Player Matchup

Hercules
Hercules
Arctic Jordlord
Hercules
Level 38
God Stats
6W - 2L
1,433 SR
Queue Stats
159W - 154L
1,367 Elo+
Party 3
Chiron
Chiron
Arctic Klaw2
Chiron
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 110L
1,457 Elo+
Party 3
Ix Chel
Ix Chel
CgShadowxx
Ix Chel
Level 111
God Stats
16W - 15L
1,765 SR
Queue Stats
87W - 93L
1,500 Elo+
Party 2
Da Ji
Da Ji
HundredSaucer71
Da Ji
Level 119
God Stats
13W - 9L
1,582 SR
Queue Stats
75W - 83L
1,490 Elo+
Party 2
Ao Kuang
Ao Kuang
RRac3r
Ao Kuang
Level 81
God Stats
5W - 3L
1,723 SR
Queue Stats
45W - 52L
1,454 Elo+
Party 2
Team Averages
Level 90
1,600 SR
1,454 Elo+

VS

Team Averages
Level 114
1,608 SR
1,487 Elo+
Horus
Horus
 
Horus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
A_C_l_D__T_R_I_P
He Bo
Level 128
God Stats
22W - 30L
1,495 SR
Queue Stats
224W - 235L
1,482 Elo+
Solo
Chang'e
Chang'e
FESTIVITIES11
Chang'e
Level 38
God Stats
1W - 4L
1,714 SR
Queue Stats
66W - 72L
1,508 Elo+
Party 1
Hel
Hel
QUEEN RAPT0R
Hel
Level 133
God Stats
9W - 7L
1,584 SR
Queue Stats
707W - 701L
1,442 Elo+
Solo
Serqet
Serqet
Ventrellix
Serqet
Level 128
God Stats
5W - 2L
1,749 SR
Queue Stats
362W - 334L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
8
0 / 0 / 0
3,784
541
259
4,675
2,793
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chiron
9
2 / 0 / 2
4,884
698
3,827
4,120
1,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ix Chel
CgShadowxx
Ix Chel
7
0 / 0 / 1
3,899
557
3,848
2,750
805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 0 / 1
3,746
535
2,441
4,482
1,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
RRac3r
Ao Kuang
7
2 / 0 / 1
4,514
645
1,520
4,923
1,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
0 / 0 / 0
4,041
577
1,710
5,486
3,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 0 / 0
3,804
543
3,051
3,099
931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
8
0 / 0 / 0
4,782
683
2,616
2,542
634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

5
0 / 3 / 0
3,619
517
1,586
4,376
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
Ventrellix
Serqet
8
0 / 2 / 0
4,201
600
2,975
6,052
2,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
5
Kills
0
0
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
0
0
L
0
0
0
0
W
Hercules
0
0
0
0
W
Chiron
2
0
2
3
W
Ix Chel
CgShadowxx
Ix Chel
0
0
1
0.5
L
Chang'e
0
0
0
0
W
1
0
1
1.5
L
0
3
0
0
W
Ao Kuang
RRac3r
Ao Kuang
2
0
1
2.5
L
Serqet
Ventrellix
Serqet
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,895
Damage
11,938
20,950
Taken
21,555
8,117
Mitigated
8,634
7,795
Healing
9,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,710
992
796
2,836
5,486
3,773
0
2,502
2,984
0
11,678
L
3,051
587
0
867
3,099
931
0
1,023
2,076
24,818
0
W
Hercules
259
68
0
2,012
4,675
2,793
0
2,616
2,059
0
16,765
W
Chiron
3,827
1,472
81
1,349
4,120
1,168
0
956
3,020
0
32,782
W
Ix Chel
CgShadowxx
Ix Chel
3,848
1,078
264
1,512
2,750
805
0
952
1,798
27,253
0
L
Chang'e
2,616
867
0
1,750
2,542
634
0
0
2,542
29,600
0
W
2,441
321
127
924
4,482
1,918
0
1,823
2,659
0
11,216
L
1,586
0
531
1,535
4,376
1,171
0
1,264
3,112
15,282
0
W
Ao Kuang
RRac3r
Ao Kuang
1,520
436
0
1,526
4,923
1,433
0
906
4,017
19,415
0
L
Serqet
Ventrellix
Serqet
2,975
562
0
1,402
6,052
2,125
0
579
5,473
0
26,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,827
Gold Earned
20,447
188
Minions Killed
184
0
Camps Cleared
0
723,214
Distance Traveled
669,506
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,041
577
24
3
0
160,114
2
L
He Bo
3,804
543
40
6
0
128,914
1
W
Hercules
3,784
541
25
4
0
147,660
1
W
Chiron
4,884
698
59
8
0
122,001
1
W
Ix Chel
3,899
557
45
6
0
138,623
0
L
Chang'e
4,782
683
46
7
0
123,093
0
W
Da Ji
3,746
535
17
2
0
149,642
0
L
Hel
3,619
517
30
4
0
100,339
0
W
Ao Kuang
4,514
645
42
6
0
165,288
0
L
Serqet
4,201
600
44
6
0
157,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role