Player Matchup

Cu Chulainn
Cu Chulainn
GoodGuy420
Cu Chulainn
Level 26
God Stats
2W - 3L
1,323 SR
Queue Stats
58W - 44L
1,493 Elo+
Party 2
Chiron
Chiron
Maybe Cringe
Chiron
Level 138
God Stats
2W - 2L
1,394 SR
Queue Stats
279W - 285L
1,494 Elo+
Party 2
Ymir
Ymir
bloodmonks
Ymir
Level 23
God Stats
7W - 1L
1,337 SR
Queue Stats
92W - 83L
1,396 Elo+
Party 2
Hun Batz
Hun Batz
rockguy1234
Hun Batz
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 85L
1,518 Elo+
Party 2
He Bo
He Bo
z724
He Bo
Level 57
God Stats
2W - 1L
1,430 SR
Queue Stats
77W - 56L
1,457 Elo+
Party 2
Team Averages
Level 66
1,397 SR
1,472 Elo+

VS

Team Averages
Level 38
1,548 SR
1,442 Elo+
Merlin
Merlin
Insectos215933
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Odin
Odin
Pure X Da C
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 1
Maui
Maui
US 1CR Elite
Maui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,483 Elo+
Solo
Bacchus
Bacchus
Wolfgang29
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,219 Elo+
Solo
Baba Yaga
Baba Yaga
ZxXxJACOBxXxZ
Baba Yaga
Level 112
God Stats
2W - 2L
1,739 SR
Queue Stats
117W - 134L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GoodGuy420
Cu Chulainn
16
7 / 0 / 21
9,693
881
14,899
14,461
14,219
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chiron
16
5 / 2 / 20
9,276
843
16,331
9,954
5,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 1 / 26
9,444
859
7,739
16,839
13,722
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
rockguy1234
Hun Batz
13
7 / 5 / 11
8,808
801
9,850
11,433
5,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

He Bo
z724
He Bo
17
10 / 1 / 17
9,995
909
17,045
7,336
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
6,906
628
3,945
9,166
5,139
15
2 / 6 / 0
7,107
646
5,480
16,494
19,418
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 7 / 5
6,866
624
4,980
14,875
13,774
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Wolfgang29
Bacchus
14
1 / 5 / 3
7,708
701
8,397
15,645
21,837
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
ZxXxJACOBxXxZ
Baba Yaga
15
6 / 6 / 1
9,210
837
14,873
13,280
8,132
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
20
30
Kills
9
9
Deaths
30
95
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
GoodGuy420
Cu Chulainn
7
0
21
17.5
L
0
6
2
0.17
W
Chiron
5
2
20
7.5
L
2
6
0
0.33
L
0
7
5
0.36
L
Bacchus
Wolfgang29
Bacchus
1
5
3
0.5
L
Baba Yaga
ZxXxJACOBxXxZ
Baba Yaga
6
6
1
1.08
W
1
1
26
14
W
Hun Batz
rockguy1234
Hun Batz
7
5
11
2.5
W
He Bo
z724
He Bo
10
1
17
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,864
Damage
37,675
60,023
Taken
69,460
42,826
Mitigated
68,300
24,580
Healing
9,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
GoodGuy420
Cu Chulainn
14,899
2,736
3,650
5,738
14,461
14,219
108
4,989
9,179
0
30,845
L
3,945
427
0
0
9,166
5,139
0
2,522
6,508
11,221
0
W
Chiron
16,331
8,656
2,532
2,392
9,954
5,362
158
6,326
3,471
0
31,996
L
5,480
1,467
86
1,920
16,494
19,418
0
6,930
9,207
721
8,140
L
4,980
1,293
521
444
14,875
13,774
0
4,439
10,210
9,166
0
L
Bacchus
Wolfgang29
Bacchus
8,397
699
665
2,902
15,645
21,837
0
6,302
9,019
13,043
0
L
Baba Yaga
ZxXxJACOBxXxZ
Baba Yaga
14,873
808
108
2,562
13,280
8,132
0
4,591
8,380
29,001
0
W
7,739
1,479
3,721
4,438
16,839
13,722
123
11,517
4,914
9,928
0
W
Hun Batz
rockguy1234
Hun Batz
9,850
2,626
298
273
11,433
5,901
0
3,939
7,368
0
16,024
W
He Bo
z724
He Bo
17,045
1,656
1,161
377
7,336
3,622
239
4,788
2,395
24,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,216
Gold Earned
37,797
120
Minions Killed
69
0
Camps Cleared
0
1,081,259
Distance Traveled
902,529
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,693
881
35
3
0
237,766
0
L
Merlin
6,906
628
11
1
0
149,088
0
W
Chiron
9,276
843
40
4
0
215,825
0
L
Odin
7,107
646
10
1
0
198,845
0
L
Maui
6,866
624
6
1
0
174,653
0
L
Bacchus
7,708
701
8
1
0
191,951
0
L
Baba Yaga
9,210
837
34
3
0
187,992
0
W
Ymir
9,444
859
7
1
0
213,610
0
W
Hun Batz
8,808
801
11
1
0
178,001
0
W
He Bo
9,995
909
27
2
0
236,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role