Player Matchup

Shiva
Shiva
Silver II
Shadow060614471
Shiva
Silver II
Level 94
God Stats
3W - 2L
1,565 SR
Queue Stats
19W - 31L
1,173 MMR
Party 1
Bakasura
Bakasura
Silver II
code z385552
Bakasura
Silver II
Level 69
God Stats
3W - 1L
1,575 SR
Queue Stats
20W - 33L
1,180 MMR
Party 1
Bacchus
Bacchus
Silver II
xWillleFoo
Bacchus
Silver II
Level 114
God Stats
1W - 0L
1,469 SR
Queue Stats
20W - 33L
1,208 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 92
1,536 SR
1,187 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 100
1,473 SR
1,191 MMR
Rama
Rama
Bronze IV
MaloBean
Rama
Bronze IV
Level 66
God Stats
0W - 1L
1,523 SR
Queue Stats
2W - 10L
1,182 MMR
Party 2
Athena
Athena
Silver II
Riata_De_Chango
Athena
Silver II
Level 136
God Stats
6W - 12L
1,463 SR
Queue Stats
61W - 90L
1,195 MMR
Solo
Poseidon
Poseidon
Silver III
SoupNix
Poseidon
Silver III
Level 97
God Stats
0W - 3L
1,432 SR
Queue Stats
8W - 20L
1,197 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 8
10,636
760
12,713
13,801
10,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bakasura
code z385552
Bakasura
17
8 / 3 / 5
11,631
831
12,508
13,893
7,805
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
xWillleFoo
Bacchus
17
2 / 2 / 12
11,368
812
14,075
21,271
32,509
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
KumbhakarnaSurtrGebAphroditeGanesha

VS

Bans
HerculesMulanAnubisAmaterasuRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
1 / 4 / 4
9,082
649
9,992
13,094
6,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 5 / 3
8,749
625
10,085
19,482
18,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Poseidon
SoupNix
Poseidon
14
2 / 6 / 3
9,276
663
10,659
11,417
4,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
15
Kills
5
5
Deaths
15
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Rama
1
4
4
0.75
L
2
5
3
0.7
W
5
0
8
9
L
Poseidon
SoupNix
Poseidon
2
6
3
0.58
W
Bakasura
code z385552
Bakasura
8
3
5
3.5
W
Bacchus
xWillleFoo
Bacchus
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,296
Damage
30,736
48,965
Taken
43,993
50,603
Mitigated
29,664
11,797
Healing
4,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
9,992
8,337
0
2,450
13,094
6,026
0
4,287
8,429
0
34,183
L
10,085
1,879
95
628
19,482
18,956
0
5,034
12,956
25,562
0
W
12,713
2,228
1,077
1,919
13,801
10,289
634
6,649
6,912
96
35,594
L
Poseidon
SoupNix
Poseidon
10,659
1,065
416
740
11,417
4,682
0
4,833
6,394
55,722
0
W
Bakasura
code z385552
Bakasura
12,508
7,985
0
2,974
13,893
7,805
2,462
5,560
8,099
0
58,649
W
Bacchus
xWillleFoo
Bacchus
14,075
2,416
452
5,375
21,271
32,509
470
7,884
12,832
33,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,635
Gold Earned
27,107
180
Minions Killed
169
0
Camps Cleared
0
849,597
Distance Traveled
706,361
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,082
649
58
4
0
223,473
6
L
Athena
8,749
625
26
2
0
248,329
2
W
Shiva
10,636
760
47
3
0
277,218
0
L
Poseidon
9,276
663
85
6
0
234,559
0
W
Bakasura
11,631
831
97
7
0
294,025
0
W
Bacchus
11,368
812
36
3
0
278,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role