Player Matchup

Medusa
Medusa
Geb1021
Medusa
Level 49
God Stats
3W - 0L
1,827 SR
Queue Stats
77W - 45L
1,631 Elo+
Solo
King Arthur
King Arthur
IamJustaMilkyWay
King Arthur
Level 101
God Stats
9W - 3L
1,732 SR
Queue Stats
191W - 168L
1,539 Elo+
Party 2
The Morrigan
The Morrigan
KĪLΑUEΑ
The Morrigan
Level 24
God Stats
3W - 2L
1,683 SR
Queue Stats
9W - 7L
1,463 Elo+
Party 3
Ix Chel
Ix Chel
MilkiWayWishes
Ix Chel
Level 24
God Stats
36W - 24L
1,795 SR
Queue Stats
85W - 97L
1,438 Elo+
Party 2
Ne Zha
Ne Zha
sirsmurfalot4
Ne Zha
Level 7
God Stats
2W - 0L
1,738 SR
Queue Stats
32W - 21L
1,457 Elo+
Party 3
Team Averages
Level 41
1,755 SR
1,506 Elo+

VS

Team Averages
Level 53
1,582 SR
1,466 Elo+
Poseidon
Poseidon
CrazyDolphin34
Poseidon
Level 106
God Stats
1W - 1L
1,635 SR
Queue Stats
15W - 15L
1,483 Elo+
Party 4
Ishtar
Ishtar
KevTheGamer
Ishtar
Level 61
God Stats
6W - 4L
1,548 SR
Queue Stats
33W - 25L
1,490 Elo+
Party 1
Hercules
Hercules
Squirrelkid
Hercules
Level 26
God Stats
2W - 4L
1,571 SR
Queue Stats
2W - 9L
1,310 Elo+
Party 4
Tiamat
Tiamat
TheChromedCat
Tiamat
Level 49
God Stats
3W - 3L
1,692 SR
Queue Stats
94W - 64L
1,578 Elo+
Solo
Baba Yaga
Baba Yaga
beffjezos1969
Baba Yaga
Level 24
God Stats
1W - 3L
1,465 SR
Queue Stats
26W - 30L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Geb1021
Medusa
19
5 / 1 / 11
11,312
808
15,366
10,726
6,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
IamJustaMilkyWay
King Arthur
17
5 / 2 / 7
10,387
742
7,669
15,729
16,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Morrigan
KĪLΑUEΑ
The Morrigan
20
11 / 1 / 13
11,858
847
21,735
7,563
3,630
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 2 / 8
9,660
690
3,279
6,991
6,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
7 / 2 / 15
11,730
838
25,102
17,500
9,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
0 / 4 / 4
8,900
636
6,472
9,599
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
16
3 / 9 / 2
9,314
665
9,678
22,100
9,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Squirrelkid
Hercules
17
3 / 6 / 3
10,359
740
7,879
20,431
18,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
1 / 3 / 3
9,691
692
10,653
12,121
5,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
beffjezos1969
Baba Yaga
15
1 / 7 / 3
9,151
654
7,289
15,889
6,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
23
29
Kills
8
8
Deaths
29
54
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Poseidon
0
4
4
0.5
W
Medusa
Geb1021
Medusa
5
1
11
10.5
W
King Arthur
IamJustaMilkyWay
King Arthur
5
2
7
4.25
L
Ishtar
3
9
2
0.44
W
The Morrigan
KĪLΑUEΑ
The Morrigan
11
1
13
17.5
W
1
2
8
2.5
L
Hercules
Squirrelkid
Hercules
3
6
3
0.75
L
1
3
3
0.83
L
Baba Yaga
beffjezos1969
Baba Yaga
1
7
3
0.36
W
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,151
Damage
41,971
58,509
Taken
80,140
42,963
Mitigated
43,085
12,496
Healing
8,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
6,472
973
0
475
9,599
3,265
0
3,859
5,740
33,496
0
W
Medusa
Geb1021
Medusa
15,366
7,318
0
0
10,726
6,076
4,831
3,453
7,273
0
59,542
W
King Arthur
IamJustaMilkyWay
King Arthur
7,669
358
0
605
15,729
16,622
32
7,202
8,527
60
29,774
L
Ishtar
9,678
5,781
0
2,010
22,100
9,215
224
5,120
16,980
0
26,151
W
The Morrigan
KĪLΑUEΑ
The Morrigan
21,735
6,072
0
999
7,563
3,630
1,048
4,788
2,775
49,046
3,120
W
3,279
322
3,018
2,163
6,991
6,728
590
3,539
3,452
9,718
0
L
Hercules
Squirrelkid
Hercules
7,879
1,046
0
2,763
20,431
18,420
0
5,703
14,728
0
15,984
L
10,653
338
0
2,386
12,121
5,892
0
1,781
10,340
41,590
0
L
Baba Yaga
beffjezos1969
Baba Yaga
7,289
57
0
983
15,889
6,293
781
5,773
10,116
25,692
0
W
25,102
4,019
0
5,711
17,500
9,907
277
5,432
12,068
0
59,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,947
Gold Earned
47,415
305
Minions Killed
239
0
Camps Cleared
0
1,547,963
Distance Traveled
1,226,425
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,900
636
55
4
0
217,425
0
W
Medusa
11,312
808
101
7
0
319,202
0
W
King Arthur
10,387
742
45
3
0
322,630
0
L
Ishtar
9,314
665
38
3
0
224,160
0
W
The Morrigan
11,858
847
64
5
0
301,227
0
W
Ix Chel
9,660
690
20
1
0
278,099
0
L
Hercules
10,359
740
19
1
0
263,719
0
L
Tiamat
9,691
692
79
6
0
270,140
0
L
Baba Yaga
9,151
654
48
3
0
250,981
0
W
Ne Zha
11,730
838
75
5
0
326,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role