Player Matchup

Surtr
Surtr
ALbedo_sanky
Surtr
Level 125
God Stats
33W - 21L
1,706 SR
Queue Stats
474W - 455L
1,723 Elo+
Party 1
Neith
Neith
ch33s3n1nj4
Neith
Level 26
God Stats
17W - 16L
1,426 SR
Queue Stats
19W - 18L
1,439 Elo+
Party 1
Baron Samedi
Baron Samedi
jamieclke
Baron Samedi
Level 104
God Stats
28W - 22L
1,491 SR
Queue Stats
175W - 154L
1,519 Elo+
Party 1
Team Averages
Level 85
1,541 SR
1,560 Elo+

VS

Team Averages
Level 162
1,520 SR
1,493 Elo+
Skadi
Skadi
Getsu Zangetsu
Skadi
Level 152
God Stats
0W - 1L
1,285 SR
Queue Stats
3W - 1L
1,773 Elo+
Party 2
Surtr
Surtr
XOwnage151X
Surtr
Level 115
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 2L
1,378 Elo+
Party 2
Baron Samedi
Baron Samedi
viche stratos
Baron Samedi
Level 220
God Stats
4W - 8L
1,558 SR
Queue Stats
32W - 56L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 8
7,947
722
6,623
10,659
10,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 0 / 4
7,169
652
3,584
6,472
3,323
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
jamieclke
Baron Samedi
14
6 / 1 / 4
8,629
784
14,141
7,369
4,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,602
691
8,428
6,877
2,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 2 / 1
6,795
618
6,477
12,159
10,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
viche stratos
Baron Samedi
10
0 / 6 / 1
6,618
602
5,105
9,536
4,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
10
Kills
1
1
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
L
1
2
0
0.5
L
0
2
1
0.25
W
2
0
4
4
W
Baron Samedi
jamieclke
Baron Samedi
6
1
4
8
L
Baron Samedi
viche stratos
Baron Samedi
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,348
Damage
20,010
24,500
Taken
28,572
18,053
Mitigated
17,918
8,781
Healing
4,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,623
1,842
0
2,328
10,659
10,132
0
1,260
9,399
452
26,005
L
8,428
2,934
0
986
6,877
2,684
0
3,517
3,360
0
47,026
L
6,477
1,547
0
2,044
12,159
10,508
0
6,302
5,857
393
19,489
W
3,584
923
0
2,276
6,472
3,323
0
1,704
4,768
0
11,235
W
Baron Samedi
jamieclke
Baron Samedi
14,141
1,068
777
3,400
7,369
4,598
0
2,389
4,980
44,849
0
L
Baron Samedi
viche stratos
Baron Samedi
5,105
50
482
1,261
9,536
4,726
0
4,584
4,952
17,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,745
Gold Earned
21,015
149
Minions Killed
159
0
Camps Cleared
0
634,915
Distance Traveled
549,276
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,947
722
45
4
0
219,543
5
L
Skadi
7,602
691
94
9
0
187,438
0
L
Surtr
6,795
618
27
2
0
198,038
0
W
Neith
7,169
652
17
2
0
208,895
0
W
Baron Samedi
8,629
784
87
8
0
206,477
0
L
Baron Samedi
6,618
602
38
3
0
163,800
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role