Player Matchup

Neith
Neith
Jose212 FG
Neith
Level 80
God Stats
1W - 0L
1,508 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
VikBozZ FG
Ix Chel
Level 124
God Stats
2W - 1L
1,672 SR
Queue Stats
12W - 7L
1,196 Elo+
Party 1
Horus
Horus
me-chris8
Horus
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
41W - 56L
1,392 Elo+
Solo
Team Averages
Level 109
1,560 SR
1,363 Elo+

VS

Team Averages
Level 92
1,474 SR
1,423 Elo+
Ne Zha
Ne Zha
DrDangleJM
Ne Zha
Level 126
God Stats
3W - 5L
1,422 SR
Queue Stats
16W - 15L
1,428 Elo+
Solo
Zhong Kui
Zhong Kui
Raxe_Mist
Zhong Kui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,446 Elo+
Party 2
Gilgamesh
Gilgamesh
ThumbBreakers
Gilgamesh
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 53L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
7 / 2 / 11
9,569
870
12,948
12,193
5,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
VikBozZ FG
Ix Chel
16
11 / 1 / 7
10,949
995
16,712
10,324
4,230
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
me-chris8
Horus
14
3 / 0 / 14
9,542
867
5,632
9,959
10,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DrDangleJM
Ne Zha
13
3 / 8 / 0
8,510
774
9,324
14,152
5,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Raxe_Mist
Zhong Kui
12
0 / 8 / 1
6,877
625
9,021
14,554
9,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
ThumbBreakers
Gilgamesh
11
0 / 5 / 2
6,941
631
7,836
13,526
10,882
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
21
Kills
3
3
Deaths
21
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
DrDangleJM
Ne Zha
3
8
0
0.38
W
Neith
7
2
11
6.25
L
Zhong Kui
Raxe_Mist
Zhong Kui
0
8
1
0.06
L
Gilgamesh
ThumbBreakers
Gilgamesh
0
5
2
0.2
W
Ix Chel
VikBozZ FG
Ix Chel
11
1
7
14.5
W
Horus
me-chris8
Horus
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,292
Damage
26,181
32,476
Taken
42,232
19,438
Mitigated
25,750
12,261
Healing
3,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
DrDangleJM
Ne Zha
9,324
3,000
123
1,063
14,152
5,597
0
4,037
10,115
0
37,399
W
Neith
12,948
7,986
0
2,965
12,193
5,119
1,801
3,184
9,009
0
29,383
L
Zhong Kui
Raxe_Mist
Zhong Kui
9,021
454
231
1,610
14,554
9,271
0
5,962
8,592
25,567
0
L
Gilgamesh
ThumbBreakers
Gilgamesh
7,836
1,396
254
442
13,526
10,882
0
6,798
6,728
0
16,272
W
Ix Chel
VikBozZ FG
Ix Chel
16,712
2,951
1,012
2,966
10,324
4,230
414
3,319
7,005
57,033
0
W
Horus
me-chris8
Horus
5,632
2,063
1,923
3,395
9,959
10,089
512
2,556
7,403
0
15,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,060
Gold Earned
22,328
143
Minions Killed
100
0
Camps Cleared
0
593,689
Distance Traveled
544,485
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,510
774
45
4
0
184,682
0
W
Neith
9,569
870
38
3
0
172,708
0
L
Zhong Kui
6,877
625
41
4
0
170,545
5
L
Gilgamesh
6,941
631
14
1
0
189,258
2
W
Ix Chel
10,949
995
87
8
0
202,452
0
W
Horus
9,542
867
18
2
0
218,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role