Player Matchup

Thanatos
Thanatos
FiZZeSchteven
Thanatos
Level 127
God Stats
13W - 12L
1,704 SR
Queue Stats
401W - 396L
1,386 Elo+
Solo
Cupid
Cupid
JUAN_JOXX_LOA200
Cupid
Level 104
God Stats
1W - 0L
1,509 SR
Queue Stats
62W - 63L
1,427 Elo+
Party 1
Poseidon
Poseidon
Jony670
Poseidon
Level 39
God Stats
36W - 21L
1,574 SR
Queue Stats
212W - 211L
1,401 Elo+
Party 1
Cerberus
Cerberus
WhiteWidovvv
Cerberus
Level 24
God Stats
11W - 10L
1,492 SR
Queue Stats
70W - 63L
1,429 Elo+
Party 1
Sun Wukong
Sun Wukong
XxRichardxXLA3
Sun Wukong
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,268 Elo+
Solo
Team Averages
Level 67
1,556 SR
1,382 Elo+

VS

Team Averages
Level 75
1,440 SR
1,473 Elo+
Agni
Agni
 
Agni
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Hichemkhamsa
Apollo
Level 61
God Stats
1W - 7L
1,106 SR
Queue Stats
788W - 766L
1,485 Elo+
Solo
Olorun
Olorun
JGIOLDAR7466
Olorun
Level 26
God Stats
0W - 1L
1,270 SR
Queue Stats
33W - 41L
1,381 Elo+
Party 2
Kumbhakarna
Kumbhakarna
VenerableGnome5
Kumbhakarna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Fenrir
Fenrir
gronkuleus
Fenrir
Level 124
God Stats
0W - 1L
1,824 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FiZZeSchteven
Thanatos
15
5 / 0 / 5
9,101
569
7,080
9,252
3,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
10 / 0 / 6
9,671
604
15,839
8,749
4,035
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Jony670
Poseidon
14
1 / 4 / 8
8,666
542
10,477
9,408
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
WhiteWidovvv
Cerberus
13
6 / 3 / 7
9,562
598
6,939
19,221
18,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
XxRichardxXLA3
Sun Wukong
13
4 / 4 / 2
8,053
503
6,874
13,773
9,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
4 / 4 / 4
9,299
581
11,445
10,775
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
10
0 / 9 / 3
6,511
407
4,003
14,094
4,824
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Olorun
14
0 / 5 / 6
8,232
515
4,587
12,355
4,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
VenerableGnome5
Kumbhakarna
11
0 / 5 / 1
7,340
459
2,782
13,595
12,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
gronkuleus
Fenrir
15
7 / 3 / 1
9,210
576
12,144
15,917
6,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
26
Kills
11
11
Deaths
26
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
4
4
1.5
W
Thanatos
FiZZeSchteven
Thanatos
5
0
5
7.5
L
Apollo
0
9
3
0.17
L
Olorun
0
5
6
0.6
W
10
0
6
13
W
Poseidon
Jony670
Poseidon
1
4
8
1.25
L
Kumbhakarna
VenerableGnome5
Kumbhakarna
0
5
1
0.1
W
Cerberus
WhiteWidovvv
Cerberus
6
3
7
3.17
W
Sun Wukong
XxRichardxXLA3
Sun Wukong
4
4
2
1.25
L
Fenrir
gronkuleus
Fenrir
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,209
Damage
34,961
60,403
Taken
66,736
39,764
Mitigated
32,029
22,396
Healing
12,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
11,445
851
5
2,626
10,775
4,040
305
1,222
9,553
71,731
0
W
Thanatos
FiZZeSchteven
Thanatos
7,080
1,897
0
9,374
9,252
3,929
0
1,372
7,880
0
69,887
L
Apollo
4,003
1,898
0
2,457
14,094
4,824
304
3,156
10,938
0
25,618
L
Olorun
4,587
1,758
254
3,107
12,355
4,674
0
5,290
7,065
54,906
0
W
15,839
11,520
54
4,751
8,749
4,035
834
1,918
6,831
0
78,899
W
Poseidon
Jony670
Poseidon
10,477
944
0
1,226
9,408
3,100
0
2,933
6,475
69,252
0
L
Kumbhakarna
VenerableGnome5
Kumbhakarna
2,782
458
0
1,399
13,595
12,095
0
2,200
11,395
26,607
0
W
Cerberus
WhiteWidovvv
Cerberus
6,939
1,414
1,820
3,422
19,221
18,878
52
5,118
14,103
24,954
0
W
Sun Wukong
XxRichardxXLA3
Sun Wukong
6,874
991
0
1,749
13,773
9,822
149
7,809
5,964
0
37,209
L
Fenrir
gronkuleus
Fenrir
12,144
3,371
0
2,673
15,917
6,396
432
5,548
10,369
0
61,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,053
Gold Earned
40,592
442
Minions Killed
354
0
Camps Cleared
0
1,682,509
Distance Traveled
1,484,558
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,299
581
107
7
0
280,381
4
W
Thanatos
9,101
569
95
6
0
368,576
0
L
Apollo
6,511
407
39
2
0
298,579
0
L
Olorun
8,232
515
83
5
0
255,782
0
W
Cupid
9,671
604
108
7
0
324,539
0
W
Poseidon
8,666
542
137
9
0
346,377
0
L
Kumbhakarna
7,340
459
36
2
0
284,826
0
W
Cerberus
9,562
598
47
3
0
315,340
0
W
Sun Wukong
8,053
503
55
3
0
327,677
0
L
Fenrir
9,210
576
89
6
0
364,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role