Player Matchup

He Bo
He Bo
Diamond III
Matias897
He Bo
Diamond III
Level 125
God Stats
2W - 1L
1,777 SR
Queue Stats
100W - 55L
2,170 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,777 SR
2,170 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,500 SR
1,649 MMR
He Bo
He Bo
Gold II
Suuxxx
He Bo
Gold II
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 31L
1,649 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Matias897
He Bo
20
6 / 5 / 0
19,913
905
18,672
25,297
22,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
PoseidonHou YiSkadiBakasuraBaron Samedi

VS

Bans
UllrAh Muzen CabHadesVulcanFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Suuxxx
He Bo
20
5 / 6 / 0
19,870
903
18,596
29,300
23,959
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
6
Kills
5
5
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
He Bo
Matias897
He Bo
6
5
0
1.2
L
He Bo
Suuxxx
He Bo
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,672
Damage
18,596
25,297
Taken
29,300
22,976
Mitigated
23,959
3,403
Healing
9,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Matias897
He Bo
18,672
1,420
0
3,403
25,297
22,976
2,847
18,922
6,375
133,532
0
L
He Bo
Suuxxx
He Bo
18,596
2,018
0
9,460
29,300
23,959
2,034
18,768
10,532
160,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,913
Gold Earned
19,870
210
Minions Killed
221
11
Camps Cleared
7
397,200
Distance Traveled
406,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
19,913
905
210
10
11
397,200
0
L
He Bo
19,870
903
221
10
7
406,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role