Player Matchup

Bacchus
Bacchus
Gold IV
AceAmp01
Bacchus
Gold IV
Level 126
God Stats
9W - 12L
1,459 SR
Queue Stats
257W - 256L
1,289 MMR
Solo
Hou Yi
Hou Yi
Gold V
Djrift8552
Hou Yi
Gold V
Level 109
God Stats
50W - 57L
1,521 SR
Queue Stats
396W - 409L
1,289 MMR
Solo
Agni
Agni
Gold V
LifeInColors
Agni
Gold V
Level 108
God Stats
5W - 5L
1,668 SR
Queue Stats
178W - 180L
1,303 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
SungJingWoo
Zhong Kui
Silver II
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,290 MMR
Solo
Nemesis
Nemesis
Gold IV
max71070
Nemesis
Gold IV
Level 148
God Stats
13W - 11L
1,413 SR
Queue Stats
235W - 241L
1,277 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,512 SR
1,290 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,551 SR
1,288 MMR
Olorun
Olorun
Silver I
Aldah14
Olorun
Silver I
Level 121
God Stats
1W - 1L
1,733 SR
Queue Stats
77W - 78L
1,293 MMR
Solo
The Morrigan
The Morrigan
Gold II
JAY DUNKZ
The Morrigan
Gold II
Level 124
God Stats
6W - 7L
1,699 SR
Queue Stats
695W - 715L
1,455 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
ThreatBanner
Sun Wukong
Silver II
Level 152
God Stats
8W - 6L
1,325 SR
Queue Stats
55W - 63L
1,135 MMR
Party 2
Chang'e
Chang'e
Silver II
iDunnTolya
Chang'e
Silver II
Level 99
God Stats
57W - 36L
1,504 SR
Queue Stats
432W - 460L
1,086 MMR
Party 1
Fenrir
Fenrir
Gold IV
lAbsolut F
Fenrir
Gold IV
Level 123
God Stats
2W - 3L
1,493 SR
Queue Stats
88W - 91L
1,470 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AceAmp01
Bacchus
14
1 / 2 / 10
10,387
547
7,484
17,837
20,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
Djrift8552
Hou Yi
18
3 / 0 / 5
11,825
622
7,519
13,619
6,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 2 / 6
12,138
639
20,274
9,138
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
SungJingWoo
Zhong Kui
17
3 / 2 / 3
11,771
620
16,641
16,076
12,130
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
max71070
Nemesis
18
6 / 1 / 8
11,890
626
11,091
17,396
8,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
MercuryHadesAthenaMerlin

VS

Bans
BakasuraAwilixAo KuangAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aldah14
Olorun
16
1 / 6 / 1
9,545
502
9,855
16,087
7,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

The Morrigan
JAY DUNKZ
The Morrigan
13
3 / 3 / 2
8,919
469
7,668
15,075
17,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
ThreatBanner
Sun Wukong
14
0 / 2 / 1
8,768
461
4,317
14,674
12,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
iDunnTolya
Chang'e
14
0 / 6 / 3
7,937
418
6,743
17,399
7,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
lAbsolut F
Fenrir
14
3 / 4 / 3
9,042
476
7,297
16,611
7,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
21
Kills
7
7
Deaths
21
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AceAmp01
Bacchus
1
2
10
3
L
Olorun
Aldah14
Olorun
1
6
1
0.25
W
Hou Yi
Djrift8552
Hou Yi
3
0
5
5.5
L
The Morrigan
JAY DUNKZ
The Morrigan
3
3
2
1.33
W
8
2
6
5.5
W
Zhong Kui
SungJingWoo
Zhong Kui
3
2
3
2.25
L
Sun Wukong
ThreatBanner
Sun Wukong
0
2
1
0.25
L
Chang'e
iDunnTolya
Chang'e
0
6
3
0.25
L
Fenrir
lAbsolut F
Fenrir
3
4
3
1.13
W
Nemesis
max71070
Nemesis
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,009
Damage
35,880
74,066
Taken
79,846
51,576
Mitigated
53,390
27,147
Healing
20,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AceAmp01
Bacchus
7,484
530
2,430
6,125
17,837
20,912
637
4,836
13,001
36,521
0
L
Olorun
Aldah14
Olorun
9,855
5,085
327
4,915
16,087
7,989
891
7,322
8,765
92,232
0
W
Hou Yi
Djrift8552
Hou Yi
7,519
4,161
0
5,447
13,619
6,547
4,689
7,091
6,528
0
96,926
L
The Morrigan
JAY DUNKZ
The Morrigan
7,668
1,996
24
3,678
15,075
17,781
0
8,464
6,541
30,620
1,417
W
20,274
2,585
0
1,000
9,138
3,745
2,905
3,875
5,263
100,845
0
W
Zhong Kui
SungJingWoo
Zhong Kui
16,641
2,352
0
10,470
16,076
12,130
3,780
2,843
13,233
102,421
0
L
Sun Wukong
ThreatBanner
Sun Wukong
4,317
806
0
3,517
14,674
12,208
0
11,607
3,067
0
58,783
L
Chang'e
iDunnTolya
Chang'e
6,743
554
1,568
5,344
17,399
7,544
0
9,860
7,539
62,489
0
L
Fenrir
lAbsolut F
Fenrir
7,297
1,679
0
1,570
16,611
7,868
0
7,076
9,535
0
61,216
W
Nemesis
max71070
Nemesis
11,091
5,523
0
1,675
17,396
8,242
5,966
4,481
12,915
0
107,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,011
Gold Earned
44,211
639
Minions Killed
463
0
Camps Cleared
0
2,023,763
Distance Traveled
1,655,556
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,387
547
33
2
0
424,912
3
L
Olorun
9,545
502
150
8
0
331,410
1
W
Hou Yi
11,825
622
157
8
0
394,286
2
L
The Morrigan
8,919
469
24
1
0
328,508
1
W
Agni
12,138
639
144
8
0
389,297
2
W
Zhong Kui
11,771
620
159
8
0
329,517
7
L
Sun Wukong
8,768
461
113
6
0
293,286
0
L
Chang'e
7,937
418
81
4
0
334,260
1
L
Fenrir
9,042
476
95
5
0
368,092
1
W
Nemesis
11,890
626
146
8
0
485,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role