Player Matchup

Mercury
Mercury
 
Mercury
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
MeridianMoons
Amaterasu
Level 145
God Stats
1W - 3L
1,231 SR
Queue Stats
146W - 135L
1,480 Elo+
Party 1
Janus
Janus
MidniteMusic
Janus
Level 102
God Stats
2W - 5L
1,348 SR
Queue Stats
100W - 104L
1,428 Elo+
Party 1
Chernobog
Chernobog
igotcatfished
Chernobog
Level 127
God Stats
1W - 1L
1,753 SR
Queue Stats
147W - 137L
1,431 Elo+
Party 1
Athena
Athena
sarennn
Athena
Level 28
God Stats
11W - 22L
1,414 SR
Queue Stats
27W - 35L
1,446 Elo+
Party 1
Team Averages
Level 113
1,449 SR
1,457 Elo+

VS

Team Averages
Level 124
1,652 SR
1,495 Elo+
Maui
Maui
Il RICO Il
Maui
Level 88
God Stats
17W - 15L
1,499 SR
Queue Stats
360W - 330L
1,496 Elo+
Party 2
Xbalanque
Xbalanque
OmegaReaperXIII
Xbalanque
Level 149
God Stats
14W - 3L
1,487 SR
Queue Stats
307W - 282L
1,516 Elo+
Solo
Agni
Agni
RABBlTT
Agni
Level 105
God Stats
7W - 2L
1,576 SR
Queue Stats
461W - 436L
1,463 Elo+
Party 2
Nemesis
Nemesis
TBM_Sir-Chavelit
Nemesis
Level 139
God Stats
9W - 4L
1,828 SR
Queue Stats
360W - 331L
1,530 Elo+
Solo
Chaac
Chaac
joaquindx
Chaac
Level 137
God Stats
9W - 5L
1,869 SR
Queue Stats
67W - 58L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
5 / 7 / 1
8,462
498
9,393
16,753
8,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
MeridianMoons
Amaterasu
14
1 / 2 / 0
7,823
460
6,261
17,988
18,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 3 / 0
8,031
472
3,740
10,863
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
igotcatfished
Chernobog
11
0 / 3 / 4
7,150
421
4,685
11,715
4,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
sarennn
Athena
12
0 / 3 / 3
7,401
435
2,057
10,016
6,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 6
8,528
502
3,812
10,515
9,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xbalanque
OmegaReaperXIII
Xbalanque
17
4 / 2 / 1
10,579
622
10,653
9,448
3,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
RABBlTT
Agni
16
4 / 2 / 3
10,161
598
7,150
8,175
3,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 0 / 4
10,791
635
14,192
13,687
6,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
joaquindx
Chaac
15
3 / 1 / 2
9,802
577
9,805
13,211
8,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
7
Kills
18
18
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
7
1
0.79
W
1
2
6
2
L
Amaterasu
MeridianMoons
Amaterasu
1
2
0
0.5
L
1
3
0
0.33
W
Xbalanque
OmegaReaperXIII
Xbalanque
4
2
1
2.25
W
Agni
RABBlTT
Agni
4
2
3
2.75
W
6
0
4
8
L
Chernobog
igotcatfished
Chernobog
0
3
4
0.67
W
Chaac
joaquindx
Chaac
3
1
2
4
L
Athena
sarennn
Athena
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,136
Damage
45,612
67,335
Taken
55,036
42,426
Mitigated
32,337
19,441
Healing
13,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
9,393
4,913
0
3,081
16,753
8,603
0
2,940
13,813
0
60,855
W
3,812
1,218
0
1,673
10,515
9,815
0
1,581
8,934
27,897
0
L
Amaterasu
MeridianMoons
Amaterasu
6,261
3,836
0
7,336
17,988
18,209
0
43
17,945
0
53,694
L
3,740
283
0
2,730
10,863
4,173
0
4,165
6,698
70,424
0
W
Xbalanque
OmegaReaperXIII
Xbalanque
10,653
4,409
0
3,907
9,448
3,874
400
1,674
7,774
0
109,114
W
Agni
RABBlTT
Agni
7,150
274
0
2,000
8,175
3,393
438
2,585
5,590
79,409
0
W
14,192
8,937
0
1,775
13,687
6,311
573
797
12,890
0
105,523
L
Chernobog
igotcatfished
Chernobog
4,685
2,555
0
2,478
11,715
4,676
0
2,301
9,414
0
46,532
W
Chaac
joaquindx
Chaac
9,805
3,117
0
3,834
13,211
8,944
1,327
126
13,085
0
69,642
L
Athena
sarennn
Athena
2,057
471
1,826
1,990
10,016
6,765
0
1,513
8,503
20,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,867
Gold Earned
49,861
393
Minions Killed
568
0
Camps Cleared
0
1,705,226
Distance Traveled
1,704,055
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,462
498
100
6
0
400,758
5
W
Maui
8,528
502
33
2
0
319,938
9
L
Amaterasu
7,823
460
81
5
0
322,370
1
L
Janus
8,031
472
107
6
0
315,877
4
W
Xbalanque
10,579
622
159
9
0
327,095
1
W
Agni
10,161
598
126
7
0
346,338
2
W
Nemesis
10,791
635
146
9
0
420,675
0
L
Chernobog
7,150
421
76
4
0
292,346
0
W
Chaac
9,802
577
104
6
0
290,009
0
L
Athena
7,401
435
29
2
0
373,875
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role