Player Matchup

Anubis
Anubis
 
Anubis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
 
Apollo
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
 
Serqet
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Shantavius
Thanatos
Level 48
God Stats
10W - 13L
1,535 SR
Queue Stats
199W - 310L
1,561 Elo+
Party 2
Geb
Geb
TheManLikeMoe
Geb
Level 115
God Stats
6W - 7L
1,671 SR
Queue Stats
297W - 395L
1,485 Elo+
Party 2
Team Averages
Level 80
1,541 SR
1,509 Elo+

VS

Team Averages
Level 69
1,625 SR
1,510 Elo+
Horus
Horus
AnimeZ0id
Horus
Level 38
God Stats
21W - 22L
1,482 SR
Queue Stats
62W - 65L
1,465 Elo+
Party 3
Kukulkan
Kukulkan
Codogbangs
Kukulkan
Level 37
God Stats
6W - 4L
1,625 SR
Queue Stats
118W - 116L
1,542 Elo+
Party 1
Medusa
Medusa
Neotamias
Medusa
Level 140
God Stats
2W - 1L
1,844 SR
Queue Stats
99W - 97L
1,499 Elo+
Party 3
Mercury
Mercury
ToxicGhostHD
Mercury
Level 66
God Stats
6W - 9L
1,421 SR
Queue Stats
205W - 209L
1,555 Elo+
Party 1
Guan Yu
Guan Yu
mooseboy40
Guan Yu
Level 65
God Stats
1W - 1L
1,751 SR
Queue Stats
74W - 72L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
9 / 1 / 6
11,028
735
18,246
6,228
3,227
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
 
Apollo
16
3 / 2 / 2
10,277
685
12,916
11,489
4,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
 
Serqet
15
5 / 3 / 5
9,837
656
10,051
11,663
4,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Shantavius
Thanatos
15
10 / 1 / 5
9,978
665
8,551
13,576
6,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 3 / 10
8,273
552
2,019
12,644
11,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AnimeZ0id
Horus
11
1 / 3 / 3
7,381
492
2,795
13,160
10,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Codogbangs
Kukulkan
14
5 / 6 / 1
8,608
574
9,976
10,542
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
Neotamias
Medusa
11
2 / 2 / 0
7,080
472
4,664
8,219
3,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mercury
ToxicGhostHD
Mercury
11
0 / 12 / 5
7,372
491
4,098
17,187
4,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
mooseboy40
Guan Yu
13
2 / 5 / 2
7,844
523
4,300
15,359
13,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
28
Kills
10
10
Deaths
28
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
1
6
12
W
Apollo
 
Apollo
3
2
2
2
W
Serqet
 
Serqet
5
3
5
2.5
L
Horus
AnimeZ0id
Horus
1
3
3
0.83
L
Kukulkan
Codogbangs
Kukulkan
5
6
1
0.92
L
Medusa
Neotamias
Medusa
2
2
0
1
W
Thanatos
Shantavius
Thanatos
10
1
5
12.5
W
1
3
10
2
L
Mercury
ToxicGhostHD
Mercury
0
12
5
0.21
L
Guan Yu
mooseboy40
Guan Yu
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,783
Damage
25,833
55,600
Taken
64,467
31,078
Mitigated
33,818
22,024
Healing
11,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
18,246
786
0
2,766
6,228
3,227
559
2,223
4,005
112,950
0
W
Apollo
 
Apollo
12,916
9,981
0
4,284
11,489
4,895
3,074
1,953
9,487
0
100,209
W
Serqet
 
Serqet
10,051
2,392
0
1,027
11,663
4,372
505
733
10,291
0
77,308
L
Horus
AnimeZ0id
Horus
2,795
1,216
314
2,659
13,160
10,479
0
6,339
6,821
212
13,208
L
Kukulkan
Codogbangs
Kukulkan
9,976
1,159
0
790
10,542
2,727
0
6,743
3,799
62,926
0
L
Medusa
Neotamias
Medusa
4,664
3,110
0
2,417
8,219
3,238
0
128
8,091
0
49,161
W
Thanatos
Shantavius
Thanatos
8,551
1,893
0
12,235
13,576
6,664
0
2,787
10,789
0
67,883
W
2,019
136
0
1,712
12,644
11,920
0
3,260
9,337
14,861
0
L
Mercury
ToxicGhostHD
Mercury
4,098
2,031
0
668
17,187
4,120
0
4,904
12,211
0
37,996
L
Guan Yu
mooseboy40
Guan Yu
4,300
829
426
4,037
15,359
13,254
0
2,151
12,770
0
38,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,393
Gold Earned
38,285
540
Minions Killed
368
0
Camps Cleared
0
1,609,623
Distance Traveled
1,381,855
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,028
735
176
12
0
323,671
0
W
Apollo
10,277
685
154
10
0
292,647
2
W
Serqet
9,837
656
107
7
0
323,891
0
L
Horus
7,381
492
31
2
0
284,425
8
L
Kukulkan
8,608
574
108
7
0
275,277
1
L
Medusa
7,080
472
87
6
0
218,189
2
W
Thanatos
9,978
665
95
6
0
346,763
0
W
Geb
8,273
552
8
1
0
322,651
3
L
Mercury
7,372
491
71
5
0
325,999
0
L
Guan Yu
7,844
523
71
5
0
277,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role