Player Matchup

Kukulkan
Kukulkan
EljunHase
Kukulkan
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
119W - 130L
1,407 Elo+
Party 1
Danzaburou
Danzaburou
akifennec
Danzaburou
Level 26
God Stats
26W - 26L
1,455 SR
Queue Stats
115W - 128L
1,410 Elo+
Party 1
Osiris
Osiris
ΑzοrΑhαι
Osiris
Level 147
God Stats
2W - 3L
1,449 SR
Queue Stats
31W - 52L
1,315 Elo+
Solo
Team Averages
Level 100
1,468 SR
1,377 Elo+

VS

Team Averages
Level 130
1,470 SR
1,455 Elo+
Charybdis
Charybdis
BigMacDeleter
Charybdis
Level 119
God Stats
0W - 2L
1,256 SR
Queue Stats
47W - 48L
1,466 Elo+
Party 2
Tiamat
Tiamat
Lustera
Tiamat
Level 121
God Stats
4W - 5L
1,659 SR
Queue Stats
174W - 127L
1,484 Elo+
Solo
Ix Chel
Ix Chel
nickkick909
Ix Chel
Level 151
God Stats
4W - 6L
1,496 SR
Queue Stats
89W - 94L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EljunHase
Kukulkan
15
6 / 2 / 3
9,953
829
11,656
8,595
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
akifennec
Danzaburou
14
1 / 2 / 5
8,699
725
9,273
8,289
3,712
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 1 / 6
8,808
734
3,757
9,103
10,959
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BigMacDeleter
Charybdis
14
3 / 3 / 2
8,813
734
9,085
11,150
5,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Lustera
Tiamat
12
0 / 3 / 5
8,270
689
6,096
9,209
12,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
nickkick909
Ix Chel
13
2 / 4 / 2
8,364
697
5,565
10,056
5,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
9
Kills
5
5
Deaths
10
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BigMacDeleter
Charybdis
3
3
2
1.33
W
Kukulkan
EljunHase
Kukulkan
6
2
3
3.75
L
Tiamat
Lustera
Tiamat
0
3
5
0.83
W
Danzaburou
akifennec
Danzaburou
1
2
5
1.75
L
Ix Chel
nickkick909
Ix Chel
2
4
2
0.75
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,686
Damage
20,746
25,987
Taken
30,415
18,618
Mitigated
23,641
5,404
Healing
7,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BigMacDeleter
Charybdis
9,085
5,238
0
2,900
11,150
5,633
300
3,925
7,225
0
41,093
W
Kukulkan
EljunHase
Kukulkan
11,656
458
0
186
8,595
3,947
296
4,154
4,441
44,232
0
L
Tiamat
Lustera
Tiamat
6,096
317
0
1,464
9,209
12,890
0
3,405
5,804
18,523
0
W
Danzaburou
akifennec
Danzaburou
9,273
3,196
0
1,906
8,289
3,712
609
4,597
3,692
0
30,951
L
Ix Chel
nickkick909
Ix Chel
5,565
1,035
725
2,505
10,056
5,118
0
4,408
5,648
26,717
0
W
3,757
387
0
3,312
9,103
10,959
0
2,952
6,151
0
14,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,460
Gold Earned
25,447
147
Minions Killed
154
0
Camps Cleared
0
723,840
Distance Traveled
625,233
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,813
734
80
7
0
208,929
2
W
Kukulkan
9,953
829
75
6
0
230,862
0
L
Tiamat
8,270
689
26
2
0
204,965
0
W
Danzaburou
8,699
725
51
4
0
240,436
0
L
Ix Chel
8,364
697
48
4
0
211,339
5
W
Osiris
8,808
734
21
2
0
252,542
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role