Player Matchup

Ymir
Ymir
Gold V
Jhonger07
Ymir
Gold V
Level 57
God Stats
5W - 3L
1,576 SR
Queue Stats
81W - 85L
1,378 MMR
Party 2
Tiamat
Tiamat
Platinum IV
Pipelaw93
Tiamat
Platinum IV
Level 127
God Stats
53W - 55L
1,503 SR
Queue Stats
167W - 190L
1,703 MMR
Party 2
Medusa
Medusa
Bronze III
YungShep213
Medusa
Bronze III
Level 107
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 14L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 97
1,526 SR
1,527 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 131
1,598 SR
1,500 MMR
Agni
Agni
Gold IV
 
Agni
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
Pklos
Cernunnos
Bronze III
Level 142
God Stats
1W - 0L
1,736 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
les_mathieu
Bacchus
Bronze III
Level 123
God Stats
18W - 8L
1,559 SR
Queue Stats
20W - 13L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 3 / 2
10,174
636
4,054
20,384
25,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
Pipelaw93
Tiamat
16
2 / 1 / 0
10,243
640
12,432
14,440
11,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
16
1 / 5 / 1
10,020
626
9,881
17,645
9,182
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
VamanaGuan YuAresAphroditeAtlas

VS

Bans
MartichorasSkadiCerberusNeithChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
4 / 1 / 3
11,600
725
16,614
4,551
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Pklos
Cernunnos
17
3 / 2 / 6
10,939
684
22,364
13,726
6,705
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
les_mathieu
Bacchus
17
2 / 0 / 7
11,557
722
7,835
16,606
30,403
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
9
9
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
1
3
5.5
L
Ymir
0
3
2
0.33
L
Tiamat
Pipelaw93
Tiamat
2
1
0
2
W
Cernunnos
Pklos
Cernunnos
3
2
6
3
L
Medusa
1
5
1
0.3
W
Bacchus
les_mathieu
Bacchus
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,367
Damage
46,813
52,469
Taken
34,883
45,985
Mitigated
39,181
12,439
Healing
11,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
16,614
1,208
0
544
4,551
2,073
603
1,241
3,200
67,152
0
L
Ymir
4,054
724
1,923
3,826
20,384
25,660
0
8,051
12,333
19,688
0
L
Tiamat
Pipelaw93
Tiamat
12,432
554
202
3,952
14,440
11,143
0
6,566
7,874
39,957
0
W
Cernunnos
Pklos
Cernunnos
22,364
10,691
0
5,896
13,726
6,705
1,660
7,273
6,109
0
74,212
L
Medusa
9,881
4,369
0
2,536
17,645
9,182
516
9,924
7,721
0
46,881
W
Bacchus
les_mathieu
Bacchus
7,835
811
0
5,458
16,606
30,403
0
6,962
8,746
21,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,437
Gold Earned
34,096
190
Minions Killed
214
0
Camps Cleared
0
900,351
Distance Traveled
932,990
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,600
725
106
7
0
327,375
0
L
Ymir
10,174
636
36
2
0
297,752
12
L
Tiamat
10,243
640
75
5
0
310,491
0
W
Cernunnos
10,939
684
86
5
0
313,724
0
L
Medusa
10,020
626
79
5
0
292,108
0
W
Bacchus
11,557
722
22
1
0
291,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role