Player Matchup

Kukulkan
Kukulkan
Discordia_Main69
Kukulkan
Level 105
God Stats
3W - 4L
1,437 SR
Queue Stats
134W - 134L
1,426 Elo+
Party 2
Anubis
Anubis
ErickLow
Anubis
Level 146
God Stats
7W - 5L
1,259 SR
Queue Stats
113W - 109L
1,421 Elo+
Party 2
Guan Yu
Guan Yu
MoMo1Axel
Guan Yu
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 88L
1,519 Elo+
Party 1
Poseidon
Poseidon
Request Viper
Poseidon
Level 148
God Stats
3W - 2L
1,403 SR
Queue Stats
330W - 336L
1,440 Elo+
Party 1
Cerberus
Cerberus
Runch6803
Cerberus
Level 144
God Stats
10W - 7L
1,569 SR
Queue Stats
558W - 565L
1,423 Elo+
Party 1
Team Averages
Level 138
1,434 SR
1,446 Elo+

VS

Team Averages
Level 94
1,396 SR
1,481 Elo+
Sylvanus
Sylvanus
IamPope1
Sylvanus
Level 68
God Stats
0W - 3L
1,283 SR
Queue Stats
137W - 150L
1,463 Elo+
Party 3
Lancelot
Lancelot
IamRampage
Lancelot
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 212L
1,466 Elo+
Party 3
Osiris
Osiris
MajorKal
Osiris
Level 126
God Stats
0W - 3L
1,199 SR
Queue Stats
103W - 83L
1,469 Elo+
Solo
Chernobog
Chernobog
SEANisMAJOR
Chernobog
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 70L
1,418 Elo+
Party 3
Hachiman
Hachiman
TheImmortalUru
Hachiman
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
241W - 200L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 14
9,375
938
11,144
8,179
3,990
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
ErickLow
Anubis
15
7 / 1 / 14
9,306
931
13,022
10,474
6,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
MoMo1Axel
Guan Yu
14
2 / 2 / 16
9,248
925
6,828
15,210
15,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Request Viper
Poseidon
16
6 / 2 / 12
9,339
934
9,890
6,618
2,831
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Runch6803
Cerberus
15
5 / 2 / 18
9,239
924
10,587
13,417
20,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IamPope1
Sylvanus
11
0 / 5 / 4
6,911
691
4,007
12,547
9,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
IamRampage
Lancelot
11
0 / 5 / 2
6,372
637
5,636
10,287
8,481
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Osiris
MajorKal
Osiris
13
2 / 4 / 2
8,047
805
5,508
10,014
9,486
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
SEANisMAJOR
Chernobog
15
2 / 5 / 2
8,789
879
8,059
11,349
3,863
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
14
4 / 7 / 1
8,006
801
12,658
11,603
3,953
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
19
26
Kills
8
9
Deaths
26
74
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
2
14
6.5
W
Anubis
ErickLow
Anubis
7
1
14
14
L
Sylvanus
IamPope1
Sylvanus
0
5
4
0.4
L
Lancelot
IamRampage
Lancelot
0
5
2
0.2
L
Osiris
MajorKal
Osiris
2
4
2
0.75
W
Guan Yu
MoMo1Axel
Guan Yu
2
2
16
5
W
Poseidon
Request Viper
Poseidon
6
2
12
6
W
Cerberus
Runch6803
Cerberus
5
2
18
7
L
Chernobog
SEANisMAJOR
Chernobog
2
5
2
0.6
L
Hachiman
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,471
Damage
35,868
53,898
Taken
55,800
48,850
Mitigated
35,681
31,483
Healing
7,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,144
1,228
1,355
1,414
8,179
3,990
1,554
745
7,434
21,585
0
W
Anubis
ErickLow
Anubis
13,022
897
1,657
2,733
10,474
6,161
2,590
341
10,133
27,076
0
L
Sylvanus
IamPope1
Sylvanus
4,007
1,086
1,812
1,351
12,547
9,898
0
10,419
2,128
6,436
0
L
Lancelot
IamRampage
Lancelot
5,636
589
429
286
10,287
8,481
0
8,046
2,241
0
10,290
L
Osiris
MajorKal
Osiris
5,508
1,246
160
1,186
10,014
9,486
0
7,822
2,192
0
8,577
W
Guan Yu
MoMo1Axel
Guan Yu
6,828
772
12,060
6,574
15,210
15,087
308
1,273
13,937
0
11,109
W
Poseidon
Request Viper
Poseidon
9,890
2,253
0
500
6,618
2,831
2,202
70
6,548
25,088
0
W
Cerberus
Runch6803
Cerberus
10,587
494
2,158
3,032
13,417
20,781
557
1,578
11,839
14,735
0
L
Chernobog
SEANisMAJOR
Chernobog
8,059
3,243
189
1,785
11,349
3,863
0
8,378
2,971
0
27,157
L
Hachiman
12,658
4,933
0
314
11,603
3,953
0
9,978
1,625
0
22,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,507
Gold Earned
38,125
152
Minions Killed
85
0
Camps Cleared
0
965,303
Distance Traveled
839,199
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,375
938
25
3
0
191,967
0
W
Anubis
9,306
931
43
4
0
181,146
0
L
Sylvanus
6,911
691
6
1
0
155,721
0
L
Lancelot
6,372
637
10
1
0
187,697
0
L
Osiris
8,047
805
5
1
0
173,566
0
W
Guan Yu
9,248
925
14
1
0
228,266
0
W
Poseidon
9,339
934
36
4
0
175,537
0
W
Cerberus
9,239
924
34
3
0
188,387
0
L
Chernobog
8,789
879
52
5
0
165,404
0
L
Hachiman
8,006
801
12
1
0
156,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role