Player Matchup

Atlas
Atlas
 
Atlas
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
LondOnline77
Guan Yu
Level 82
God Stats
0W - 1L
1,428 SR
Queue Stats
15W - 19L
1,464 Elo+
Solo
Ah Puch
Ah Puch
ScalyCoder21018
Ah Puch
Level 126
God Stats
6W - 5L
1,840 SR
Queue Stats
308W - 275L
1,505 Elo+
Party 1
Thor
Thor
SleepyCh4cken
Thor
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 90L
1,521 Elo+
Solo
Cernunnos
Cernunnos
Teh Mini Zebra
Cernunnos
Level 103
God Stats
9W - 7L
1,601 SR
Queue Stats
13W - 20L
1,512 Elo+
Solo
Team Averages
Level 93
1,574 SR
1,500 Elo+

VS

Team Averages
Level 147
1,433 SR
1,474 Elo+
Hades
Hades
 
Hades
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
CHEFchris562
Surtr
Level 159
God Stats
174W - 116L
1,603 SR
Queue Stats
345W - 330L
1,414 Elo+
Party 2
Nox
Nox
Fluffy_Unicorm
Nox
Level 167
God Stats
3W - 6L
1,654 SR
Queue Stats
624W - 591L
1,499 Elo+
Solo
Loki
Loki
SpecialHawk96
Loki
Level 126
God Stats
9W - 2L
1,305 SR
Queue Stats
291W - 259L
1,550 Elo+
Solo
Susano
Susano
Syr Artorias
Susano
Level 101
God Stats
4W - 10L
1,105 SR
Queue Stats
109W - 122L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
4
0 / 2 / 0
2,709
542
2,219
3,596
2,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
LondOnline77
Guan Yu
2
0 / 1 / 0
2,561
512
284
1,938
513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 1
3,547
709
1,992
2,395
687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 2 / 0
3,219
644
1,761
4,658
1,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Teh Mini Zebra
Cernunnos
2
0 / 1 / 0
2,603
521
904
1,811
458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
6
0 / 0 / 5
4,078
816
2,034
4,948
2,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

6
5 / 0 / 0
4,222
844
3,058
4,743
1,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
1 / 0 / 0
3,497
699
137
1,534
458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
1 / 1 / 1
4,196
839
1,668
2,379
584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
5
0 / 0 / 0
3,070
614
741
2,551
711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
0
Kills
7
7
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
2
0
0
W
Hades
 
Hades
0
0
5
2.5
W
5
0
0
5
W
1
0
0
1
L
Guan Yu
LondOnline77
Guan Yu
0
1
0
0
L
0
1
1
0.5
L
0
2
0
0
W
1
1
1
1.5
W
Susano
0
0
0
0
L
Cernunnos
Teh Mini Zebra
Cernunnos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,160
Damage
7,638
14,398
Taken
16,155
5,182
Mitigated
5,810
3,964
Healing
7,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,219
1,162
99
945
3,596
2,057
0
959
2,637
6,410
0
W
Hades
 
Hades
2,034
406
371
3,469
4,948
2,266
534
1,399
3,549
11,956
0
W
3,058
1,796
153
1,655
4,743
1,791
198
820
3,923
333
21,228
W
137
0
0
625
1,534
458
0
932
500
11,536
0
L
Guan Yu
LondOnline77
Guan Yu
284
187
0
537
1,938
513
0
0
1,938
0
2,554
L
1,992
48
0
980
2,395
687
0
137
2,258
15,186
0
L
1,761
820
0
590
4,658
1,467
0
722
3,936
0
18,164
W
1,668
840
0
405
2,379
584
0
0
2,379
0
20,739
W
Susano
741
64
0
722
2,551
711
0
886
1,593
0
7,437
L
Cernunnos
Teh Mini Zebra
Cernunnos
904
363
0
813
1,811
458
0
377
1,434
0
6,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,639
Gold Earned
19,063
90
Minions Killed
126
0
Camps Cleared
0
373,136
Distance Traveled
425,225
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
2,709
542
4
1
0
89,545
0
W
Hades
4,078
816
20
4
0
87,821
0
W
Surtr
4,222
844
34
7
0
101,802
0
W
Nox
3,497
699
28
6
0
70,047
0
L
Guan Yu
2,561
512
3
1
0
52,633
0
L
Ah Puch
3,547
709
38
8
0
86,685
0
L
Thor
3,219
644
35
7
0
98,926
0
W
Loki
4,196
839
36
7
0
92,272
0
W
Susano
3,070
614
8
2
0
73,283
1
L
Cernunnos
2,603
521
10
2
0
45,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role