Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DonnySolos
Ah Muzen Cab
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,430 Elo+
Party 2
Cthulhu
Cthulhu
EarthSolos
Cthulhu
Level 4
God Stats
2W - 1L
1,806 SR
Queue Stats
2W - 3L
1,404 Elo+
Party 2
Ra
Ra
FlameSolos
Ra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,392 Elo+
Party 2
Team Averages
Level 28
1,602 SR
1,408 Elo+

VS

Team Averages
Level 27
1,409 SR
1,409 Elo+
Ix Chel
Ix Chel
EpicShot224
Ix Chel
Level 67
God Stats
2W - 0L
1,697 SR
Queue Stats
82W - 91L
1,420 Elo+
Party 1
Cerberus
Cerberus
OuterOmnivore5
Cerberus
Level 6
God Stats
1W - 1L
1,228 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
SecondManager59
Cernunnos
Level 8
God Stats
3W - 3L
1,302 SR
Queue Stats
5W - 12L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DonnySolos
Ah Muzen Cab
14
5 / 6 / 2
9,813
755
14,650
15,877
6,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
EarthSolos
Cthulhu
15
2 / 5 / 5
9,516
732
7,429
16,642
19,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
2 / 7 / 4
9,391
722
7,171
14,089
5,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
EpicShot224
Ix Chel
17
7 / 5 / 8
11,369
875
18,760
14,863
6,843
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
15
6 / 4 / 8
10,791
830
6,783
18,098
18,056
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
SecondManager59
Cernunnos
18
5 / 0 / 11
11,068
851
14,503
11,746
5,342
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
9
Kills
18
18
Deaths
9
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DonnySolos
Ah Muzen Cab
5
6
2
1
L
Cthulhu
EarthSolos
Cthulhu
2
5
5
0.9
W
Ix Chel
EpicShot224
Ix Chel
7
5
8
2.2
L
2
7
4
0.57
W
Cerberus
6
4
8
2.5
W
Cernunnos
SecondManager59
Cernunnos
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,250
Damage
40,046
46,608
Taken
44,707
31,295
Mitigated
30,241
3,105
Healing
10,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DonnySolos
Ah Muzen Cab
14,650
6,218
0
50
15,877
6,576
688
10,208
5,669
0
40,961
L
Cthulhu
EarthSolos
Cthulhu
7,429
595
41
466
16,642
19,050
163
7,781
8,861
20,521
737
W
Ix Chel
EpicShot224
Ix Chel
18,760
2,425
2,221
2,942
14,863
6,843
1,208
4,454
10,096
59,830
0
L
7,171
330
565
1,983
14,089
5,669
412
7,567
6,522
35,875
0
W
Cerberus
6,783
750
146
1,360
18,098
18,056
220
3,686
13,766
14,546
0
W
Cernunnos
SecondManager59
Cernunnos
14,503
9,009
0
3,695
11,746
5,342
2,351
4,419
6,962
0
51,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,720
Gold Earned
33,228
155
Minions Killed
191
0
Camps Cleared
0
666,956
Distance Traveled
688,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,813
755
57
4
0
200,904
0
L
Cthulhu
9,516
732
34
3
0
252,108
0
W
Ix Chel
11,369
875
85
7
0
231,109
0
L
Ra
9,391
722
64
5
0
213,944
0
W
Cerberus
10,791
830
30
2
0
231,523
0
W
Cernunnos
11,068
851
76
6
0
225,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role