Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Alcalaide
Kukulkan
Level 57
God Stats
2W - 1L
1,288 SR
Queue Stats
12W - 16L
1,528 Elo+
Party 2
Cupid
Cupid
BaddDad1968
Cupid
Level 142
God Stats
5W - 1L
1,730 SR
Queue Stats
484W - 578L
1,448 Elo+
Party 1
Bacchus
Bacchus
CeltoreRosen
Bacchus
Level 120
God Stats
0W - 2L
1,432 SR
Queue Stats
15W - 18L
1,433 Elo+
Party 2
Jormungandr
Jormungandr
QueenChaos--
Jormungandr
Level 47
God Stats
1W - 3L
1,715 SR
Queue Stats
281W - 268L
1,436 Elo+
Solo
Team Averages
Level 98
1,533 SR
1,469 Elo+

VS

Team Averages
Level 79
1,482 SR
1,389 Elo+
Erlang Shen
Erlang Shen
MateusBalabem
Erlang Shen
Level 84
God Stats
1W - 1L
1,251 SR
Queue Stats
147W - 132L
1,382 Elo+
Solo
Baron Samedi
Baron Samedi
MrWorldPeace420
Baron Samedi
Level 88
God Stats
2W - 1L
1,378 SR
Queue Stats
150W - 181L
1,403 Elo+
Solo
Hachiman
Hachiman
Pi Rampage
Hachiman
Level 107
God Stats
3W - 3L
1,699 SR
Queue Stats
81W - 115L
1,362 Elo+
Solo
Athena
Athena
porbas
Athena
Level 84
God Stats
4W - 0L
1,804 SR
Queue Stats
118W - 119L
1,409 Elo+
Solo
Chiron
Chiron
sudden_zigzag11
Chiron
Level 32
God Stats
5W - 2L
1,276 SR
Queue Stats
311W - 320L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
20
5 / 7 / 8
11,801
694
12,948
19,541
10,664
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Alcalaide
Kukulkan
20
8 / 3 / 5
12,284
723
25,286
11,011
6,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 9 / 6
9,959
586
14,458
19,866
10,245
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
CeltoreRosen
Bacchus
19
3 / 8 / 8
11,711
689
13,929
25,310
41,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jormungandr
QueenChaos--
Jormungandr
7
0 / 1 / 3
7,630
449
0
1,760
696

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MateusBalabem
Erlang Shen
19
5 / 3 / 14
13,485
793
7,961
26,757
30,276
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
MrWorldPeace420
Baron Samedi
18
5 / 5 / 11
12,481
734
15,709
16,766
11,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Pi Rampage
Hachiman
20
6 / 2 / 14
12,780
752
21,670
15,230
10,322
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
porbas
Athena
18
2 / 8 / 22
12,810
754
12,566
26,533
37,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
10 / 1 / 16
14,044
826
12,266
8,935
6,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
105
19
Kills
28
28
Deaths
19
30
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
5
7
8
1.29
L
Kukulkan
Alcalaide
Kukulkan
8
3
5
3.5
L
3
9
6
0.67
L
Bacchus
CeltoreRosen
Bacchus
3
8
8
0.88
W
Erlang Shen
MateusBalabem
Erlang Shen
5
3
14
4
W
Baron Samedi
MrWorldPeace420
Baron Samedi
5
5
11
2.1
W
Hachiman
Pi Rampage
Hachiman
6
2
14
6.5
L
Jormungandr
QueenChaos--
Jormungandr
0
1
3
1.5
W
Athena
porbas
Athena
2
8
22
1.63
W
10
1
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,621
Damage
70,172
77,488
Taken
94,221
69,541
Mitigated
96,180
16,971
Healing
33,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
12,948
6,964
1,325
3,434
19,541
10,664
0
6,742
12,799
0
25,626
L
Kukulkan
Alcalaide
Kukulkan
25,286
913
1,858
1,679
11,011
6,119
0
4,735
6,276
63,996
0
L
14,458
9,902
1,822
3,184
19,866
10,245
0
7,783
12,083
0
21,963
L
Bacchus
CeltoreRosen
Bacchus
13,929
821
656
3,013
25,310
41,817
0
8,507
16,803
27,789
0
W
Erlang Shen
MateusBalabem
Erlang Shen
7,961
3,487
2,710
6,518
26,757
30,276
1,521
10,433
16,236
0
20,180
W
Baron Samedi
MrWorldPeace420
Baron Samedi
15,709
748
2,727
4,757
16,766
11,207
1,073
9,255
7,448
34,880
0
W
Hachiman
Pi Rampage
Hachiman
21,670
10,386
1,248
4,609
15,230
10,322
4,054
6,409
8,772
0
41,559
L
Jormungandr
QueenChaos--
Jormungandr
0
0
0
0
1,760
696
0
508
1,252
0
0
W
Athena
porbas
Athena
12,566
3,023
2,148
3,834
26,533
37,632
275
9,179
16,692
29,667
0
W
12,266
2,370
2,673
2,563
8,935
6,743
610
3,582
5,312
0
37,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,385
Gold Earned
65,600
152
Minions Killed
179
0
Camps Cleared
0
1,019,408
Distance Traveled
1,497,467
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
11,801
694
33
2
0
221,540
0
L
Kukulkan
12,284
723
83
5
0
300,971
0
L
Cupid
9,959
586
15
1
0
225,621
0
L
Bacchus
11,711
689
21
1
0
271,276
0
W
Erlang Shen
13,485
793
14
1
0
304,846
0
W
Baron Samedi
12,481
734
45
3
0
297,799
1
W
Hachiman
12,780
752
35
2
0
308,348
0
L
Jormungandr
7,630
449
0
0
0
0
0
W
Athena
12,810
754
24
1
0
295,515
0
W
Chiron
14,044
826
61
4
0
290,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role