17
4 / 3 / 4
9,440
944
9,582
9,521
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
28
27
Kills
9
10
Deaths
28
76
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ishtar
7
2
12
6.5
W
Baron Samedi
BiigNasty408
Baron Samedi
8
2
16
8
W
3
2
18
6
L
Rama
0
7
5
0.36
L
Cliodhna
JudoAkendo
Cliodhna
2
6
2
0.5
L
Nemesis
2
7
2
0.43
W
Chernobog
Saturo-x
Chernobog
3
1
18
12
W
Sun Wukong
Sureshotcod4fan
Sun Wukong
6
3
12
4
L
Cthulhu
Surging Rage
Cthulhu
1
5
6
0.8
L
Scylla
VOIDxxWOLF
Scylla
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,225
Damage
30,697
51,371
Taken
60,435
30,595
Mitigated
42,226
20,783
Healing
11,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
6,891
3,311
1,376
725
7,015
3,084
828
3,060
3,912
0
13,650
W
Baron Samedi
BiigNasty408
Baron Samedi
14,198
616
4,759
3,098
9,408
4,770
898
3,065
6,337
18,415
0
W
13,795
774
913
3,628
12,370
5,054
1,006
3,130
9,213
28,256
0
L
Rama
2,640
1,935
990
1,080
12,017
5,660
32
4,805
7,212
0
8,749
L
Cliodhna
JudoAkendo
Cliodhna
7,460
1,013
886
520
11,323
6,014
0
5,077
6,246
0
12,769
L
Nemesis
3,520
998
1,114
1,191
11,403
5,542
0
5,589
5,814
0
7,488
W
Chernobog
Saturo-x
Chernobog
8,025
4,518
370
1,117
7,455
3,578
1,750
3,468
3,944
0
22,534
W
Sun Wukong
Sureshotcod4fan
Sun Wukong
13,316
1,123
1,075
3,722
15,123
14,109
202
4,170
10,888
0
24,668
L
Cthulhu
Surging Rage
Cthulhu
7,495
406
1,553
1,370
16,171
20,408
0
6,716
9,455
18,868
0
L
Scylla
VOIDxxWOLF
Scylla
9,582
779
1,356
1,803
9,521
4,602
0
5,806
3,715
27,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,410
Gold Earned
40,347
124
Minions Killed
98
0
Camps Cleared
0
996,983
Distance Traveled
967,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,404
940
20
2
0
193,045
0
W
Baron Samedi
9,801
980
9
1
0
205,526
0
W
Agni
9,034
903
47
5
0
226,092
0
L
Rama
6,994
699
14
1
0
175,652
0
L
Cliodhna
7,508
751
15
2
0
181,892
0
L
Nemesis
8,060
806
13
1
0
202,250
0
W
Chernobog
8,892
889
22
2
0
173,076
0
W
Sun Wukong
9,279
928
26
3
0
199,244
0
L
Cthulhu
8,345
835
11
1
0
205,577
0
L
Scylla
9,440
944
45
5
0
202,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role