Player Matchup

Ishtar
Ishtar
CastrOsito-
Ishtar
Level 122
God Stats
4W - 0L
1,523 SR
Queue Stats
24W - 40L
1,425 Elo+
Party 1
Gilgamesh
Gilgamesh
FRaynoud
Gilgamesh
Level 59
God Stats
5W - 4L
1,707 SR
Queue Stats
16W - 25L
1,447 Elo+
Party 1
Scylla
Scylla
Milauwu-
Scylla
Level 43
God Stats
1W - 0L
1,866 SR
Queue Stats
11W - 10L
1,289 Elo+
Party 1
Team Averages
Level 75
1,699 SR
1,387 Elo+

VS

Team Averages
Level 99
1,342 SR
1,432 Elo+
Olorun
Olorun
HeAvYsBoY2
Olorun
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 155L
1,383 Elo+
Solo
Danzaburou
Danzaburou
ItzcrB
Danzaburou
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 119L
1,456 Elo+
Solo
Erlang Shen
Erlang Shen
PapaBigSmur420
Erlang Shen
Level 139
God Stats
0W - 2L
1,027 SR
Queue Stats
80W - 83L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
3 / 4 / 8
11,432
715
12,706
13,133
5,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
FRaynoud
Gilgamesh
18
6 / 4 / 3
12,606
788
13,905
20,607
26,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Milauwu-
Scylla
16
3 / 6 / 6
11,619
726
8,323
11,287
4,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
HeAvYsBoY2
Olorun
19
6 / 7 / 4
13,458
841
20,937
18,634
11,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
ItzcrB
Danzaburou
8
0 / 1 / 4
8,693
543
2,389
3,166
1,177
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
PapaBigSmur420
Erlang Shen
17
8 / 4 / 5
12,431
777
13,583
22,091
32,841
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
27
12
Kills
14
14
Deaths
12
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ishtar
3
4
8
1.75
W
Gilgamesh
FRaynoud
Gilgamesh
6
4
3
1.88
L
Olorun
HeAvYsBoY2
Olorun
6
7
4
1.14
L
Danzaburou
ItzcrB
Danzaburou
0
1
4
2
W
Scylla
Milauwu-
Scylla
3
6
6
1
L
Erlang Shen
PapaBigSmur420
Erlang Shen
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,934
Damage
36,909
45,027
Taken
43,891
37,192
Mitigated
45,617
5,189
Healing
8,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
12,706
7,336
480
2,576
13,133
5,818
1,069
6,733
6,400
0
57,142
W
Gilgamesh
FRaynoud
Gilgamesh
13,905
4,608
193
1,485
20,607
26,615
973
8,057
12,550
0
22,253
L
Olorun
HeAvYsBoY2
Olorun
20,937
12,484
380
2,437
18,634
11,599
0
3,578
14,730
71,932
7,882
L
Danzaburou
ItzcrB
Danzaburou
2,389
1,224
0
719
3,166
1,177
0
927
2,201
0
10,006
W
Scylla
Milauwu-
Scylla
8,323
937
131
324
11,287
4,759
1,094
4,858
6,429
38,124
0
L
Erlang Shen
PapaBigSmur420
Erlang Shen
13,583
5,649
0
4,638
22,091
32,841
0
3,959
17,473
0
32,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,657
Gold Earned
34,582
149
Minions Killed
141
0
Camps Cleared
0
828,475
Distance Traveled
559,273
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,432
715
64
4
0
260,833
0
W
Gilgamesh
12,606
788
21
1
0
286,783
0
L
Olorun
13,458
841
105
7
0
208,994
1
L
Danzaburou
8,693
543
13
1
0
72,590
0
W
Scylla
11,619
726
64
4
0
280,859
0
L
Erlang Shen
12,431
777
23
1
0
277,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role