Player Matchup

Ra
Ra
GALAXYchocolate1
Ra
Level 112
God Stats
6W - 1L
1,654 SR
Queue Stats
73W - 85L
1,468 Elo+
Solo
Apollo
Apollo
STRYKR8x8
Apollo
Level 111
God Stats
6W - 3L
1,732 SR
Queue Stats
14W - 11L
1,519 Elo+
Party 1
Hercules
Hercules
SuperiorYmirior
Hercules
Level 119
God Stats
8W - 6L
1,595 SR
Queue Stats
17W - 11L
1,519 Elo+
Party 1
Bacchus
Bacchus
Zaxsby
Bacchus
Level 119
God Stats
3W - 0L
1,285 SR
Queue Stats
58W - 47L
1,518 Elo+
Party 1
Loki
Loki
ΩZøneΩ
Loki
Level 147
God Stats
13W - 8L
1,410 SR
Queue Stats
143W - 127L
1,524 Elo+
Party 1
Team Averages
Level 122
1,535 SR
1,510 Elo+

VS

Team Averages
Level 126
1,596 SR
1,499 Elo+
Maui
Maui
DangaLangKing
Maui
Level 97
God Stats
1W - 2L
1,552 SR
Queue Stats
215W - 199L
1,479 Elo+
Party 2
Chaac
Chaac
Itadakimas4
Chaac
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
189W - 182L
1,543 Elo+
Solo
Ullr
Ullr
N0Show
Ullr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 209L
1,500 Elo+
Party 2
Vulcan
Vulcan
Quigosth
Vulcan
Level 142
God Stats
23W - 17L
1,866 SR
Queue Stats
362W - 317L
1,495 Elo+
Solo
Ix Chel
Ix Chel
Treetoppz
Ix Chel
Level 158
God Stats
3W - 5L
1,564 SR
Queue Stats
92W - 109L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,618
468
1,924
9,313
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
STRYKR8x8
Apollo
13
3 / 0 / 0
7,726
644
3,810
3,955
1,502
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
13
3 / 0 / 2
7,123
594
7,339
9,903
11,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Zaxsby
Bacchus
11
2 / 1 / 6
6,952
579
5,789
9,845
9,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
6 / 1 / 3
7,767
647
6,610
9,276
3,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,547
462
804
7,933
4,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 4 / 0
7,167
597
9,335
12,217
9,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
N0Show
Ullr
12
0 / 0 / 0
6,417
535
1,695
5,439
2,459
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Vulcan
Quigosth
Vulcan
12
3 / 3 / 0
6,996
583
8,802
6,272
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
Treetoppz
Ix Chel
10
0 / 6 / 2
6,182
515
6,382
10,547
3,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
14
Kills
4
5
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
0
3
0
0
L
1
4
0
0.25
L
Ullr
N0Show
Ullr
0
0
0
0
L
Vulcan
Quigosth
Vulcan
3
3
0
1
W
Apollo
STRYKR8x8
Apollo
3
0
0
3
W
Hercules
3
0
2
4
L
Ix Chel
Treetoppz
Ix Chel
0
6
2
0.17
W
Bacchus
Zaxsby
Bacchus
2
1
6
5
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,472
Damage
27,018
42,292
Taken
42,408
29,871
Mitigated
21,856
12,407
Healing
11,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
804
153
0
3,349
7,933
4,251
0
2,814
5,119
13,925
0
W
1,924
279
492
3,053
9,313
3,772
0
8,066
1,069
40,053
0
L
9,335
1,242
0
2,403
12,217
9,504
0
714
10,749
0
68,697
L
Ullr
N0Show
Ullr
1,695
1,155
0
2,582
5,439
2,459
0
312
5,127
0
53,718
L
Vulcan
Quigosth
Vulcan
8,802
3,927
0
642
6,272
2,434
0
3,112
3,066
55,711
0
W
Apollo
STRYKR8x8
Apollo
3,810
3,035
0
2,263
3,955
1,502
261
399
3,544
0
61,837
W
Hercules
7,339
2,703
0
4,050
9,903
11,195
0
428
9,454
0
52,853
L
Ix Chel
Treetoppz
Ix Chel
6,382
1,565
471
2,276
10,547
3,208
22
667
9,838
45,399
0
W
Bacchus
Zaxsby
Bacchus
5,789
601
0
1,819
9,845
9,616
0
4,133
5,613
22,267
0
W
6,610
2,224
0
730
9,276
3,786
0
2,512
6,624
0
63,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,186
Gold Earned
32,309
424
Minions Killed
400
0
Camps Cleared
0
1,298,948
Distance Traveled
1,283,790
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,547
462
29
2
0
264,514
5
W
Ra
5,618
468
71
6
0
237,599
2
L
Chaac
7,167
597
108
9
0
265,373
0
L
Ullr
6,417
535
100
8
0
247,392
0
L
Vulcan
6,996
583
86
7
0
258,466
0
W
Apollo
7,726
644
123
10
0
259,159
2
W
Hercules
7,123
594
94
8
0
248,040
0
L
Ix Chel
6,182
515
77
6
0
248,045
0
W
Bacchus
6,952
579
37
3
0
258,790
0
W
Loki
7,767
647
99
8
0
295,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role