Player Matchup

Apollo
Apollo
Gruzan32
Apollo
Level 42
God Stats
6W - 3L
1,703 SR
Queue Stats
43W - 55L
1,442 Elo+
Party 3
Fafnir
Fafnir
HAKU DAGGER
Fafnir
Level 69
God Stats
5W - 6L
1,398 SR
Queue Stats
310W - 314L
1,503 Elo+
Solo
Serqet
Serqet
KINGAZRAEL99
Serqet
Level 26
God Stats
2W - 0L
1,814 SR
Queue Stats
15W - 14L
1,452 Elo+
Party 3
Zhong Kui
Zhong Kui
SpawnSlays
Zhong Kui
Level 124
God Stats
5W - 8L
1,506 SR
Queue Stats
373W - 417L
1,496 Elo+
Party 2
Aphrodite
Aphrodite
TOT_coolmen360YT
Aphrodite
Level 108
God Stats
96W - 93L
1,579 SR
Queue Stats
643W - 650L
1,504 Elo+
Party 2
Team Averages
Level 74
1,600 SR
1,479 Elo+

VS

Team Averages
Level 108
1,546 SR
1,576 Elo+
Ao Kuang
Ao Kuang
PDONZOT
Ao Kuang
Level 44
God Stats
0W - 3L
1,291 SR
Queue Stats
154W - 145L
1,576 Elo+
Solo
Jing Wei
Jing Wei
RuhsussahPuffahs
Jing Wei
Level 127
God Stats
5W - 6L
1,615 SR
Queue Stats
94W - 84L
1,582 Elo+
Party 1
Bellona
Bellona
Zen_Crimson-69
Bellona
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 59L
1,532 Elo+
Party 1
Nu Wa
Nu Wa
mad_thicc_lad
Nu Wa
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 115L
1,565 Elo+
Party 1
Danzaburou
Danzaburou
nrrmel
Danzaburou
Level 105
God Stats
11W - 3L
1,824 SR
Queue Stats
78W - 57L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Gruzan32
Apollo
10
1 / 0 / 2
5,700
570
3,845
7,524
3,000
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
11
1 / 2 / 3
6,032
603
5,469
8,256
5,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
10
1 / 0 / 7
6,036
604
4,243
6,505
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
SpawnSlays
Zhong Kui
11
5 / 0 / 3
6,800
680
11,084
6,782
4,761
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
10
3 / 0 / 4
5,894
589
2,582
6,282
4,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
PDONZOT
Ao Kuang
10
0 / 0 / 0
5,547
555
2,138
9,520
3,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 1 / 0
5,638
564
3,711
5,274
1,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 2 / 0
6,341
634
4,468
9,809
8,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
0 / 4 / 0
5,317
532
5,063
6,831
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
nrrmel
Danzaburou
8
0 / 4 / 0
5,256
526
3,153
9,621
6,134
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
11
Kills
2
2
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Apollo
Gruzan32
Apollo
1
0
2
2
W
Fafnir
1
2
3
1.25
W
Serqet
1
0
7
4.5
L
Ao Kuang
PDONZOT
Ao Kuang
0
0
0
0
L
0
1
0
0
W
Zhong Kui
SpawnSlays
Zhong Kui
5
0
3
6.5
W
Aphrodite
3
0
4
5
L
2
2
0
1
L
0
4
0
0
L
Danzaburou
nrrmel
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,223
Damage
18,533
35,349
Taken
41,055
20,060
Mitigated
21,506
18,428
Healing
11,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Gruzan32
Apollo
3,845
2,362
0
3,230
7,524
3,000
0
659
6,865
0
39,096
W
Fafnir
5,469
296
106
1,203
8,256
5,802
0
503
7,101
33,772
0
W
Serqet
4,243
616
0
2,694
6,505
2,472
0
1,856
4,649
0
32,174
L
Ao Kuang
PDONZOT
Ao Kuang
2,138
74
0
5,861
9,520
3,193
0
3,694
5,646
40,194
0
L
3,711
2,888
0
1,667
5,274
1,754
0
1,345
3,929
0
42,692
W
Zhong Kui
SpawnSlays
Zhong Kui
11,084
1,008
0
4,834
6,782
4,761
624
3,466
3,272
51,209
0
W
Aphrodite
2,582
358
1,885
4,476
6,282
4,025
156
717
5,521
20,492
0
L
4,468
890
0
1,681
9,809
8,190
0
5,531
4,278
0
42,324
L
5,063
372
0
625
6,831
2,235
0
5,026
1,805
36,471
0
L
Danzaburou
nrrmel
Danzaburou
3,153
786
0
2,088
9,621
6,134
0
3,539
5,860
0
18,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,462
Gold Earned
28,099
304
Minions Killed
318
0
Camps Cleared
0
1,094,033
Distance Traveled
1,068,583
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,700
570
85
9
0
206,002
0
W
Fafnir
6,032
603
64
6
0
212,848
0
W
Serqet
6,036
604
58
6
0
258,680
0
L
Ao Kuang
5,547
555
76
8
0
239,566
0
L
Jing Wei
5,638
564
83
8
0
211,602
1
W
Zhong Kui
6,800
680
75
8
0
217,081
0
W
Aphrodite
5,894
589
22
2
0
199,422
2
L
Bellona
6,341
634
76
8
0
200,516
0
L
Nu Wa
5,317
532
61
6
0
209,030
0
L
Danzaburou
5,256
526
22
2
0
207,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role