Player Matchup

Shiva
Shiva
AnnieVII
Shiva
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,551 Elo+
Party 1
Mulan
Mulan
MouldyDock821
Mulan
Level 20
God Stats
7W - 5L
1,567 SR
Queue Stats
8W - 8L
1,581 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SoyReagan
Morgan Le Fay
Level 83
God Stats
0W - 1L
1,299 SR
Queue Stats
13W - 13L
1,526 Elo+
Party 1
Team Averages
Level 70
1,455 SR
1,553 Elo+

VS

Team Averages
Level 89
1,713 SR
1,498 Elo+
Cerberus
Cerberus
CrazyAwesomeDC
Cerberus
Level 58
God Stats
11W - 11L
1,740 SR
Queue Stats
43W - 32L
1,562 Elo+
Party 2
Ix Chel
Ix Chel
Nived SseZed
Ix Chel
Level 102
God Stats
9W - 6L
1,539 SR
Queue Stats
56W - 60L
1,383 Elo+
Solo
Medusa
Medusa
kxngofthepack
Medusa
Level 106
God Stats
13W - 10L
1,860 SR
Queue Stats
83W - 83L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AnnieVII
Shiva
13
0 / 4 / 4
7,840
653
8,549
15,836
16,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 6 / 3
7,891
658
9,262
13,345
12,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
SoyReagan
Morgan Le Fay
12
3 / 6 / 1
8,428
702
9,941
10,433
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
5 / 1 / 10
10,339
862
7,843
16,235
15,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ix Chel
Nived SseZed
Ix Chel
16
5 / 3 / 10
10,021
835
13,910
10,631
4,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
6 / 0 / 8
10,127
844
13,930
10,725
4,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
4
Kills
16
16
Deaths
4
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Shiva
AnnieVII
Shiva
0
4
4
0.5
W
Cerberus
5
1
10
10
L
1
6
3
0.42
W
Ix Chel
Nived SseZed
Ix Chel
5
3
10
3.33
L
Morgan Le Fay
SoyReagan
Morgan Le Fay
3
6
1
0.58
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,752
Damage
35,683
39,614
Taken
37,591
33,089
Mitigated
23,926
5,104
Healing
13,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
AnnieVII
Shiva
8,549
1,097
881
2,810
15,836
16,512
0
7,169
8,667
0
27,462
W
Cerberus
7,843
359
0
3,567
16,235
15,483
324
4,276
10,869
16,537
0
L
9,262
1,332
0
759
13,345
12,128
0
8,142
5,203
0
18,264
W
Ix Chel
Nived SseZed
Ix Chel
13,910
637
4,005
2,776
10,631
4,153
1,435
2,791
7,357
46,138
0
L
Morgan Le Fay
SoyReagan
Morgan Le Fay
9,941
1,027
299
355
10,433
4,449
0
6,506
3,927
35,172
0
W
13,930
6,652
0
3,542
10,725
4,290
1,358
2,694
7,591
0
57,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,159
Gold Earned
30,487
124
Minions Killed
184
0
Camps Cleared
0
626,756
Distance Traveled
721,638
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,840
653
30
3
0
224,342
0
W
Cerberus
10,339
862
30
3
0
246,902
0
L
Mulan
7,891
658
29
2
0
202,815
0
W
Ix Chel
10,021
835
76
6
0
230,756
0
L
Morgan Le Fay
8,428
702
65
5
0
199,599
0
W
Medusa
10,127
844
78
7
0
243,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role