Player Matchup

Arachne
Arachne
FiyaBlittz
Arachne
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,063 Elo+
Solo
Yemoja
Yemoja
codylions
Yemoja
Level 64
God Stats
125W - 177L
1,446 SR
Queue Stats
985W - 1,055L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
djgargolakc
Baron Samedi
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,296 Elo+
Solo
Team Averages
Level 65
1,482 SR
1,268 Elo+

VS

Team Averages
Level 123
1,532 SR
1,337 Elo+
Cerberus
Cerberus
JerryDee519
Cerberus
Level 121
God Stats
3W - 2L
1,557 SR
Queue Stats
3W - 4L
1,138 Elo+
Solo
Hera
Hera
Meion87
Hera
Level 99
God Stats
59W - 44L
1,539 SR
Queue Stats
252W - 199L
1,514 Elo+
Solo
Thanatos
Thanatos
NRussell315
Thanatos
Level 148
God Stats
6W - 4L
1,500 SR
Queue Stats
62W - 72L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FiyaBlittz
Arachne
13
3 / 6 / 0
8,361
697
7,917
15,869
7,426
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
codylions
Yemoja
12
0 / 4 / 2
8,078
673
2,965
13,409
9,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Baron Samedi
djgargolakc
Baron Samedi
11
1 / 4 / 0
7,434
620
6,610
8,575
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JerryDee519
Cerberus
14
1 / 1 / 11
8,331
694
4,795
9,717
10,973
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
Meion87
Hera
15
3 / 1 / 10
9,431
786
11,855
4,526
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
NRussell315
Thanatos
14
10 / 2 / 3
10,344
862
14,791
11,315
5,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
4
Kills
14
14
Deaths
4
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Arachne
FiyaBlittz
Arachne
3
6
0
0.5
W
Cerberus
JerryDee519
Cerberus
1
1
11
6.5
W
Hera
Meion87
Hera
3
1
10
8
W
Thanatos
NRussell315
Thanatos
10
2
3
5.75
L
Yemoja
codylions
Yemoja
0
4
2
0.25
L
Baron Samedi
djgargolakc
Baron Samedi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,492
Damage
31,441
37,853
Taken
25,558
19,452
Mitigated
18,374
9,309
Healing
11,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
FiyaBlittz
Arachne
7,917
5,526
115
1,543
15,869
7,426
0
6,080
9,789
0
25,131
W
Cerberus
JerryDee519
Cerberus
4,795
621
510
2,718
9,717
10,973
300
4,010
5,707
15,190
164
W
Hera
Meion87
Hera
11,855
2,487
0
0
4,526
2,060
999
2,109
2,417
56,949
0
W
Thanatos
NRussell315
Thanatos
14,791
5,265
0
8,132
11,315
5,341
960
3,476
7,839
0
34,118
L
Yemoja
codylions
Yemoja
2,965
688
4,435
1,837
13,409
9,288
0
6,268
7,141
17,880
0
L
Baron Samedi
djgargolakc
Baron Samedi
6,610
727
495
884
8,575
2,738
0
4,192
4,383
15,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,873
Gold Earned
28,106
81
Minions Killed
182
0
Camps Cleared
0
530,886
Distance Traveled
666,489
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,361
697
37
3
0
193,360
0
W
Cerberus
8,331
694
53
4
0
222,260
0
W
Hera
9,431
786
94
8
0
208,462
8
W
Thanatos
10,344
862
35
3
0
235,767
0
L
Yemoja
8,078
673
25
2
0
191,307
0
L
Baron Samedi
7,434
620
19
2
0
146,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role