Player Matchup

Izanami
Izanami
Coretuhzee
Izanami
Level 128
God Stats
8W - 4L
1,752 SR
Queue Stats
188W - 172L
1,535 Elo+
Party 1
Cerberus
Cerberus
JuulOsteen
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,454 Elo+
Party 1
Anhur
Anhur
Shakas666
Anhur
Level 91
God Stats
2W - 5L
1,744 SR
Queue Stats
151W - 123L
1,610 Elo+
Solo
Ishtar
Ishtar
jinkses
Ishtar
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 36L
1,267 Elo+
Solo
Zeus
Zeus
phrumunda
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 30L
1,845 Elo+
Party 1
Team Averages
Level 69
1,599 SR
1,542 Elo+

VS

Team Averages
Level 39
1,536 SR
1,495 Elo+
Chiron
Chiron
TheMuffinMan244
Chiron
Level 18
God Stats
0W - 2L
1,314 SR
Queue Stats
60W - 52L
1,484 Elo+
Solo
Thor
Thor
aphipapito
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,640 Elo+
Solo
Achilles
Achilles
jigglywigglys
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 83L
1,466 Elo+
Solo
Fenrir
Fenrir
lorddeath1
Fenrir
Level 114
God Stats
26W - 11L
1,864 SR
Queue Stats
459W - 462L
1,386 Elo+
Solo
Yu Huang
Yu Huang
zed_kirim
Yu Huang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Coretuhzee
Izanami
17
10 / 5 / 17
11,365
874
17,732
12,033
5,946
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
JuulOsteen
Cerberus
16
2 / 5 / 23
9,557
735
7,831
18,494
25,161
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Shakas666
Anhur
17
4 / 4 / 23
10,280
791
7,743
10,252
5,455
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ishtar
jinkses
Ishtar
18
6 / 2 / 20
10,523
809
5,608
8,848
5,087
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
19
14 / 2 / 20
11,912
916
32,798
8,009
4,838
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 4
10,898
838
13,398
15,164
6,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 9 / 5
8,309
639
4,303
16,914
6,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
jigglywigglys
Achilles
16
8 / 9 / 5
11,232
864
13,897
20,672
25,004
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
lorddeath1
Fenrir
16
5 / 7 / 2
9,376
721
5,932
13,048
10,152
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Yu Huang
zed_kirim
Yu Huang
15
1 / 7 / 6
8,833
679
7,645
14,609
5,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
39
36
Kills
17
18
Deaths
36
103
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
Coretuhzee
Izanami
10
5
17
3.7
W
Cerberus
JuulOsteen
Cerberus
2
5
23
2.7
W
Anhur
Shakas666
Anhur
4
4
23
3.88
L
3
4
4
1.25
L
0
9
5
0.28
L
Achilles
jigglywigglys
Achilles
8
9
5
1.17
W
Ishtar
jinkses
Ishtar
6
2
20
8
L
Fenrir
lorddeath1
Fenrir
5
7
2
0.86
W
Zeus
14
2
20
12
L
Yu Huang
zed_kirim
Yu Huang
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,712
Damage
45,175
57,636
Taken
80,407
46,487
Mitigated
53,321
15,418
Healing
12,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Coretuhzee
Izanami
17,732
14,105
0
2,237
12,033
5,946
2,009
2,008
9,877
0
37,368
W
Cerberus
JuulOsteen
Cerberus
7,831
781
2,832
3,531
18,494
25,161
191
2,473
15,974
13,957
0
W
Anhur
Shakas666
Anhur
7,743
6,070
870
1,931
10,252
5,455
1,089
1,329
8,875
0
19,435
L
13,398
3,689
1,741
4,992
15,164
6,545
700
8,645
6,519
0
40,395
L
4,303
976
0
1,198
16,914
6,183
336
10,306
6,608
0
8,834
L
Achilles
jigglywigglys
Achilles
13,897
3,104
427
1,773
20,672
25,004
150
7,027
13,645
0
21,357
W
Ishtar
jinkses
Ishtar
5,608
3,261
527
2,542
8,848
5,087
2,458
1,156
7,692
0
13,680
L
Fenrir
lorddeath1
Fenrir
5,932
807
568
986
13,048
10,152
0
6,944
6,104
205
7,371
W
Zeus
32,798
4,082
0
948
8,009
4,838
1,194
839
7,116
48,184
0
L
Yu Huang
zed_kirim
Yu Huang
7,645
716
0
990
14,609
5,437
407
7,707
6,902
17,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,637
Gold Earned
48,648
156
Minions Killed
113
0
Camps Cleared
0
1,174,985
Distance Traveled
1,036,073
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,365
874
56
4
0
208,932
0
W
Cerberus
9,557
735
15
1
0
235,514
1
W
Anhur
10,280
791
30
2
0
237,449
0
L
Chiron
10,898
838
64
5
0
239,222
0
L
Thor
8,309
639
10
1
0
199,883
0
L
Achilles
11,232
864
9
1
0
212,942
0
W
Ishtar
10,523
809
16
1
0
233,201
0
L
Fenrir
9,376
721
1
0
0
195,464
0
W
Zeus
11,912
916
39
3
0
259,889
0
L
Yu Huang
8,833
679
29
2
0
188,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role