Player Matchup

Mercury
Mercury
Platinum II
 
Mercury
Platinum II
Level 246
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Platinum II
Annoyingboy96
Maui
Platinum II
Level 156
God Stats
2W - 0L
1,879 SR
Queue Stats
231W - 201L
1,863 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
Butters5188
Gilgamesh
Platinum II
Level 147
God Stats
6W - 4L
1,325 SR
Queue Stats
257W - 252L
1,871 MMR
Solo
Rama
Rama
Platinum II
Jamezs
Rama
Platinum II
Level 126
God Stats
36W - 15L
1,753 SR
Queue Stats
78W - 62L
1,892 MMR
Solo
Chang'e
Chang'e
Platinum I
cornell3070
Chang'e
Platinum I
Level 170
God Stats
19W - 9L
1,857 SR
Queue Stats
342W - 338L
1,873 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 169
1,663 SR
1,800 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,599 SR
1,875 MMR
Merlin
Merlin
Platinum IV
Cautixn
Merlin
Platinum IV
Level 67
God Stats
2W - 7L
1,595 SR
Queue Stats
217W - 215L
1,891 MMR
Solo
Hou Yi
Hou Yi
Platinum I
Diabeehtus
Hou Yi
Platinum I
Level 182
God Stats
4W - 10L
1,399 SR
Queue Stats
517W - 507L
1,886 MMR
Solo
Pele
Pele
Platinum III
Kiпg
Pele
Platinum III
Level 106
God Stats
0W - 1L
1,908 SR
Queue Stats
65W - 39L
1,895 MMR
Solo
Guan Yu
Guan Yu
Platinum III
pappyman1
Guan Yu
Platinum III
Level 140
God Stats
2W - 2L
1,594 SR
Queue Stats
508W - 510L
1,812 MMR
Solo
Xing Tian
Xing Tian
Diamond V
xGIaive
Xing Tian
Diamond V
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
203W - 190L
1,891 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
6 / 0 / 5
16,369
682
18,175
16,715
8,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 1 / 10
13,482
562
6,792
24,308
29,117
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Butters5188
Gilgamesh
19
2 / 2 / 11
13,975
582
23,035
27,512
31,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
Jamezs
Rama
20
10 / 0 / 7
15,259
636
25,641
13,265
7,616
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
cornell3070
Chang'e
19
6 / 1 / 6
14,066
586
22,824
18,569
10,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
MartichorasAo KuangHe BoVamana

VS

Bans
BakasuraSerqetAphroditeHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cautixn
Merlin
17
1 / 3 / 0
10,881
453
12,491
9,183
5,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Diabeehtus
Hou Yi
17
1 / 4 / 0
10,947
456
8,254
18,749
9,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
Kiпg
Pele
18
2 / 6 / 1
11,285
470
13,102
31,144
15,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
pappyman1
Guan Yu
16
0 / 7 / 1
10,562
440
8,739
37,334
47,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
xGIaive
Xing Tian
14
0 / 5 / 1
9,780
408
11,475
28,196
39,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
7
25
Kills
4
4
Deaths
25
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
0
5
8.5
W
1
1
10
6
W
Gilgamesh
Butters5188
Gilgamesh
2
2
11
3.75
L
Merlin
Cautixn
Merlin
1
3
0
0.33
L
Hou Yi
Diabeehtus
Hou Yi
1
4
0
0.25
W
Rama
Jamezs
Rama
10
0
7
13.5
L
Pele
Kiпg
Pele
2
6
1
0.42
W
Chang'e
cornell3070
Chang'e
6
1
6
9
L
Guan Yu
pappyman1
Guan Yu
0
7
1
0.07
L
Xing Tian
xGIaive
Xing Tian
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,467
Damage
54,061
100,369
Taken
124,606
87,139
Mitigated
116,308
58,732
Healing
27,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
18,175
10,517
0
11,500
16,715
8,889
3,360
3,974
12,637
0
178,342
W
6,792
1,902
3,161
9,155
24,308
29,117
478
8,317
15,790
26,862
0
W
Gilgamesh
Butters5188
Gilgamesh
23,035
10,155
0
8,920
27,512
31,133
1,027
4,684
21,406
0
105,734
L
Merlin
Cautixn
Merlin
12,491
957
0
1,256
9,183
5,009
0
3,077
6,106
102,709
0
L
Hou Yi
Diabeehtus
Hou Yi
8,254
3,488
0
4,731
18,749
9,468
0
3,709
15,040
0
96,005
W
Rama
Jamezs
Rama
25,641
22,360
0
5,963
13,265
7,616
15,252
4,437
8,828
0
164,901
L
Pele
Kiпg
Pele
13,102
2,609
0
6,296
31,144
15,417
0
9,252
21,892
0
117,307
W
Chang'e
cornell3070
Chang'e
22,824
1,477
8,957
11,076
18,569
10,384
2,797
6,020
12,549
122,610
0
L
Guan Yu
pappyman1
Guan Yu
8,739
1,421
511
12,406
37,334
47,312
0
5,966
31,368
0
82,767
L
Xing Tian
xGIaive
Xing Tian
11,475
702
0
2,536
28,196
39,102
0
7,534
20,584
37,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,151
Gold Earned
53,455
763
Minions Killed
688
0
Camps Cleared
0
2,635,278
Distance Traveled
2,368,114
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
16,369
682
215
9
0
627,446
0
W
Maui
13,482
562
21
1
0
489,732
7
W
Gilgamesh
13,975
582
139
6
0
475,020
2
L
Merlin
10,881
453
184
8
0
490,778
4
L
Hou Yi
10,947
456
177
7
0
443,633
2
W
Rama
15,259
636
210
9
0
476,369
10
L
Pele
11,285
470
165
7
0
496,128
0
W
Chang'e
14,066
586
178
7
0
566,711
6
L
Guan Yu
10,562
440
141
6
0
446,646
4
L
Xing Tian
9,780
408
21
1
0
490,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role