Player Matchup

Cthulhu
Cthulhu
SargentApple
Cthulhu
Level 29
God Stats
20W - 32L
1,413 SR
Queue Stats
20W - 32L
1,358 Elo+
Party 2
Agni
Agni
nowhitenoise
Agni
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 33L
1,354 Elo+
Party 2
Ishtar
Ishtar
samdom
Ishtar
Level 108
God Stats
7W - 8L
1,298 SR
Queue Stats
148W - 151L
1,252 Elo+
Solo
Team Averages
Level 59
1,404 SR
1,322 Elo+

VS

Team Averages
Level 100
1,430 SR
1,389 Elo+
Rama
Rama
BlueWolves25
Rama
Level 17
God Stats
8W - 11L
1,500 SR
Queue Stats
21W - 30L
1,357 Elo+
Party 1
Xing Tian
Xing Tian
Lawful-evil242
Xing Tian
Level 133
God Stats
19W - 37L
1,289 SR
Queue Stats
281W - 283L
1,441 Elo+
Party 1
Ix Chel
Ix Chel
Telor28
Ix Chel
Level 149
God Stats
6W - 8L
1,501 SR
Queue Stats
63W - 73L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SargentApple
Cthulhu
13
4 / 0 / 4
8,470
770
12,380
14,635
17,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 1 / 3
7,983
726
8,367
6,831
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
samdom
Ishtar
14
3 / 2 / 2
8,476
771
8,582
8,913
4,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
7,184
653
9,003
11,983
5,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Lawful-evil242
Xing Tian
10
0 / 2 / 2
6,650
605
4,101
14,535
14,704
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ix Chel
Telor28
Ix Chel
13
1 / 4 / 0
7,642
695
8,941
9,118
3,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
9
Kills
3
3
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Xing Tian
Lawful-evil242
Xing Tian
0
2
2
0.5
W
Cthulhu
SargentApple
Cthulhu
4
0
4
6
L
Ix Chel
Telor28
Ix Chel
1
4
0
0.25
W
2
1
3
3.5
W
Ishtar
samdom
Ishtar
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,329
Damage
22,045
30,379
Taken
35,636
24,256
Mitigated
23,625
4,415
Healing
2,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,003
7,771
0
913
11,983
5,026
0
6,477
5,013
0
15,385
L
Xing Tian
Lawful-evil242
Xing Tian
4,101
410
0
0
14,535
14,704
0
6,561
7,326
13,834
0
W
Cthulhu
SargentApple
Cthulhu
12,380
875
417
1,469
14,635
17,068
168
4,848
9,501
21,259
797
L
Ix Chel
Telor28
Ix Chel
8,941
1,200
548
891
9,118
3,895
0
5,617
3,347
36,283
0
W
8,367
401
0
312
6,831
2,915
877
3,559
3,118
23,528
0
W
Ishtar
samdom
Ishtar
8,582
4,539
512
1,705
8,913
4,273
1
4,118
4,693
0
40,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,929
Gold Earned
21,476
140
Minions Killed
97
0
Camps Cleared
0
615,437
Distance Traveled
571,526
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,184
653
16
1
0
189,206
0
L
Xing Tian
6,650
605
6
1
0
208,888
0
W
Cthulhu
8,470
770
26
2
0
225,330
0
L
Ix Chel
7,642
695
75
7
0
173,432
0
W
Agni
7,983
726
42
4
0
204,385
0
W
Ishtar
8,476
771
72
7
0
185,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role