Player Matchup

Ix Chel
Ix Chel
Jouseft89
Ix Chel
Level 105
God Stats
1W - 0L
1,665 SR
Queue Stats
32W - 14L
1,115 Elo+
Solo
Danzaburou
Danzaburou
PumpDaddy_C_
Danzaburou
Level 105
God Stats
17W - 14L
1,577 SR
Queue Stats
438W - 455L
1,492 Elo+
Party 1
Surtr
Surtr
cowboycory35
Surtr
Level 69
God Stats
24W - 16L
1,585 SR
Queue Stats
169W - 179L
1,445 Elo+
Party 1
Team Averages
Level 93
1,609 SR
1,351 Elo+

VS

Team Averages
Level 93
1,637 SR
1,390 Elo+
Kukulkan
Kukulkan
D2R DECEPTION
Kukulkan
Level 91
God Stats
65W - 52L
1,515 SR
Queue Stats
82W - 77L
1,436 Elo+
Solo
Fenrir
Fenrir
Elcejas9649
Fenrir
Level 81
God Stats
6W - 1L
2,047 SR
Queue Stats
152W - 144L
1,452 Elo+
Solo
Medusa
Medusa
NYD Kazuma
Medusa
Level 108
God Stats
2W - 6L
1,350 SR
Queue Stats
4W - 14L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Jouseft89
Ix Chel
20
7 / 5 / 2
14,395
758
17,799
18,814
8,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
PumpDaddy_C_
Danzaburou
20
4 / 4 / 7
14,388
757
18,123
18,150
8,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 2 / 8
11,884
625
11,046
18,273
22,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
D2R DECEPTION
Kukulkan
20
3 / 3 / 6
13,924
733
15,956
18,843
10,250
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
16
7 / 4 / 1
12,602
663
19,415
24,614
29,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
NYD Kazuma
Medusa
15
1 / 5 / 5
11,298
595
8,147
13,387
6,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
12
Kills
11
11
Deaths
12
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
D2R DECEPTION
Kukulkan
3
3
6
2
L
Fenrir
7
4
1
1.88
W
Ix Chel
Jouseft89
Ix Chel
7
5
2
1.6
L
Medusa
NYD Kazuma
Medusa
1
5
5
0.7
W
Danzaburou
PumpDaddy_C_
Danzaburou
4
4
7
1.88
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,968
Damage
43,518
55,237
Taken
56,844
39,837
Mitigated
47,050
14,668
Healing
16,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
D2R DECEPTION
Kukulkan
15,956
1,197
685
5,351
18,843
10,250
47
6,501
11,847
89,946
0
L
Fenrir
19,415
2,661
133
6,604
24,614
29,855
94
7,067
16,824
0
49,170
W
Ix Chel
Jouseft89
Ix Chel
17,799
2,535
2,180
5,123
18,814
8,937
392
5,054
13,079
64,672
0
L
Medusa
NYD Kazuma
Medusa
8,147
2,855
0
3,361
13,387
6,945
1,346
4,599
8,465
0
26,608
W
Danzaburou
PumpDaddy_C_
Danzaburou
18,123
9,139
0
3,773
18,150
8,836
2,256
4,691
12,812
0
87,804
W
11,046
3,153
0
3,592
18,273
22,064
163
5,148
11,946
407
24,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,667
Gold Earned
37,824
227
Minions Killed
240
0
Camps Cleared
0
1,044,338
Distance Traveled
963,884
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,924
733
141
7
0
351,013
11
L
Fenrir
12,602
663
65
3
0
360,284
0
W
Ix Chel
14,395
758
87
5
0
350,523
0
L
Medusa
11,298
595
34
2
0
252,587
0
W
Danzaburou
14,388
757
114
6
0
356,917
6
W
Surtr
11,884
625
26
1
0
336,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role