Player Matchup

Chronos
Chronos
RedXArgyle
Chronos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 66L
1,364 Elo+
Party 1
Set
Set
Thedwarfmage254
Set
Level 52
God Stats
8W - 10L
1,448 SR
Queue Stats
150W - 147L
1,354 Elo+
Party 1
Amaterasu
Amaterasu
TimingFawn70363
Amaterasu
Level 87
God Stats
3W - 3L
1,518 SR
Queue Stats
78W - 71L
1,357 Elo+
Party 1
Team Averages
Level 69
1,488 SR
1,358 Elo+

VS

Team Averages
Level 83
1,464 SR
1,415 Elo+
Eset
Eset
TheBigOISniper
Eset
Level 104
God Stats
4W - 1L
1,525 SR
Queue Stats
81W - 70L
1,463 Elo+
Solo
Ymir
Ymir
ahmk000
Ymir
Level 76
God Stats
75W - 93L
1,474 SR
Queue Stats
612W - 689L
1,397 Elo+
Solo
Achilles
Achilles
xRAW FATALITYx
Achilles
Level 68
God Stats
9W - 15L
1,393 SR
Queue Stats
106W - 106L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
RedXArgyle
Chronos
11
2 / 1 / 1
5,916
845
3,901
3,661
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
1 / 0 / 1
4,930
704
1,654
1,896
827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
TimingFawn70363
Amaterasu
9
0 / 3 / 3
5,080
726
4,006
7,896
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
5,471
782
5,458
3,684
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
ahmk000
Ymir
8
0 / 2 / 3
5,275
754
1,518
7,719
4,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
10
3 / 1 / 1
5,708
815
4,204
5,091
2,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
3
Kills
4
4
Deaths
3
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chronos
RedXArgyle
Chronos
2
1
1
2.5
W
1
0
3
2.5
L
1
0
1
1.5
L
Amaterasu
TimingFawn70363
Amaterasu
0
3
3
0.5
W
Ymir
ahmk000
Ymir
0
2
3
0.75
W
Achilles
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,561
Damage
11,180
13,453
Taken
16,494
5,300
Mitigated
8,495
2,778
Healing
3,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
RedXArgyle
Chronos
3,901
1,299
0
139
3,661
1,180
0
1,162
2,200
24,440
0
W
5,458
236
225
1,034
3,684
1,502
41
583
3,101
20,815
0
L
1,654
753
0
754
1,896
827
0
1,030
790
0
7,599
L
Amaterasu
TimingFawn70363
Amaterasu
4,006
1,307
0
1,885
7,896
3,293
0
4,464
2,985
0
8,320
W
Ymir
ahmk000
Ymir
1,518
186
870
961
7,719
4,178
84
1,632
6,087
6,860
0
W
Achilles
4,204
1,673
0
511
5,091
2,815
0
1,686
3,405
0
15,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,926
Gold Earned
16,454
80
Minions Killed
82
0
Camps Cleared
0
327,987
Distance Traveled
389,764
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,916
845
51
7
0
119,326
0
W
Eset
5,471
782
49
7
0
126,565
0
L
Set
4,930
704
13
2
0
75,498
0
L
Amaterasu
5,080
726
16
2
0
133,163
0
W
Ymir
5,275
754
6
1
0
127,705
0
W
Achilles
5,708
815
27
4
0
135,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role