Player Matchup

Chronos
Chronos
KiritoUtakaX
Chronos
Level 195
God Stats
12W - 4L
1,843 SR
Queue Stats
1,216W - 526L
1,564 Elo+
Party 1
Bacchus
Bacchus
Rétiavéliko
Bacchus
Level 188
God Stats
11W - 3L
1,500 SR
Queue Stats
980W - 706L
1,517 Elo+
Party 1
Yemoja
Yemoja
WVChevyMan420
Yemoja
Level 125
God Stats
13W - 12L
1,518 SR
Queue Stats
621W - 655L
1,475 Elo+
Solo
Ullr
Ullr
WalmartDirtbag
Ullr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 103L
1,512 Elo+
Solo
Mercury
Mercury
kairyde
Mercury
Level 124
God Stats
2W - 9L
1,242 SR
Queue Stats
359W - 352L
1,569 Elo+
Solo
Team Averages
Level 152
1,521 SR
1,527 Elo+

VS

Team Averages
Level 121
1,487 SR
1,522 Elo+
Yemoja
Yemoja
INTTROVERT
Yemoja
Level 133
God Stats
2W - 0L
1,702 SR
Queue Stats
89W - 64L
1,514 Elo+
Solo
Izanami
Izanami
VumadV85
Izanami
Level 144
God Stats
1W - 0L
1,315 SR
Queue Stats
22W - 24L
1,505 Elo+
Party 2
Cernunnos
Cernunnos
grayham121
Cernunnos
Level 144
God Stats
3W - 1L
1,620 SR
Queue Stats
118W - 129L
1,523 Elo+
Solo
Cu Chulainn
Cu Chulainn
icex48x
Cu Chulainn
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 97L
1,568 Elo+
Party 2
Sobek
Sobek
temp-4524839585
Sobek
Level 26
God Stats
2W - 1L
1,301 SR
Queue Stats
34W - 27L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
KiritoUtakaX
Chronos
19
3 / 4 / 8
11,043
690
24,272
18,679
11,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
16
1 / 6 / 11
9,695
606
8,869
25,045
37,375
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
0 / 6 / 8
9,218
576
4,577
19,315
20,284
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
2 / 4 / 6
9,985
624
10,943
16,436
9,813
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
kairyde
Mercury
18
7 / 6 / 2
10,955
685
12,776
15,383
9,592
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
INTTROVERT
Yemoja
19
0 / 1 / 20
11,175
698
13,479
12,985
18,346
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
VumadV85
Izanami
19
5 / 2 / 15
12,520
783
16,648
16,162
10,793
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cernunnos
grayham121
Cernunnos
20
9 / 3 / 12
12,635
790
27,397
17,631
12,770
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cu Chulainn
icex48x
Cu Chulainn
16
1 / 4 / 13
10,440
653
12,227
20,196
28,867
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
11 / 4 / 11
13,455
841
17,809
24,819
39,655
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
97
13
Kills
26
26
Deaths
14
35
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Yemoja
INTTROVERT
Yemoja
0
1
20
10
L
Chronos
KiritoUtakaX
Chronos
3
4
8
1.75
L
Bacchus
1
6
11
1.08
W
Izanami
VumadV85
Izanami
5
2
15
6.25
L
0
6
8
0.67
L
2
4
6
1.25
W
Cernunnos
grayham121
Cernunnos
9
3
12
5
W
Cu Chulainn
icex48x
Cu Chulainn
1
4
13
1.88
L
Mercury
kairyde
Mercury
7
6
2
1.33
W
11
4
11
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,437
Damage
87,560
94,858
Taken
91,793
88,210
Mitigated
110,431
25,897
Healing
43,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
INTTROVERT
Yemoja
13,479
2,729
14,084
4,142
12,985
18,346
333
6,667
6,318
21,001
0
L
Chronos
KiritoUtakaX
Chronos
24,272
3,922
1,884
2,678
18,679
11,146
0
5,692
12,987
45,985
0
L
Bacchus
8,869
835
967
3,648
25,045
37,375
0
7,091
17,954
16,171
0
W
Izanami
VumadV85
Izanami
16,648
11,214
3,547
4,147
16,162
10,793
1,226
7,897
8,265
0
50,791
L
4,577
863
9,573
2,106
19,315
20,284
0
7,417
11,898
13,331
0
L
10,943
5,260
1,119
2,027
16,436
9,813
0
6,573
9,863
0
23,646
W
Cernunnos
grayham121
Cernunnos
27,397
15,898
717
3,725
17,631
12,770
5,724
9,242
8,389
0
48,567
W
Cu Chulainn
icex48x
Cu Chulainn
12,227
1,060
560
2,202
20,196
28,867
964
5,599
14,597
62
18,231
L
Mercury
kairyde
Mercury
12,776
6,075
671
1,224
15,383
9,592
336
4,575
10,808
0
28,843
W
17,809
921
2,181
7,974
24,819
39,655
951
8,313
16,506
29,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,896
Gold Earned
60,225
161
Minions Killed
189
0
Camps Cleared
0
1,405,163
Distance Traveled
1,466,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,175
698
16
1
0
263,756
0
L
Chronos
11,043
690
64
4
0
301,191
0
L
Bacchus
9,695
606
13
1
0
292,498
0
W
Izanami
12,520
783
85
5
0
334,153
0
L
Yemoja
9,218
576
14
1
0
240,383
0
L
Ullr
9,985
624
38
2
0
237,745
0
W
Cernunnos
12,635
790
51
3
0
250,094
0
W
Cu Chulainn
10,440
653
25
2
0
269,976
0
L
Mercury
10,955
685
32
2
0
333,346
0
W
Sobek
13,455
841
12
1
0
348,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role