Player Matchup

Fenrir
Fenrir
ASALTYSMURF
Fenrir
Level 48
God Stats
3W - 1L
1,807 SR
Queue Stats
112W - 78L
1,577 Elo+
Party 2
Ix Chel
Ix Chel
Adrizzle
Ix Chel
Level 27
God Stats
5W - 3L
1,531 SR
Queue Stats
51W - 49L
1,534 Elo+
Party 3
Artio
Artio
EGOLDMAN23
Artio
Level 122
God Stats
1W - 1L
1,312 SR
Queue Stats
125W - 96L
1,556 Elo+
Party 3
Cupid
Cupid
Tick18
Cupid
Level 49
God Stats
3W - 6L
1,370 SR
Queue Stats
118W - 108L
1,493 Elo+
Party 2
Mulan
Mulan
clutchbatman
Mulan
Level 45
God Stats
62W - 42L
1,577 SR
Queue Stats
193W - 179L
1,572 Elo+
Party 2
Team Averages
Level 58
1,519 SR
1,547 Elo+

VS

Team Averages
Level 131
1,608 SR
1,554 Elo+
Nu Wa
Nu Wa
BestWaifuuu-
Nu Wa
Level 159
God Stats
23W - 10L
1,636 SR
Queue Stats
180W - 158L
1,558 Elo+
Party 1
Vamana
Vamana
Teh Mini Zebra
Vamana
Level 103
God Stats
1W - 2L
1,680 SR
Queue Stats
13W - 20L
1,531 Elo+
Solo
Olorun
Olorun
TiggaNamedJigga
Olorun
Level 141
God Stats
9W - 7L
1,516 SR
Queue Stats
308W - 298L
1,535 Elo+
Solo
Set
Set
Torrkoal
Set
Level 84
God Stats
12W - 11L
1,673 SR
Queue Stats
81W - 69L
1,591 Elo+
Party 1
Ares
Ares
canon5
Ares
Level 166
God Stats
8W - 11L
1,536 SR
Queue Stats
158W - 150L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
6
2 / 1 / 1
3,930
786
1,515
3,931
1,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
Adrizzle
Ix Chel
6
0 / 0 / 0
3,632
726
1,281
2,227
672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artio
5
0 / 1 / 1
3,440
688
735
4,563
2,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cupid
Tick18
Cupid
6
1 / 1 / 1
3,696
739
1,960
2,423
809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
1 / 0 / 0
4,023
805
2,298
1,851
1,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,507
701
2,687
2,278
691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 1 / 0
3,466
693
825
3,702
1,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
2 / 2 / 1
3,798
760
1,532
3,268
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 1 / 2
3,560
712
1,284
4,082
1,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
canon5
Ares
1
0 / 0 / 0
2,472
494
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
4
Kills
2
3
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
1
1
2.5
W
Ix Chel
Adrizzle
Ix Chel
0
0
0
0
L
0
0
1
0.5
W
Artio
0
1
1
0.5
L
0
1
0
0
W
Cupid
Tick18
Cupid
1
1
1
1.5
L
2
2
1
1.25
L
0
1
2
1
L
Ares
canon5
Ares
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,789
Damage
6,328
14,995
Taken
13,330
6,525
Mitigated
4,184
6,959
Healing
3,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
1,515
693
0
990
3,931
1,183
0
582
3,349
0
14,157
W
Ix Chel
Adrizzle
Ix Chel
1,281
485
350
1,330
2,227
672
0
1,273
954
24,244
0
L
2,687
604
0
750
2,278
691
0
1,517
761
20,873
0
W
Artio
735
177
40
2,061
4,563
2,615
0
1,171
3,392
9,557
0
L
825
92
0
1,144
3,702
1,286
0
0
3,423
0
15,600
W
Cupid
Tick18
Cupid
1,960
1,067
86
831
2,423
809
0
1,097
1,326
0
19,711
L
1,532
890
60
1,000
3,268
975
0
266
3,002
14,947
0
L
1,284
655
0
625
4,082
1,232
0
233
3,849
0
17,398
L
Ares
canon5
Ares
0
0
0
0
0
0
0
0
0
0
0
W
2,298
186
0
1,271
1,851
1,246
0
96
1,755
0
18,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,721
Gold Earned
16,803
166
Minions Killed
135
0
Camps Cleared
0
508,797
Distance Traveled
422,466
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,930
786
26
5
0
122,880
0
W
Ix Chel
3,632
726
55
11
0
91,213
0
L
Nu Wa
3,507
701
31
6
0
97,654
0
W
Artio
3,440
688
8
2
0
108,374
2
L
Vamana
3,466
693
37
7
0
112,625
0
W
Cupid
3,696
739
31
6
0
90,489
0
L
Olorun
3,798
760
31
6
0
82,918
0
L
Set
3,560
712
36
7
0
129,269
0
L
Ares
2,472
494
0
0
0
0
0
W
Mulan
4,023
805
46
9
0
95,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role