Player Matchup

Izanami
Izanami
BeefyPenguin
Izanami
Level 125
God Stats
7W - 5L
1,721 SR
Queue Stats
28W - 16L
1,684 Elo+
Party 2
Merlin
Merlin
Crystalstasis
Merlin
Level 66
God Stats
5W - 2L
1,733 SR
Queue Stats
153W - 129L
1,577 Elo+
Solo
Khepri
Khepri
Fizzlebeef
Khepri
Level 125
God Stats
3W - 4L
1,704 SR
Queue Stats
30W - 16L
1,698 Elo+
Party 2
Fenrir
Fenrir
Polthemin
Fenrir
Level 148
God Stats
2W - 4L
1,161 SR
Queue Stats
233W - 206L
1,606 Elo+
Solo
Guan Yu
Guan Yu
Vøltzy
Guan Yu
Level 106
God Stats
3W - 4L
1,468 SR
Queue Stats
256W - 238L
1,539 Elo+
Solo
Team Averages
Level 114
1,557 SR
1,621 Elo+

VS

Team Averages
Level 79
1,568 SR
1,512 Elo+
Osiris
Osiris
 
Osiris
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
ImMonotone
Ratatoskr
Level 124
God Stats
6W - 2L
1,867 SR
Queue Stats
120W - 88L
1,596 Elo+
Solo
Vulcan
Vulcan
Supaу
Vulcan
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 22L
1,468 Elo+
Party 1
Sun Wukong
Sun Wukong
TOSTerrorist
Sun Wukong
Level 67
God Stats
5W - 5L
1,472 SR
Queue Stats
403W - 314L
1,677 Elo+
Solo
Chiron
Chiron
thijesus15987
Chiron
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BeefyPenguin
Izanami
13
2 / 2 / 1
7,513
578
6,067
6,837
2,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 1 / 0
7,222
556
3,257
4,309
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Fizzlebeef
Khepri
9
0 / 0 / 3
5,943
457
1,643
5,524
3,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
Polthemin
Fenrir
10
1 / 1 / 0
6,196
477
3,831
9,193
3,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
Vøltzy
Guan Yu
11
1 / 2 / 0
6,327
487
5,692
11,374
8,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 0 / 2
6,270
482
1,638
8,081
7,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ratatoskr
ImMonotone
Ratatoskr
11
0 / 2 / 2
6,519
501
3,848
8,939
2,863
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Supaу
Vulcan
14
2 / 0 / 0
8,085
622
3,787
6,107
2,231
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
TOSTerrorist
Sun Wukong
13
2 / 0 / 0
7,920
609
8,624
10,354
7,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 2 / 0
7,272
559
3,597
9,493
3,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
4
Kills
6
6
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
0
2
1
L
Izanami
BeefyPenguin
Izanami
2
2
1
1.25
L
0
1
0
0
L
Khepri
Fizzlebeef
Khepri
0
0
3
1.5
W
Ratatoskr
ImMonotone
Ratatoskr
0
2
2
0.5
L
Fenrir
Polthemin
Fenrir
1
1
0
1
W
Vulcan
Supaу
Vulcan
2
0
0
2
W
Sun Wukong
TOSTerrorist
Sun Wukong
2
0
0
2
L
Guan Yu
Vøltzy
Guan Yu
1
2
0
0.5
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,490
Damage
21,494
37,237
Taken
42,974
20,410
Mitigated
23,348
10,655
Healing
11,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
1,638
371
0
1,629
8,081
7,353
0
1,584
6,497
586
23,014
L
Izanami
BeefyPenguin
Izanami
6,067
4,907
0
1,310
6,837
2,749
607
0
6,837
0
71,622
L
3,257
193
0
874
4,309
1,744
0
2,247
2,062
69,140
0
L
Khepri
Fizzlebeef
Khepri
1,643
244
0
1,893
5,524
3,987
21
64
5,460
16,738
0
W
Ratatoskr
ImMonotone
Ratatoskr
3,848
1,346
0
372
8,939
2,863
0
1,302
7,593
0
47,276
L
Fenrir
Polthemin
Fenrir
3,831
635
0
2,017
9,193
3,776
0
1,476
7,717
0
47,310
W
Vulcan
Supaу
Vulcan
3,787
694
0
2,153
6,107
2,231
0
1,507
4,600
75,384
0
W
Sun Wukong
TOSTerrorist
Sun Wukong
8,624
2,074
0
4,112
10,354
7,057
0
0
9,590
0
63,091
L
Guan Yu
Vøltzy
Guan Yu
5,692
1,225
0
4,561
11,374
8,154
0
0
11,374
0
43,371
W
3,597
1,160
266
3,342
9,493
3,844
999
507
8,986
0
63,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,201
Gold Earned
36,066
431
Minions Killed
483
0
Camps Cleared
0
1,309,895
Distance Traveled
1,410,880
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,270
482
55
4
0
301,001
4
L
Izanami
7,513
578
132
10
0
239,963
2
L
Merlin
7,222
556
138
11
0
249,566
0
L
Khepri
5,943
457
13
1
0
295,788
4
W
Ratatoskr
6,519
501
80
6
0
309,862
2
L
Fenrir
6,196
477
77
6
0
284,803
0
W
Vulcan
8,085
622
147
11
0
293,996
2
W
Sun Wukong
7,920
609
108
8
0
272,534
0
L
Guan Yu
6,327
487
71
5
0
239,775
1
W
Chiron
7,272
559
93
7
0
233,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role