Player Matchup

Bellona
Bellona
Bobswarly
Bellona
Level 25
God Stats
1W - 0L
1,751 SR
Queue Stats
2W - 4L
1,153 Elo+
Party 2
Hades
Hades
GOOSEjuiser
Hades
Level 74
God Stats
1W - 1L
1,437 SR
Queue Stats
7W - 11L
1,159 Elo+
Party 2
Bacchus
Bacchus
SimplyDad
Bacchus
Level 98
God Stats
1W - 0L
1,581 SR
Queue Stats
8W - 14L
1,171 Elo+
Party 2
Team Averages
Level 66
1,590 SR
1,161 Elo+

VS

Team Averages
Level 34
1,438 SR
1,052 Elo+
King Arthur
King Arthur
DeadPool9933
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,041 Elo+
Party 1
Cupid
Cupid
P-LUP
Cupid
Level 47
God Stats
1W - 6L
1,379 SR
Queue Stats
5W - 14L
1,051 Elo+
Party 1
Nemesis
Nemesis
Undead-armySAC
Nemesis
Level 28
God Stats
1W - 3L
1,434 SR
Queue Stats
4W - 12L
1,064 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bobswarly
Bellona
13
7 / 1 / 8
8,573
857
12,422
10,439
11,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
10 / 0 / 7
9,792
979
13,029
7,104
4,056
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
SimplyDad
Bacchus
12
1 / 1 / 15
8,437
844
4,518
10,118
15,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeadPool9933
King Arthur
9
0 / 6 / 0
6,229
623
2,984
12,102
7,287
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cupid
P-LUP
Cupid
10
0 / 6 / 0
6,372
637
5,345
10,891
4,250
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 6 / 0
6,375
638
5,467
14,464
5,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
18
Kills
0
2
Deaths
18
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bobswarly
Bellona
7
1
8
11
L
King Arthur
DeadPool9933
King Arthur
0
6
0
0
W
10
0
7
13.5
L
Cupid
P-LUP
Cupid
0
6
0
0
W
Bacchus
SimplyDad
Bacchus
1
1
15
8.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,969
Damage
13,796
27,661
Taken
37,457
30,819
Mitigated
17,484
7,639
Healing
3,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bobswarly
Bellona
12,422
4,887
0
1,426
10,439
11,131
783
12
9,433
0
26,420
L
King Arthur
DeadPool9933
King Arthur
2,984
369
0
552
12,102
7,287
0
4,915
6,809
0
10,422
W
13,029
2,080
1,391
3,498
7,104
4,056
1,194
25
7,079
44,548
0
L
Cupid
P-LUP
Cupid
5,345
2,708
934
88
10,891
4,250
0
5,771
4,862
0
14,241
W
Bacchus
SimplyDad
Bacchus
4,518
1,242
0
1,324
10,118
15,632
652
0
10,118
15,348
0
L
5,467
2,546
0
1,514
14,464
5,947
0
6,973
7,235
0
20,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,802
Gold Earned
18,976
114
Minions Killed
60
0
Camps Cleared
0
588,180
Distance Traveled
431,253
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,573
857
36
4
0
209,151
0
L
King Arthur
6,229
623
11
1
0
122,142
0
W
Hades
9,792
979
62
6
0
195,391
2
L
Cupid
6,372
637
25
3
0
141,078
0
W
Bacchus
8,437
844
16
2
0
183,638
0
L
Nemesis
6,375
638
24
2
0
168,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role