Player Matchup

Artio
Artio
MuburTheGuide
Artio
Level 134
God Stats
4W - 4L
1,354 SR
Queue Stats
290W - 260L
1,540 Elo+
Party 1
Discordia
Discordia
Superergo2k
Discordia
Level 84
God Stats
2W - 1L
1,729 SR
Queue Stats
166W - 170L
1,465 Elo+
Solo
Charybdis
Charybdis
fleaflicker101
Charybdis
Level 103
God Stats
3W - 1L
1,323 SR
Queue Stats
232W - 238L
1,519 Elo+
Solo
Susano
Susano
huntding
Susano
Level 65
God Stats
2W - 3L
1,324 SR
Queue Stats
317W - 297L
1,551 Elo+
Party 1
Mulan
Mulan
ubsans
Mulan
Level 88
God Stats
5W - 4L
1,512 SR
Queue Stats
236W - 211L
1,571 Elo+
Solo
Team Averages
Level 95
1,448 SR
1,529 Elo+

VS

Team Averages
Level 95
1,512 SR
1,510 Elo+
Thoth
Thoth
CathedralSnake
Thoth
Level 118
God Stats
1W - 2L
1,476 SR
Queue Stats
150W - 152L
1,471 Elo+
Solo
Cupid
Cupid
FaTaLxXxTWINKIE
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Tiamat
Tiamat
ImperialOverlord
Tiamat
Level 121
God Stats
2W - 2L
1,597 SR
Queue Stats
117W - 99L
1,579 Elo+
Solo
Merlin
Merlin
roostman
Merlin
Level 155
God Stats
1W - 7L
1,285 SR
Queue Stats
271W - 286L
1,438 Elo+
Solo
Mulan
Mulan
sswheelchair69
Mulan
Level 55
God Stats
1W - 1L
1,700 SR
Queue Stats
205W - 177L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 15
8,753
796
7,156
14,648
20,214
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Superergo2k
Discordia
16
3 / 1 / 8
9,783
889
8,709
5,508
2,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charybdis
fleaflicker101
Charybdis
17
10 / 2 / 5
10,280
935
13,327
8,190
4,366
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
huntding
Susano
14
4 / 4 / 10
8,838
803
7,622
9,096
4,975
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Mulan
ubsans
Mulan
17
3 / 3 / 15
9,780
889
10,485
13,903
17,414
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 4
8,582
780
7,716
10,870
5,702
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 4 / 1
6,281
571
215
4,779
1,851
13
1 / 4 / 6
7,764
706
9,925
10,106
8,713
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
roostman
Merlin
16
3 / 3 / 5
9,098
827
8,976
8,908
4,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 4 / 2
8,928
812
8,131
15,389
19,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
28
20
Kills
10
13
Deaths
20
53
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
L
0
4
1
0.13
L
1
4
6
1
W
0
3
15
2.5
W
Discordia
Superergo2k
Discordia
3
1
8
7
W
Charybdis
fleaflicker101
Charybdis
10
2
5
6.25
W
Susano
huntding
Susano
4
4
10
2.25
L
Merlin
roostman
Merlin
3
3
5
1.83
L
3
4
2
1
W
Mulan
ubsans
Mulan
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,299
Damage
34,963
51,345
Taken
50,052
49,756
Mitigated
40,998
15,944
Healing
12,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,716
81
362
898
10,870
5,702
0
3,461
7,242
21,319
0
L
215
145
368
100
4,779
1,851
0
1,442
3,249
0
497
L
9,925
413
884
960
10,106
8,713
0
2,993
6,998
19,232
0
W
7,156
243
2,929
4,426
14,648
20,214
488
6,668
7,595
9,271
0
W
Discordia
Superergo2k
Discordia
8,709
305
439
1,041
5,508
2,787
1,825
3,952
1,433
24,818
0
W
Charybdis
fleaflicker101
Charybdis
13,327
9,592
1,783
1,976
8,190
4,366
4,517
4,321
3,768
0
38,394
W
Susano
huntding
Susano
7,622
387
0
2
9,096
4,975
749
5,299
3,569
0
15,817
L
Merlin
roostman
Merlin
8,976
797
218
2,403
8,908
4,880
0
3,531
5,202
24,657
0
L
8,131
353
1,978
4,601
15,389
19,852
0
4,813
9,991
0
12,877
W
Mulan
ubsans
Mulan
10,485
1,097
1,672
1,676
13,903
17,414
797
5,265
8,363
1,975
22,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,434
Gold Earned
40,653
138
Minions Killed
101
0
Camps Cleared
0
1,087,219
Distance Traveled
865,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,582
780
36
3
0
218,070
0
L
Cupid
6,281
571
1
0
0
78,385
0
L
Tiamat
7,764
706
15
1
0
174,982
0
W
Artio
8,753
796
4
0
0
233,975
0
W
Discordia
9,783
889
35
3
0
203,700
0
W
Charybdis
10,280
935
55
5
0
204,798
0
W
Susano
8,838
803
16
1
0
240,147
0
L
Merlin
9,098
827
37
3
0
173,457
0
L
Mulan
8,928
812
12
1
0
220,923
0
W
Mulan
9,780
889
28
3
0
204,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role