Player Matchup

Ymir
Ymir
GinoLane
Ymir
Level 129
God Stats
1W - 1L
1,323 SR
Queue Stats
59W - 48L
1,575 Elo+
Party 1
Yu Huang
Yu Huang
Itsawipe
Yu Huang
Level 49
God Stats
8W - 12L
1,472 SR
Queue Stats
108W - 90L
1,564 Elo+
Party 1
Vamana
Vamana
LouieGabonza
Vamana
Level 64
God Stats
6W - 4L
1,507 SR
Queue Stats
101W - 83L
1,503 Elo+
Party 3
Arachne
Arachne
Masfl0w
Arachne
Level 120
God Stats
3W - 1L
1,614 SR
Queue Stats
14W - 10L
1,566 Elo+
Party 1
Hercules
Hercules
SteadiedHaydes
Hercules
Level 62
God Stats
5W - 4L
1,747 SR
Queue Stats
55W - 44L
1,497 Elo+
Party 3
Team Averages
Level 85
1,533 SR
1,541 Elo+

VS

Team Averages
Level 60
1,454 SR
1,549 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Fachizzlesnizzle
Yu Huang
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 40L
1,608 Elo+
Solo
Izanami
Izanami
GodFatherAbe
Izanami
Level 87
God Stats
16W - 7L
1,648 SR
Queue Stats
59W - 53L
1,509 Elo+
Party 2
Gilgamesh
Gilgamesh
cmpeachey
Gilgamesh
Level 93
God Stats
2W - 3L
1,262 SR
Queue Stats
311W - 263L
1,573 Elo+
Solo
Set
Set
digbickBandit00
Set
Level 10
God Stats
2W - 6L
1,358 SR
Queue Stats
10W - 7L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
2 / 1 / 0
4,830
690
2,903
4,553
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
Itsawipe
Yu Huang
8
0 / 0 / 0
4,562
652
1,338
2,248
688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vamana
8
3 / 1 / 3
4,438
634
4,165
4,561
2,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Arachne
Masfl0w
Arachne
7
1 / 0 / 1
4,264
609
1,273
3,168
988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
8
3 / 1 / 4
4,409
630
3,944
7,129
3,833
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
6
2 / 3 / 0
4,335
619
3,559
6,816
3,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 0 / 0
3,218
460
156
827
237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
GodFatherAbe
Izanami
6
0 / 3 / 1
3,922
560
617
4,160
1,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
cmpeachey
Gilgamesh
7
1 / 2 / 0
4,315
616
3,093
7,123
3,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 1 / 0
4,258
608
1,882
4,334
1,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
9
Kills
3
3
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
3
0
0.67
L
0
0
0
0
W
Ymir
2
1
0
2
L
Izanami
GodFatherAbe
Izanami
0
3
1
0.17
W
Yu Huang
Itsawipe
Yu Huang
0
0
0
0
W
Vamana
3
1
3
4.5
W
Arachne
Masfl0w
Arachne
1
0
1
1.5
W
Hercules
3
1
4
5
L
Gilgamesh
cmpeachey
Gilgamesh
1
2
0
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,623
Damage
9,307
21,659
Taken
23,260
9,953
Mitigated
10,399
5,706
Healing
6,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,559
1,440
58
1,114
6,816
3,736
0
0
6,816
14,564
0
L
156
0
0
250
827
237
0
585
242
5,200
0
W
Ymir
2,903
1,281
0
1,470
4,553
2,035
0
0
4,168
23,938
0
L
Izanami
GodFatherAbe
Izanami
617
557
0
564
4,160
1,260
0
0
4,160
0
21,621
W
Yu Huang
Itsawipe
Yu Huang
1,338
218
0
1,000
2,248
688
0
276
1,972
32,759
0
W
Vamana
4,165
2,062
0
523
4,561
2,409
0
1,227
3,334
0
24,127
W
Arachne
Masfl0w
Arachne
1,273
1,103
0
433
3,168
988
0
22
3,113
0
22,955
W
Hercules
3,944
1,804
0
2,280
7,129
3,833
0
2,190
4,939
0
10,458
L
Gilgamesh
cmpeachey
Gilgamesh
3,093
722
0
3,027
7,123
3,212
0
2,749
4,220
0
22,507
L
1,882
566
0
1,828
4,334
1,954
0
753
3,581
0
24,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,503
Gold Earned
20,048
207
Minions Killed
151
0
Camps Cleared
0
729,944
Distance Traveled
596,689
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,335
619
11
2
0
130,036
1
L
Yu Huang
3,218
460
11
2
0
39,869
0
W
Ymir
4,830
690
51
7
0
138,562
1
L
Izanami
3,922
560
43
6
0
129,596
0
W
Yu Huang
4,562
652
72
10
0
140,403
2
W
Vamana
4,438
634
30
4
0
150,925
0
W
Arachne
4,264
609
43
6
0
151,384
2
W
Hercules
4,409
630
11
2
0
148,670
0
L
Gilgamesh
4,315
616
40
6
0
142,041
0
L
Set
4,258
608
46
7
0
155,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role