Player Matchup

Thoth
Thoth
 
Thoth
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
Gargrim0513
Arachne
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,299 Elo+
Party 1
Vamana
Vamana
ThisMFspittiin
Vamana
Level 69
God Stats
2W - 1L
1,514 SR
Queue Stats
83W - 81L
1,530 Elo+
Solo
Zhong Kui
Zhong Kui
aPpLe_jAx711
Zhong Kui
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,295 Elo+
Party 1
Nu Wa
Nu Wa
ponyboyrebel
Nu Wa
Level 103
God Stats
15W - 4L
1,918 SR
Queue Stats
607W - 571L
1,467 Elo+
Party 3
Team Averages
Level 61
1,587 SR
1,418 Elo+

VS

Team Averages
Level 85
1,547 SR
1,491 Elo+
Athena
Athena
BoredHousewife
Athena
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 134L
1,355 Elo+
Solo
Tyr
Tyr
ButterMyBiskuit
Tyr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,694 Elo+
Party 2
Awilix
Awilix
Dom-Calais
Awilix
Level 101
God Stats
1W - 1L
1,773 SR
Queue Stats
259W - 273L
1,403 Elo+
Solo
Arachne
Arachne
GeT a LiFe 1 6
Arachne
Level 81
God Stats
2W - 2L
1,698 SR
Queue Stats
90W - 85L
1,476 Elo+
Solo
Tiamat
Tiamat
ShenOkami
Tiamat
Level 107
God Stats
0W - 2L
1,266 SR
Queue Stats
120W - 113L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
7 / 3 / 15
10,112
1,011
21,575
7,554
3,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Gargrim0513
Arachne
13
1 / 2 / 16
8,238
824
6,229
9,082
7,447
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 3 / 15
8,528
853
7,695
9,233
6,007
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Zhong Kui
aPpLe_jAx711
Zhong Kui
13
2 / 6 / 9
8,089
809
6,849
10,399
11,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

17
13 / 1 / 8
10,365
1,037
19,825
6,248
3,115
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 10
7,743
774
2,900
16,539
8,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
4 / 4 / 8
7,631
763
6,150
13,484
11,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Awilix
Dom-Calais
Awilix
12
2 / 6 / 7
6,856
686
4,987
10,593
4,597
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 4 / 5
7,167
717
9,831
12,231
8,646
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
ShenOkami
Tiamat
12
2 / 7 / 7
6,985
699
7,281
13,686
7,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
50
24
Kills
13
15
Deaths
24
63
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
3
15
4.83
L
1
3
10
2
L
4
4
8
2
L
Awilix
Dom-Calais
Awilix
2
6
7
0.92
W
Arachne
Gargrim0513
Arachne
1
2
16
4.5
L
4
4
5
1.63
L
Tiamat
ShenOkami
Tiamat
2
7
7
0.79
W
1
3
15
2.83
W
Zhong Kui
aPpLe_jAx711
Zhong Kui
2
6
9
1.08
W
13
1
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,173
Damage
31,149
42,516
Taken
66,533
31,131
Mitigated
40,782
11,835
Healing
16,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
21,575
2,167
412
1,194
7,554
3,089
3,789
950
6,604
37,445
0
L
2,900
575
2,045
4,702
16,539
8,286
0
13,041
3,498
12,854
0
L
6,150
587
513
921
13,484
11,469
0
9,591
3,793
0
11,665
L
Awilix
Dom-Calais
Awilix
4,987
1,804
805
504
10,593
4,597
0
6,558
3,938
0
16,314
W
Arachne
Gargrim0513
Arachne
6,229
4,975
823
2,044
9,082
7,447
365
1,736
7,346
0
10,746
L
9,831
6,550
1,186
2,855
12,231
8,646
0
8,250
3,925
0
14,719
L
Tiamat
ShenOkami
Tiamat
7,281
947
311
2,542
13,686
7,784
0
10,809
2,877
21,691
0
W
7,695
4,739
526
1,650
9,233
6,007
741
1,807
7,426
0
16,864
W
Zhong Kui
aPpLe_jAx711
Zhong Kui
6,849
1,634
129
787
10,399
11,473
355
3,777
6,622
9,902
0
W
19,825
7,183
2,442
1,828
6,248
3,115
2,650
1,911
4,337
38,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,332
Gold Earned
36,382
127
Minions Killed
93
0
Camps Cleared
0
960,091
Distance Traveled
858,197
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,112
1,011
45
5
0
189,884
0
L
Athena
7,743
774
11
1
0
149,362
0
L
Tyr
7,631
763
18
2
0
182,760
0
L
Awilix
6,856
686
16
2
0
161,555
0
W
Arachne
8,238
824
14
1
0
222,872
0
L
Arachne
7,167
717
9
1
0
198,083
0
L
Tiamat
6,985
699
39
4
0
166,437
0
W
Vamana
8,528
853
20
2
0
200,620
0
W
Zhong Kui
8,089
809
7
1
0
169,535
0
W
Nu Wa
10,365
1,037
41
4
0
177,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role