Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Mjlee25XO
Hun Batz
Level 158
God Stats
3W - 5L
1,678 SR
Queue Stats
464W - 431L
1,465 Elo+
Party 1
Hercules
Hercules
Only_1_Jack
Hercules
Level 157
God Stats
1W - 4L
1,302 SR
Queue Stats
536W - 504L
1,492 Elo+
Party 1
Chronos
Chronos
andreschucho
Chronos
Level 101
God Stats
12W - 19L
1,518 SR
Queue Stats
65W - 74L
1,472 Elo+
Solo
Rama
Rama
prateraide
Rama
Level 169
God Stats
22W - 29L
1,514 SR
Queue Stats
501W - 474L
1,480 Elo+
Party 1
Team Averages
Level 149
1,502 SR
1,482 Elo+

VS

Team Averages
Level 123
1,508 SR
1,480 Elo+
Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Animalia1997
Anubis
Level 114
God Stats
59W - 32L
1,528 SR
Queue Stats
184W - 175L
1,429 Elo+
Solo
Mulan
Mulan
LegendaryChAoS_9
Mulan
Level 123
God Stats
21W - 16L
1,541 SR
Queue Stats
167W - 142L
1,548 Elo+
Solo
Izanami
Izanami
SirMrGoodSir
Izanami
Level 154
God Stats
45W - 42L
1,473 SR
Queue Stats
237W - 229L
1,424 Elo+
Solo
Ao Kuang
Ao Kuang
camerok
Ao Kuang
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 5 / 1
4,880
444
3,513
10,275
7,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Mjlee25XO
Hun Batz
10
1 / 1 / 0
5,829
530
3,068
6,370
2,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Only_1_Jack
Hercules
10
1 / 3 / 0
5,729
521
1,790
6,271
4,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
andreschucho
Chronos
9
1 / 5 / 0
5,652
514
1,837
8,881
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 3 / 1
5,797
527
2,523
6,680
2,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 1 / 0
6,717
611
3,774
5,244
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
13
5 / 1 / 2
7,737
703
8,275
6,216
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
5 / 2 / 4
6,662
606
6,949
8,847
8,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
SirMrGoodSir
Izanami
10
3 / 1 / 4
6,516
592
4,485
4,544
1,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
camerok
Ao Kuang
11
2 / 0 / 3
6,396
581
2,679
6,109
2,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
5
Kills
17
17
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
5
1
0.3
W
Chang'e
 
Chang'e
2
1
0
2
W
Anubis
5
1
2
6
W
5
2
4
3.5
L
Hun Batz
Mjlee25XO
Hun Batz
1
1
0
1
L
Hercules
Only_1_Jack
Hercules
1
3
0
0.33
W
Izanami
SirMrGoodSir
Izanami
3
1
4
5
L
Chronos
andreschucho
Chronos
1
5
0
0.2
W
Ao Kuang
camerok
Ao Kuang
2
0
3
3.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,731
Damage
26,162
38,477
Taken
30,960
18,182
Mitigated
16,618
9,560
Healing
9,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,513
1,067
768
2,320
10,275
7,047
0
1,749
8,214
15,389
0
W
Chang'e
 
Chang'e
3,774
276
0
2,671
5,244
1,659
175
0
5,244
43,543
0
W
Anubis
8,275
128
0
2,835
6,216
3,369
1,279
2,069
4,129
59,126
0
W
6,949
1,221
0
1,389
8,847
8,106
0
1,400
7,243
0
32,647
L
Hun Batz
Mjlee25XO
Hun Batz
3,068
823
0
2,508
6,370
2,108
0
1,450
4,842
0
35,645
L
Hercules
Only_1_Jack
Hercules
1,790
356
0
1,797
6,271
4,998
0
3,926
2,345
0
33,562
W
Izanami
SirMrGoodSir
Izanami
4,485
3,543
0
1,649
4,544
1,327
849
1,144
3,200
0
43,831
L
Chronos
andreschucho
Chronos
1,837
409
0
1,068
8,881
1,950
0
7,054
1,827
31,960
0
W
Ao Kuang
camerok
Ao Kuang
2,679
702
0
953
6,109
2,157
0
265
5,794
42,687
0
L
2,523
2,174
0
1,099
6,680
2,079
0
549
5,939
0
37,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,887
Gold Earned
34,028
285
Minions Killed
359
0
Camps Cleared
0
938,192
Distance Traveled
1,107,067
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,880
444
30
3
0
177,897
0
W
Chang'e
6,717
611
77
7
0
222,152
6
W
Anubis
7,737
703
95
9
0
197,281
0
W
Mulan
6,662
606
47
4
0
209,740
2
L
Hun Batz
5,829
530
73
7
0
247,987
0
L
Hercules
5,729
521
57
5
0
172,637
0
W
Izanami
6,516
592
72
7
0
198,875
3
L
Chronos
5,652
514
68
6
0
162,667
0
W
Ao Kuang
6,396
581
68
6
0
279,019
0
L
Rama
5,797
527
57
5
0
177,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role