Player Matchup

Kuzenbo
Kuzenbo
G_I_RAN_12
Kuzenbo
Level 107
God Stats
5W - 8L
1,748 SR
Queue Stats
96W - 83L
1,436 Elo+
Party 2
Danzaburou
Danzaburou
Lawdog_75
Danzaburou
Level 68
God Stats
3W - 2L
1,455 SR
Queue Stats
90W - 84L
1,419 Elo+
Party 2
Janus
Janus
OG_Westfield7
Janus
Level 86
God Stats
9W - 11L
1,256 SR
Queue Stats
96W - 84L
1,436 Elo+
Party 2
Mulan
Mulan
Obliven99
Mulan
Level 24
God Stats
17W - 14L
1,374 SR
Queue Stats
92W - 73L
1,431 Elo+
Party 2
Charybdis
Charybdis
iiAmShaDoW5162
Charybdis
Level 119
God Stats
1W - 2L
1,283 SR
Queue Stats
162W - 148L
1,477 Elo+
Solo
Team Averages
Level 81
1,423 SR
1,440 Elo+

VS

Team Averages
Level 55
1,482 SR
1,247 Elo+
Amaterasu
Amaterasu
Jeshy36
Amaterasu
Level 21
God Stats
0W - 2L
1,367 SR
Queue Stats
2W - 10L
1,145 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Katfi5h
Morgan Le Fay
Level 42
God Stats
21W - 16L
1,510 SR
Queue Stats
165W - 190L
1,372 Elo+
Solo
Apollo
Apollo
LizDarkBlade88
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,145 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sadarius330
Tsukuyomi
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,428 Elo+
Party 1
Anubis
Anubis
Steadv2741
Anubis
Level 48
God Stats
3W - 6L
1,535 SR
Queue Stats
6W - 16L
1,145 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
G_I_RAN_12
Kuzenbo
18
4 / 1 / 12
11,705
780
9,195
20,916
31,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Lawdog_75
Danzaburou
18
2 / 3 / 6
11,438
763
9,369
13,684
6,070
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 5 / 8
11,752
783
15,498
12,012
6,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
Obliven99
Mulan
20
2 / 1 / 7
11,959
797
10,319
14,920
17,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
iiAmShaDoW5162
Charybdis
20
14 / 2 / 2
13,278
885
22,083
13,200
7,057
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Jeshy36
Amaterasu
18
3 / 5 / 4
10,988
733
13,700
22,810
27,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Katfi5h
Morgan Le Fay
18
2 / 6 / 2
10,850
723
14,372
18,267
9,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 6 / 2
9,391
626
1,425
12,195
5,224
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Sadarius330
Tsukuyomi
19
4 / 4 / 2
11,135
742
10,280
14,400
7,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Anubis
Steadv2741
Anubis
16
3 / 4 / 3
10,103
674
7,838
8,999
4,897
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
25
Kills
12
12
Deaths
25
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
G_I_RAN_12
Kuzenbo
4
1
12
10
L
Amaterasu
Jeshy36
Amaterasu
3
5
4
1
L
Morgan Le Fay
Katfi5h
Morgan Le Fay
2
6
2
0.5
W
Danzaburou
Lawdog_75
Danzaburou
2
3
6
1.67
L
0
6
2
0.17
W
3
5
8
1.4
W
Mulan
Obliven99
Mulan
2
1
7
5.5
L
Tsukuyomi
Sadarius330
Tsukuyomi
4
4
2
1.25
L
Anubis
Steadv2741
Anubis
3
4
3
1.13
W
Charybdis
iiAmShaDoW5162
Charybdis
14
2
2
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,464
Damage
47,615
74,732
Taken
76,671
68,253
Mitigated
55,038
22,102
Healing
6,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
G_I_RAN_12
Kuzenbo
9,195
3,271
0
5,441
20,916
31,780
688
7,145
13,633
23,214
613
L
Amaterasu
Jeshy36
Amaterasu
13,700
4,612
0
2,842
22,810
27,809
375
4,393
17,460
0
31,671
L
Morgan Le Fay
Katfi5h
Morgan Le Fay
14,372
1,909
0
512
18,267
9,190
0
5,816
12,210
44,500
0
W
Danzaburou
Lawdog_75
Danzaburou
9,369
5,203
185
3,809
13,684
6,070
1,344
3,741
9,733
0
49,771
L
1,425
538
0
755
12,195
5,224
48
6,132
6,063
0
12,464
W
15,498
496
614
1,748
12,012
6,096
393
3,934
8,026
51,633
0
W
Mulan
Obliven99
Mulan
10,319
617
0
5,805
14,920
17,250
2,445
3,933
10,646
0
45,653
L
Tsukuyomi
Sadarius330
Tsukuyomi
10,280
1,210
0
1,474
14,400
7,918
0
4,353
9,751
0
44,876
L
Anubis
Steadv2741
Anubis
7,838
87
0
1,040
8,999
4,897
0
3,121
5,818
21,990
0
W
Charybdis
iiAmShaDoW5162
Charybdis
22,083
15,183
0
4,500
13,200
7,057
4,168
3,457
9,465
0
58,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,132
Gold Earned
52,467
321
Minions Killed
258
0
Camps Cleared
0
1,549,292
Distance Traveled
1,297,249
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,705
780
13
1
0
334,770
0
L
Amaterasu
10,988
733
45
3
0
310,818
0
L
Morgan Le Fay
10,850
723
80
5
0
277,255
0
W
Danzaburou
11,438
763
68
5
0
322,971
0
L
Apollo
9,391
626
26
2
0
207,546
0
W
Janus
11,752
783
93
6
0
276,317
0
W
Mulan
11,959
797
62
4
0
315,671
0
L
Tsukuyomi
11,135
742
65
4
0
323,994
0
L
Anubis
10,103
674
42
3
0
177,636
0
W
Charybdis
13,278
885
85
6
0
299,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role