Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Divine Mig
Merlin
Level 134
God Stats
0W - 1L
1,856 SR
Queue Stats
96W - 115L
1,521 Elo+
Party 2
Cabrakan
Cabrakan
WadeAround
Cabrakan
Level 65
God Stats
0W - 1L
1,701 SR
Queue Stats
39W - 63L
1,496 Elo+
Party 2
Xbalanque
Xbalanque
WillyNoSquilly
Xbalanque
Level 126
God Stats
27W - 19L
1,658 SR
Queue Stats
94W - 118L
1,486 Elo+
Party 2
Ao Kuang
Ao Kuang
WojoElite
Ao Kuang
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 131L
1,534 Elo+
Party 2
Team Averages
Level 122
1,643 SR
1,507 Elo+

VS

Team Averages
Level 106
1,627 SR
1,571 Elo+
Atlas
Atlas
HoodieT00nstv
Atlas
Level 133
God Stats
2W - 5L
1,377 SR
Queue Stats
349W - 325L
1,552 Elo+
Party 3
Martichoras
Martichoras
Megaman161
Martichoras
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 39L
1,564 Elo+
Party 1
Ix Chel
Ix Chel
Ponader
Ix Chel
Level 74
God Stats
2W - 0L
1,739 SR
Queue Stats
18W - 11L
1,554 Elo+
Solo
Hercules
Hercules
VioSinclair
Hercules
Level 175
God Stats
4W - 1L
1,695 SR
Queue Stats
330W - 280L
1,601 Elo+
Party 3
Nemesis
Nemesis
darkxrage
Nemesis
Level 102
God Stats
3W - 0L
1,823 SR
Queue Stats
37W - 28L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
1 / 6 / 0
9,001
474
6,893
16,718
17,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
Divine Mig
Merlin
15
0 / 5 / 2
9,235
486
6,427
13,455
6,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
WadeAround
Cabrakan
12
0 / 5 / 5
8,500
447
3,535
18,042
18,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
WillyNoSquilly
Xbalanque
16
2 / 5 / 3
9,857
519
14,336
18,214
8,750
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
WojoElite
Ao Kuang
16
6 / 5 / 0
9,784
515
11,684
17,451
8,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 10
8,940
471
6,844
13,988
14,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Martichoras
Megaman161
Martichoras
15
4 / 4 / 4
9,760
514
14,514
17,143
9,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
Ponader
Ix Chel
16
2 / 2 / 6
9,718
511
10,044
10,728
5,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
VioSinclair
Hercules
18
9 / 0 / 4
12,531
660
12,717
14,531
16,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Nemesis
darkxrage
Nemesis
19
11 / 1 / 4
11,602
611
17,141
14,946
7,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
9
Kills
26
26
Deaths
9
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
6
0
0.17
L
Merlin
Divine Mig
Merlin
0
5
2
0.2
W
0
2
10
2.5
W
Martichoras
Megaman161
Martichoras
4
4
4
1.5
W
Ix Chel
Ponader
Ix Chel
2
2
6
2.5
W
Hercules
VioSinclair
Hercules
9
0
4
11
L
Cabrakan
WadeAround
Cabrakan
0
5
5
0.5
L
Xbalanque
WillyNoSquilly
Xbalanque
2
5
3
0.7
L
Ao Kuang
WojoElite
Ao Kuang
6
5
0
1.2
W
Nemesis
darkxrage
Nemesis
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,875
Damage
61,260
83,880
Taken
71,336
59,201
Mitigated
52,820
18,259
Healing
18,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,893
530
0
290
16,718
17,958
0
1,421
15,276
327
62,785
L
Merlin
Divine Mig
Merlin
6,427
502
0
2,000
13,455
6,322
0
4,631
8,794
79,724
0
W
6,844
2,774
0
2,489
13,988
14,343
72
5,670
8,036
32,619
0
W
Martichoras
Megaman161
Martichoras
14,514
7,283
0
3,375
17,143
9,715
147
4,010
13,133
0
76,315
W
Ix Chel
Ponader
Ix Chel
10,044
1,119
501
1,611
10,728
5,221
372
5,511
4,967
78,688
0
W
Hercules
VioSinclair
Hercules
12,717
6,670
0
8,618
14,531
16,164
0
3,002
11,424
0
101,175
L
Cabrakan
WadeAround
Cabrakan
3,535
1,044
2,144
2,384
18,042
18,063
0
6,005
11,946
12,222
0
L
Xbalanque
WillyNoSquilly
Xbalanque
14,336
8,864
0
6,336
18,214
8,750
0
1,818
16,349
0
100,861
L
Ao Kuang
WojoElite
Ao Kuang
11,684
3,681
0
5,105
17,451
8,108
948
2,814
14,627
75,917
0
W
Nemesis
darkxrage
Nemesis
17,141
8,715
0
1,875
14,946
7,377
272
4,159
10,743
0
124,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,377
Gold Earned
52,551
533
Minions Killed
573
0
Camps Cleared
0
1,782,216
Distance Traveled
1,989,482
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,001
474
102
5
0
382,895
3
L
Merlin
9,235
486
149
8
0
328,224
3
W
Atlas
8,940
471
26
1
0
391,722
3
W
Martichoras
9,760
514
105
6
0
348,157
3
W
Ix Chel
9,718
511
133
7
0
376,039
4
W
Hercules
12,531
660
159
8
0
408,091
5
L
Cabrakan
8,500
447
9
0
0
352,788
6
L
Xbalanque
9,857
519
160
8
0
307,649
10
L
Ao Kuang
9,784
515
113
6
0
410,660
2
W
Nemesis
11,602
611
150
8
0
465,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role