Player Matchup

Kuzenbo
Kuzenbo
BlurrDemon
Kuzenbo
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 87L
1,644 Elo+
Party 1
Vulcan
Vulcan
IlI Envy IlI
Vulcan
Level 69
God Stats
2W - 2L
1,261 SR
Queue Stats
126W - 154L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
NG War Black
Zhong Kui
Level 132
God Stats
1W - 5L
1,500 SR
Queue Stats
296W - 275L
1,516 Elo+
Solo
Merlin
Merlin
StaySteppinLuis
Merlin
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 51L
1,594 Elo+
Party 1
Izanami
Izanami
osamabinballing
Izanami
Level 83
God Stats
15W - 5L
1,770 SR
Queue Stats
309W - 184L
1,655 Elo+
Party 1
Team Averages
Level 85
1,506 SR
1,577 Elo+

VS

Team Averages
Level 75
1,508 SR
1,576 Elo+
Heimdallr
Heimdallr
Chip43
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,701 Elo+
Party 2
Cabrakan
Cabrakan
Confucis
Cabrakan
Level 123
God Stats
0W - 2L
1,833 SR
Queue Stats
15W - 26L
1,437 Elo+
Solo
Vamana
Vamana
Kodabear329
Vamana
Level 121
God Stats
0W - 1L
1,582 SR
Queue Stats
113W - 110L
1,545 Elo+
Solo
Zeus
Zeus
colorcarton
Zeus
Level 86
God Stats
4W - 17L
1,126 SR
Queue Stats
676W - 709L
1,495 Elo+
Solo
Neith
Neith
pumpkim
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BlurrDemon
Kuzenbo
16
4 / 3 / 19
10,236
931
7,019
18,480
18,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Vulcan
16
8 / 3 / 11
10,372
943
15,093
8,532
3,880
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
NG War Black
Zhong Kui
17
9 / 4 / 14
10,603
964
12,534
14,906
19,974
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 5 / 13
9,798
891
10,363
8,059
3,897
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
10 / 3 / 12
9,907
901
14,585
7,978
3,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chip43
Heimdallr
10
1 / 10 / 6
6,838
622
2,084
14,357
6,983
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
Confucis
Cabrakan
18
7 / 7 / 6
10,578
962
10,794
14,304
11,441
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
18
7 / 6 / 6
10,341
940
12,909
16,903
19,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 4 / 7
7,311
665
7,369
7,234
3,201
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
pumpkim
Neith
11
0 / 8 / 7
7,226
657
3,187
11,935
6,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
49
35
Kills
17
18
Deaths
35
69
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BlurrDemon
Kuzenbo
4
3
19
4.5
L
Heimdallr
Chip43
Heimdallr
1
10
6
0.4
L
Cabrakan
Confucis
Cabrakan
7
7
6
1.43
W
Vulcan
8
3
11
4.5
L
Vamana
7
6
6
1.67
W
Zhong Kui
NG War Black
Zhong Kui
9
4
14
4
W
4
5
13
2.1
L
2
4
7
1.38
W
10
3
12
5.33
L
Neith
pumpkim
Neith
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,594
Damage
36,343
57,955
Taken
64,733
49,858
Mitigated
46,969
18,247
Healing
5,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BlurrDemon
Kuzenbo
7,019
2,764
2,656
5,635
18,480
18,231
90
5,287
11,026
11,264
0
L
Heimdallr
Chip43
Heimdallr
2,084
405
0
66
14,357
6,983
0
10,644
3,713
0
6,331
L
Cabrakan
Confucis
Cabrakan
10,794
2,020
0
744
14,304
11,441
0
9,899
4,405
26,603
0
W
Vulcan
15,093
7,399
2,137
1,436
8,532
3,880
1,547
2,112
6,286
32,447
0
L
Vamana
12,909
6,368
438
3,603
16,903
19,247
0
12,133
4,770
0
24,749
W
Zhong Kui
NG War Black
Zhong Kui
12,534
729
703
4,307
14,906
19,974
918
3,282
10,924
23,534
0
W
10,363
1,315
218
132
8,059
3,897
601
4,629
3,275
25,327
0
L
7,369
1,033
198
379
7,234
3,201
0
4,181
3,053
15,896
0
W
14,585
10,469
184
839
7,978
3,876
4,254
2,370
5,377
0
26,663
L
Neith
pumpkim
Neith
3,187
2,345
0
165
11,935
6,097
0
8,152
3,783
0
9,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,916
Gold Earned
42,294
111
Minions Killed
101
0
Camps Cleared
0
935,442
Distance Traveled
643,211
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,236
931
6
1
0
207,310
0
L
Heimdallr
6,838
622
4
0
0
123,987
0
L
Cabrakan
10,578
962
34
3
0
132,876
0
W
Vulcan
10,372
943
36
3
0
207,152
0
L
Vamana
10,341
940
34
3
0
178,981
0
W
Zhong Kui
10,603
964
28
3
0
175,573
0
W
Merlin
9,798
891
27
2
0
167,835
0
L
Zeus
7,311
665
16
1
0
94,870
0
W
Izanami
9,907
901
14
1
0
177,572
0
L
Neith
7,226
657
13
1
0
112,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role