Player Matchup

Bacchus
Bacchus
Yacinema192
Bacchus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,384 Elo+
Party 1
Izanami
Izanami
temp-111905
Izanami
Level 53
God Stats
2W - 4L
1,354 SR
Queue Stats
6W - 12L
1,384 Elo+
Party 1
Merlin
Merlin
vikhang
Merlin
Level 138
God Stats
1W - 0L
1,632 SR
Queue Stats
45W - 49L
1,501 Elo+
Party 1
Guan Yu
Guan Yu
xdMAD_AIM-_-
Guan Yu
Level 70
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 39L
1,572 Elo+
Party 1
Lancelot
Lancelot
xdMinato-_-
Lancelot
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 23L
1,502 Elo+
Party 1
Team Averages
Level 69
1,497 SR
1,468 Elo+

VS

Team Averages
Level 136
1,456 SR
1,504 Elo+
Ishtar
Ishtar
AbioticComic678
Ishtar
Level 149
God Stats
0W - 1L
1,233 SR
Queue Stats
21W - 15L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
Originalimen
Baron Samedi
Level 125
God Stats
7W - 6L
1,622 SR
Queue Stats
413W - 400L
1,451 Elo+
Solo
Horus
Horus
Piluza
Horus
Level 100
God Stats
1W - 3L
1,425 SR
Queue Stats
250W - 236L
1,534 Elo+
Solo
Nox
Nox
XGonpachiro
Nox
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
286W - 259L
1,596 Elo+
Solo
Ne Zha
Ne Zha
halenok
Ne Zha
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
260W - 246L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Yacinema192
Bacchus
8
1 / 0 / 4
5,491
549
2,121
5,311
4,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
temp-111905
Izanami
9
1 / 0 / 2
5,468
547
3,424
3,381
1,186
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
vikhang
Merlin
12
2 / 0 / 4
6,833
683
4,336
3,346
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
xdMAD_AIM-_-
Guan Yu
11
0 / 0 / 1
5,420
542
3,690
7,626
4,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
xdMinato-_-
Lancelot
11
6 / 2 / 2
6,638
664
5,171
8,065
3,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,766
477
2,857
6,080
2,214
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Originalimen
Baron Samedi
10
0 / 4 / 2
5,701
570
1,963
6,006
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Piluza
Horus
11
0 / 1 / 0
6,491
649
4,298
7,539
4,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 1 / 2
5,127
513
1,856
5,494
3,846
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
halenok
Ne Zha
10
2 / 1 / 0
5,735
574
4,443
8,201
2,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
10
Kills
2
2
Deaths
10
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Baron Samedi
Originalimen
Baron Samedi
0
4
2
0.25
L
Horus
Piluza
Horus
0
1
0
0
L
0
1
2
1
W
Bacchus
Yacinema192
Bacchus
1
0
4
3
L
Ne Zha
halenok
Ne Zha
2
1
0
2
W
Izanami
temp-111905
Izanami
1
0
2
2
W
Merlin
vikhang
Merlin
2
0
4
4
W
Guan Yu
xdMAD_AIM-_-
Guan Yu
0
0
1
0.5
W
Lancelot
xdMinato-_-
Lancelot
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,742
Damage
15,417
27,729
Taken
33,320
15,274
Mitigated
15,924
7,194
Healing
7,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,857
2,075
0
321
6,080
2,214
0
1,096
4,984
0
25,817
L
Baron Samedi
Originalimen
Baron Samedi
1,963
49
0
868
6,006
2,994
0
2,110
3,896
40,470
0
L
Horus
Piluza
Horus
4,298
2,015
80
2,845
7,539
4,013
0
0
7,002
0
52,783
L
1,856
104
0
1,417
5,494
3,846
0
1,989
3,505
17,242
0
W
Bacchus
Yacinema192
Bacchus
2,121
161
0
1,176
5,311
4,503
0
1,186
4,125
8,494
0
L
Ne Zha
halenok
Ne Zha
4,443
1,578
0
1,921
8,201
2,857
0
1,262
6,939
0
38,390
W
Izanami
temp-111905
Izanami
3,424
2,155
0
813
3,381
1,186
696
332
3,049
0
42,388
W
Merlin
vikhang
Merlin
4,336
201
0
750
3,346
1,279
0
734
2,612
49,863
0
W
Guan Yu
xdMAD_AIM-_-
Guan Yu
3,690
920
0
4,090
7,626
4,985
0
0
7,626
0
33,643
W
Lancelot
xdMinato-_-
Lancelot
5,171
1,497
0
365
8,065
3,321
0
1,567
6,498
0
41,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,850
Gold Earned
27,820
299
Minions Killed
291
0
Camps Cleared
0
1,099,311
Distance Traveled
1,023,303
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,766
477
42
4
0
204,573
4
L
Baron Samedi
5,701
570
70
7
0
195,503
0
L
Horus
6,491
649
93
9
0
178,751
0
L
Nox
5,127
513
22
2
0
208,745
0
W
Bacchus
5,491
549
9
1
0
225,844
0
L
Ne Zha
5,735
574
64
6
0
235,731
0
W
Izanami
5,468
547
76
8
0
205,932
0
W
Merlin
6,833
683
93
9
0
218,575
0
W
Guan Yu
5,420
542
59
6
0
195,980
0
W
Lancelot
6,638
664
62
6
0
252,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role