Player Matchup

Mulan
Mulan
Silver III
Hockeystars
Mulan
Silver III
Level 85
God Stats
11W - 10L
1,640 SR
Queue Stats
31W - 28L
1,302 MMR
Party 2
Kukulkan
Kukulkan
Silver II
MonkieManDan
Kukulkan
Silver II
Level 36
God Stats
2W - 1L
1,675 SR
Queue Stats
31W - 28L
1,369 MMR
Party 2
Jing Wei
Jing Wei
Silver II
Raidrein
Jing Wei
Silver II
Level 33
God Stats
0W - 2L
1,276 SR
Queue Stats
31W - 28L
1,369 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 51
1,530 SR
1,346 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,453 SR
1,350 MMR
Danzaburou
Danzaburou
Gold V
ChrisHaggs
Danzaburou
Gold V
Level 124
God Stats
1W - 0L
1,287 SR
Queue Stats
26W - 28L
1,323 MMR
Party 1
Baba Yaga
Baba Yaga
Gold V
Peggallmennn
Baba Yaga
Gold V
Level 62
God Stats
15W - 11L
1,522 SR
Queue Stats
112W - 130L
1,341 MMR
Solo
Hercules
Hercules
Silver I
SaintPab1o
Hercules
Silver I
Level 144
God Stats
2W - 2L
1,552 SR
Queue Stats
41W - 24L
1,387 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
8,285
592
7,580
14,995
15,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
MonkieManDan
Kukulkan
14
1 / 6 / 1
9,153
654
7,422
12,774
6,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
Raidrein
Jing Wei
14
1 / 4 / 1
9,016
644
7,072
15,427
7,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
BacchusAchillesMerlinAtlasAphrodite

VS

Bans
VamanaAh Muzen CabGuan YuUllrSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChrisHaggs
Danzaburou
14
3 / 2 / 7
10,136
724
5,543
8,525
4,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
Peggallmennn
Baba Yaga
15
3 / 1 / 7
10,470
748
12,979
5,030
2,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
SaintPab1o
Hercules
16
6 / 0 / 4
10,524
752
16,505
19,009
24,052
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
12
12
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ChrisHaggs
Danzaburou
3
2
7
3.25
L
1
2
1
0.75
L
Kukulkan
MonkieManDan
Kukulkan
1
6
1
0.25
W
Baba Yaga
Peggallmennn
Baba Yaga
3
1
7
6.5
L
Jing Wei
Raidrein
Jing Wei
1
4
1
0.38
W
Hercules
SaintPab1o
Hercules
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,074
Damage
35,027
43,196
Taken
32,564
29,080
Mitigated
30,258
6,027
Healing
11,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ChrisHaggs
Danzaburou
5,543
2,391
0
1,833
8,525
4,150
1,617
1,971
6,293
0
43,363
L
7,580
487
0
4,064
14,995
15,060
0
4,706
9,843
0
21,128
L
Kukulkan
MonkieManDan
Kukulkan
7,422
1,547
0
500
12,774
6,929
0
3,254
9,328
43,112
0
W
Baba Yaga
Peggallmennn
Baba Yaga
12,979
433
0
669
5,030
2,056
728
703
4,203
44,834
0
L
Jing Wei
Raidrein
Jing Wei
7,072
6,183
0
1,463
15,427
7,091
0
4,157
10,980
0
34,303
W
Hercules
SaintPab1o
Hercules
16,505
7,526
148
8,581
19,009
24,052
818
4,760
13,767
0
42,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,454
Gold Earned
31,130
139
Minions Killed
156
0
Camps Cleared
0
788,216
Distance Traveled
874,629
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,136
724
59
4
0
288,729
0
L
Mulan
8,285
592
18
1
0
256,842
0
L
Kukulkan
9,153
654
83
6
0
221,285
1
W
Baba Yaga
10,470
748
56
4
0
272,772
0
L
Jing Wei
9,016
644
38
3
0
310,089
0
W
Hercules
10,524
752
41
3
0
313,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role