Player Matchup

Anubis
Anubis
Silver II
Elmaira-01
Anubis
Silver II
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 66L
1,380 MMR
Solo
Danzaburou
Danzaburou
Gold V
Guissbr
Danzaburou
Gold V
Level 156
God Stats
0W - 1L
1,442 SR
Queue Stats
10W - 16L
1,598 MMR
Party 2
Gilgamesh
Gilgamesh
Gold IV
Kukamonga G
Gilgamesh
Gold IV
Level 203
God Stats
3W - 4L
1,478 SR
Queue Stats
840W - 861L
1,378 MMR
Solo
Ah Puch
Ah Puch
Silver IV
UchihaPatrick
Ah Puch
Silver IV
Level 148
God Stats
1W - 5L
1,445 SR
Queue Stats
14W - 32L
1,156 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold IV
odiessan16
Tsukuyomi
Gold IV
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 95L
1,386 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,473 SR
1,380 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,602 SR
1,380 MMR
Guan Yu
Guan Yu
Silver IV
BexZerk
Guan Yu
Silver IV
Level 106
God Stats
2W - 2L
1,729 SR
Queue Stats
54W - 64L
1,373 MMR
Solo
Kukulkan
Kukulkan
Gold IV
ChillBellicheck
Kukulkan
Gold IV
Level 157
God Stats
2W - 4L
1,767 SR
Queue Stats
350W - 361L
1,390 MMR
Solo
Izanami
Izanami
Gold II
DilanCaceres
Izanami
Gold II
Level 126
God Stats
5W - 8L
1,452 SR
Queue Stats
404W - 404L
1,393 MMR
Party 1
Awilix
Awilix
Gold III
Onenightstand-V
Awilix
Gold III
Level 125
God Stats
27W - 22L
1,562 SR
Queue Stats
115W - 111L
1,383 MMR
Solo
Horus
Horus
Silver II
breedableEboy
Horus
Silver II
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,361 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Elmaira-01
Anubis
9
0 / 3 / 0
5,265
527
2,848
6,009
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Guissbr
Danzaburou
10
1 / 0 / 0
5,356
536
2,932
4,373
1,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Kukamonga G
Gilgamesh
8
0 / 1 / 0
4,791
479
1,003
5,264
1,732
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
9
0 / 1 / 0
5,243
524
2,809
4,671
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
odiessan16
Tsukuyomi
9
0 / 1 / 1
5,155
516
1,530
5,755
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AphroditeBacchusHerculesMorgan Le Fay

VS

Bans
CliodhnaIshtarGebTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BexZerk
Guan Yu
10
0 / 0 / 1
5,623
562
2,797
5,065
3,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
11
1 / 0 / 0
5,906
591
3,478
4,290
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
DilanCaceres
Izanami
10
1 / 0 / 1
6,233
623
2,884
3,111
888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 1 / 0
5,699
570
3,877
6,427
2,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 2
5,870
587
1,970
5,499
4,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
5
6
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BexZerk
Guan Yu
0
0
1
0.5
W
Kukulkan
1
0
0
1
W
Izanami
DilanCaceres
Izanami
1
0
1
1.5
L
Anubis
Elmaira-01
Anubis
0
3
0
0
L
Danzaburou
Guissbr
Danzaburou
1
0
0
1
L
Gilgamesh
Kukamonga G
Gilgamesh
0
1
0
0
W
2
1
0
2
L
Ah Puch
0
1
0
0
W
1
0
2
2
L
Tsukuyomi
odiessan16
Tsukuyomi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,122
Damage
15,006
26,072
Taken
24,392
8,734
Mitigated
11,913
10,839
Healing
8,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BexZerk
Guan Yu
2,797
338
0
1,814
5,065
3,034
0
1,055
4,010
0
33,690
W
Kukulkan
3,478
536
0
1,800
4,290
1,770
0
1,303
2,987
53,023
0
W
Izanami
DilanCaceres
Izanami
2,884
1,825
0
1,285
3,111
888
494
780
2,331
0
53,691
L
Anubis
Elmaira-01
Anubis
2,848
36
0
2,033
6,009
2,088
0
0
5,924
36,480
0
L
Danzaburou
Guissbr
Danzaburou
2,932
1,354
0
2,763
4,373
1,370
0
0
4,373
0
36,277
L
Gilgamesh
Kukamonga G
Gilgamesh
1,003
354
0
1,423
5,264
1,732
0
0
4,984
0
23,891
W
3,877
1,781
0
575
6,427
2,129
0
733
5,694
0
39,887
L
Ah Puch
2,809
90
0
1,701
4,671
1,694
0
2,768
1,903
38,023
0
W
1,970
1,012
232
2,534
5,499
4,092
0
1,786
3,713
0
11,395
L
Tsukuyomi
odiessan16
Tsukuyomi
1,530
456
0
2,919
5,755
1,850
0
710
5,045
0
31,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,810
Gold Earned
29,331
298
Minions Killed
356
0
Camps Cleared
0
931,952
Distance Traveled
1,009,295
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,623
562
54
5
0
179,126
3
W
Kukulkan
5,906
591
102
10
0
190,633
2
W
Izanami
6,233
623
113
11
0
189,393
3
L
Anubis
5,265
527
70
7
0
149,343
3
L
Danzaburou
5,356
536
58
6
0
195,089
0
L
Gilgamesh
4,791
479
39
4
0
178,694
2
W
Awilix
5,699
570
68
7
0
226,257
0
L
Ah Puch
5,243
524
67
7
0
179,547
0
W
Horus
5,870
587
19
2
0
223,886
0
L
Tsukuyomi
5,155
516
64
6
0
229,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role