Player Matchup

Thanatos
Thanatos
Antares1060
Thanatos
Level 49
God Stats
4W - 2L
1,500 SR
Queue Stats
363W - 358L
1,516 Elo+
Solo
Janus
Janus
Lvl 3 Palkia
Janus
Level 11
God Stats
2W - 3L
1,207 SR
Queue Stats
4W - 12L
1,146 Elo+
Party 3
Izanami
Izanami
OnlyOneKind-
Izanami
Level 104
God Stats
2W - 0L
1,721 SR
Queue Stats
50W - 36L
1,501 Elo+
Party 4
Poseidon
Poseidon
WizKellyJr
Poseidon
Level 33
God Stats
2W - 7L
1,500 SR
Queue Stats
48W - 71L
1,146 Elo+
Party 3
Hel
Hel
chefboi_rt
Hel
Level 20
God Stats
18W - 5L
1,822 SR
Queue Stats
50W - 38L
1,501 Elo+
Party 4
Team Averages
Level 43
1,550 SR
1,362 Elo+

VS

Team Averages
Level 65
1,445 SR
1,554 Elo+
Mercury
Mercury
BanThisMedussy
Mercury
Level 29
God Stats
0W - 3L
1,200 SR
Queue Stats
118W - 111L
1,504 Elo+
Party 2
Sobek
Sobek
Cruzmissle24
Sobek
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
584W - 520L
1,505 Elo+
Party 2
Anubis
Anubis
SxySerpents
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,809 Elo+
Party 1
Tyr
Tyr
Tito_4007
Tyr
Level 46
God Stats
15W - 17L
1,379 SR
Queue Stats
135W - 157L
1,435 Elo+
Solo
Neith
Neith
masonite95
Neith
Level 125
God Stats
58W - 47L
1,648 SR
Queue Stats
79W - 75L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Antares1060
Thanatos
12
5 / 0 / 3
7,094
645
7,619
9,493
3,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 0 / 2
7,559
687
4,387
4,703
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
OnlyOneKind-
Izanami
11
2 / 2 / 2
6,261
569
7,185
8,896
3,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
WizKellyJr
Poseidon
11
0 / 2 / 1
6,376
580
5,571
6,442
1,906
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 2 / 3
5,821
529
2,258
7,573
4,793
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
5,959
542
4,045
9,833
2,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 1 / 2
5,604
509
2,459
8,775
8,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
10
0 / 4 / 0
5,451
496
3,183
8,107
3,398
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 1
6,090
554
3,819
10,640
7,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
9
2 / 2 / 1
5,704
519
9,684
6,593
2,323
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
11
Kills
6
6
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Antares1060
Thanatos
5
0
3
6.5
L
2
2
0
1
L
1
1
2
2
W
4
0
2
5
W
Izanami
OnlyOneKind-
Izanami
2
2
2
1.5
L
Anubis
0
4
0
0
L
1
2
1
0.75
W
Poseidon
WizKellyJr
Poseidon
0
2
1
0.25
W
0
2
3
0.75
L
Neith
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,020
Damage
23,190
37,107
Taken
43,948
14,853
Mitigated
24,192
20,210
Healing
11,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Antares1060
Thanatos
7,619
2,006
0
7,732
9,493
3,432
0
1,610
7,883
0
49,343
L
4,045
1,739
0
828
9,833
2,661
0
1,672
8,161
0
43,560
L
2,459
161
0
2,348
8,775
8,680
0
1,487
7,288
13,248
0
W
4,387
721
0
912
4,703
1,590
549
1,630
3,073
59,187
0
W
Izanami
OnlyOneKind-
Izanami
7,185
5,079
0
1,697
8,896
3,132
822
657
8,239
0
54,430
L
Anubis
3,183
0
0
2,176
8,107
3,398
0
3,114
4,993
43,135
0
L
3,819
60
0
3,700
10,640
7,130
0
4,602
6,038
0
39,285
W
Poseidon
WizKellyJr
Poseidon
5,571
695
0
3,253
6,442
1,906
0
306
6,136
49,550
0
W
2,258
134
3,405
3,211
7,573
4,793
0
1,439
6,134
15,251
0
L
Neith
9,684
3,164
0
2,516
6,593
2,323
0
1,341
5,252
0
47,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,111
Gold Earned
28,808
370
Minions Killed
321
0
Camps Cleared
0
1,157,323
Distance Traveled
1,172,130
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,094
645
78
7
0
272,396
0
L
Mercury
5,959
542
75
7
0
279,653
0
L
Sobek
5,604
509
18
2
0
218,872
0
W
Janus
7,559
687
90
8
0
244,316
2
W
Izanami
6,261
569
103
9
0
201,258
0
L
Anubis
5,451
496
65
6
0
213,426
0
L
Tyr
6,090
554
74
7
0
260,840
0
W
Poseidon
6,376
580
84
8
0
219,138
0
W
Hel
5,821
529
15
1
0
220,215
0
L
Neith
5,704
519
89
8
0
199,339
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role