Player Matchup

Maui
Maui
JustAHappyBear
Maui
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,642 Elo+
Party 1
Medusa
Medusa
PaulKerseyy
Medusa
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,545 Elo+
Party 1
Zeus
Zeus
Rakai159
Zeus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,533 Elo+
Party 1
Team Averages
Level 97
1,500 SR
1,573 Elo+

VS

Team Averages
Level 129
1,625 SR
1,422 Elo+
Sol
Sol
FirefoxEW
Sol
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 25L
1,251 Elo+
Solo
Neith
Neith
Glurbyy
Neith
Level 142
God Stats
204W - 154L
1,507 SR
Queue Stats
287W - 295L
1,497 Elo+
Solo
Shiva
Shiva
SpartanRoss117
Shiva
Level 141
God Stats
3W - 1L
1,868 SR
Queue Stats
46W - 51L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,878
788
2,369
10,415
9,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
11
1 / 6 / 2
6,886
689
4,395
10,981
4,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
11
1 / 7 / 2
7,019
702
5,157
8,581
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 6
7,951
795
5,086
6,567
2,272
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Glurbyy
Neith
14
6 / 2 / 7
8,541
854
10,897
7,010
3,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 1 / 7
8,233
823
9,263
11,775
10,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
14
14
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
W
Neith
Glurbyy
Neith
6
2
7
4.75
L
1
1
1
1.5
L
Medusa
1
6
2
0.33
L
Zeus
1
7
2
0.29
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,921
Damage
25,246
29,977
Taken
25,352
16,984
Mitigated
16,152
4,115
Healing
5,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,086
1,821
0
3,366
6,567
2,272
987
1,277
5,290
33,953
0
W
Neith
Glurbyy
Neith
10,897
3,950
0
605
7,010
3,082
440
3,022
3,988
0
31,957
L
2,369
385
0
1,784
10,415
9,766
0
2,277
7,887
11,525
0
L
Medusa
4,395
1,917
0
1,981
10,981
4,359
0
2,169
8,416
0
25,968
L
Zeus
5,157
1,294
0
350
8,581
2,859
0
667
7,581
20,026
0
W
9,263
830
385
1,630
11,775
10,798
73
3,276
8,499
0
22,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,783
Gold Earned
24,725
87
Minions Killed
143
0
Camps Cleared
0
503,543
Distance Traveled
572,705
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,951
795
53
5
0
195,730
0
W
Neith
8,541
854
52
5
0
175,701
2
L
Maui
7,878
788
5
1
0
177,071
0
L
Medusa
6,886
689
41
4
0
178,264
0
L
Zeus
7,019
702
41
4
0
148,208
0
W
Shiva
8,233
823
38
4
0
201,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role