Player Matchup

Anubis
Anubis
BigPapaJay24
Anubis
Level 128
God Stats
2W - 2L
1,654 SR
Queue Stats
178W - 167L
1,535 Elo+
Party 2
Bacchus
Bacchus
ClopyDinklchalk
Bacchus
Level 95
God Stats
3W - 1L
1,896 SR
Queue Stats
52W - 46L
1,495 Elo+
Party 2
Chaac
Chaac
EstabonSmith
Chaac
Level 129
God Stats
5W - 4L
1,637 SR
Queue Stats
57W - 59L
1,578 Elo+
Party 2
Team Averages
Level 117
1,729 SR
1,536 Elo+

VS

Team Averages
Level 122
1,591 SR
1,552 Elo+
Agni
Agni
JCM78
Agni
Level 128
God Stats
5W - 5L
1,500 SR
Queue Stats
88W - 81L
1,554 Elo+
Solo
Charybdis
Charybdis
Schenk9469
Charybdis
Level 129
God Stats
6W - 13L
1,584 SR
Queue Stats
312W - 324L
1,556 Elo+
Party 1
King Arthur
King Arthur
badoy2
King Arthur
Level 108
God Stats
40W - 36L
1,690 SR
Queue Stats
224W - 228L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
6 / 1 / 4
8,784
878
8,251
7,434
4,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
3 / 1 / 6
8,391
839
4,445
9,936
15,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 0 / 9
8,127
813
9,902
10,868
12,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
JCM78
Agni
12
1 / 3 / 1
7,294
729
6,514
7,217
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Schenk9469
Charybdis
10
1 / 4 / 1
6,791
679
5,259
8,122
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

King Arthur
badoy2
King Arthur
10
0 / 3 / 2
6,300
630
6,125
10,670
6,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
10
Kills
2
2
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
1
4
8
W
3
1
6
6
W
1
0
9
5.5
L
Agni
JCM78
Agni
1
3
1
0.5
L
Charybdis
Schenk9469
Charybdis
1
4
1
0.38
L
King Arthur
badoy2
King Arthur
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,598
Damage
17,898
28,238
Taken
26,009
32,595
Mitigated
11,337
10,486
Healing
2,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
8,251
232
0
5,201
7,434
4,174
789
1,203
6,231
44,327
0
W
4,445
744
0
2,210
9,936
15,507
186
2,575
7,361
6,476
0
W
9,902
1,441
0
3,075
10,868
12,914
0
2,817
8,051
0
45,179
L
Agni
JCM78
Agni
6,514
713
0
440
7,217
2,501
0
3,309
3,908
33,913
0
L
Charybdis
Schenk9469
Charybdis
5,259
2,308
0
1,516
8,122
2,576
0
4,200
3,922
0
18,005
L
King Arthur
badoy2
King Arthur
6,125
854
0
898
10,670
6,260
0
5,211
5,459
0
9,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,302
Gold Earned
20,385
144
Minions Killed
103
0
Camps Cleared
0
603,645
Distance Traveled
520,504
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,784
878
88
9
0
184,795
0
W
Bacchus
8,391
839
3
0
0
208,125
2
W
Chaac
8,127
813
53
5
0
210,725
0
L
Agni
7,294
729
58
6
0
188,439
0
L
Charybdis
6,791
679
38
4
0
162,258
3
L
King Arthur
6,300
630
7
1
0
169,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role